JOE!
Smash Hero
(dunno if this has been done before, but w/e...my search-fu skills brought up nothing)
So, in light of my SWF-Dex, the Smash-CAP, and just the metagame in general, I thought it may be fun to get a group opinion on what typings are the best...and worst overall.
Seeing as there are *153 possible typings [/B](154 if we count ??? type), it may take a while to weed out them all. So in the mean time, i propose we could focus on specifics?
So, to start: top 5 best/worst offensive and defensive combinations
In my opinion, i think the best offensive combo would have to be Fighting/Dragon. It has STAB that is resisted ONLY by Steel/Ghost, meaning it has free offensive reign over all 138 other typings, including itself.
Worst would have to go to just pure Steel. Not only is it the only type to have twice as many types resisting it as there are weak to it (4 vs 2), but the steel type moves in general kinda suck...except for bullet punch
Defensively however, i think the best has to go to Elec/Steel. Sure it *does* have weaknesses, but you cant really compete with 12 resistances and an immunity. But with magnet rise, it gains another immunity AND gets rid of it's major weakness.
Worst defensive typing would have to go to good ol' Rock/Ground. No other typing that I'm aware of has 6 weaknesses, including 2 x4 weaknesses. Sure, it has 5 resists (with a 1/4th to poison, lol) but 6 weaknesses that attack it's holes in spec defense as a type (water/grass esp) really drag it down.
what are your thoughts?
Offense:
Best:
Worst: Poison
Defense:
Best: Ghost / Steel
Worst: Bug / Grass
*thanks to riddle for fixing my mathz
Oh, almost forgot: THE ULTIMATE TYPE-TOOL!