Yeah, they’ve been really subdued with hyping up the game. There hasn’t been a BIG trailer that really tells you what it’s all about.
I have no doubts that it’ll be awesome, but I’m an established Splatoon fan. I wonder if the game has won over anyone not knee deep in squid lore.
I honestly have no idea what the casual market thinks. The Japan market is gonna buy it in droves because Splatoon is basically the shooter of choice there, but western gamers? Outside of established Splatoon fans...Eh? IDK, they need to get the game's hook out soon, 'cause right now, there's nothing here that couldn't have been like, $30 DLC for 2 other than I guess a new city. Even Salmon Run looks pretty bare in terms of changes, they pretty much only added a small handful of new bosses and an egg toss mechanic and seemingly called it a day. The campaign is gonna be great I'm sure, and the lore is gonna be fun, but like...That's only a side mode, and one that'll probably not deviate too far from what we already had if 2's story mode was any indication.
I wanna make it clear I
am excited for this game, but as a diehard Splatoon fan, I can't help but feel just a little let down with what we've seen so far. Mechanically and meta-wise, this game looks fantastic. However, this is the age of DLC and updates, why did we
need a $60 sequel? What is the 3 really for, other than admittedly (and cynically) just being an excuse to charge $60? Every other shooter like Splatoon offers this kinda stuff via a service system that grows and expands it's world for years, and TBH I enjoy that format a lot more than constant sequel releases. It just feels...Archaic. Splatoon 1 to 2 made sense: New hardware means you need a new game. But since both 2 and 3 will be on Switch...What's the point of 3? Why not just keep updating 2 if 3 is just more of 2 with little bells and whistles? It's why Overwatch 2 doesn't make any sense to me either. I'm really curious to see if dataminers find anything under the hood to see if there was anything engine-wise that justifies it, because I could understand the need for a new game if they did a huge netcode cleanup (PLEASE NINTENDO).
Realistically, the game is gonna feel weird at launch because
all Nintendo online games have been weird at launch this gen. Splat2 really did teach them that they can shove out a game like, 3-to-4 months earlier than they probably should've and then let a skeleton crew add the rest back in over the course of a year+. It doesn't bother me too much and I'm not gonna say any of these games are 'unfinished' like a lot of NintendoTubers have been chanting for the last year, but it is incredibly disheartening to see that Nintendo is abusing the service game format for what it was never really intended for or what makes service platforms so good for online games in the first place. Switch era Nintendo is pretty much just a constant string of them learning the wrong lessons from success and failure, and somehow after nearly 15 years of trying, they still somehow don't understand how to make a healthy online ecosystem.