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Oh.collies from the scottish borders
Plus when most people say a Retro rep, they're most of the time referring to classic NES Nintendo characters as the suppose Retro reps in all the Smash games have been Black Box Nintendo reps like Ice Climbers in Melee, R.O.B. in Brawl and Duck Hunt in Smash 4. Ultimate hasn't received a Black Box NES rep. We still could get one.Id like to point out we've never really gotten a Retro rep for ultimate yet. Simon Kinda counts but not really. Plus retro reps tend to come out towards the end. I try not to get my hopes up but this fact gives me hope.
While Ayumi in Smash is still a long shot, but with her high quality remakes of her games coming to the west we are still in FAR better shape than we were two years ago.
It was really bleak back then when the only glimmer hope we had was Ayumis costume in Mariomaker and the fact that Sakurai considered Ayumi for melee and he included Sukapon and Ditto in Ultimate, two concepts he also considered for melee but did not make it in. I still remember everyone hoping against all odds that sakurai might take up a new fdc game up after Ultimate. Similiar to how he took up Kid Icarus.
And Ayumi should fall under that category.Plus when most people say a Retro rep, they're most of the time referring to classic NES Nintendo characters as the suppose Retro reps in all the Smash games have been Black Box Nintendo reps like Ice Climbers in Melee, R.O.B. in Brawl and Duck Hunt in Smash 4. Ultimate hasn't received a Black Box NES rep. We still could get one.
Yes, she should.And Ayumi should fall under that category.
lack of recognizability rather than relevanceThis would honestly be pretty cool. As far as murder mystery protags go my MW is Phoenix Wright, but Ayumi would be great as well. The fact we're getting remakes of her starring games this year would certainly help boaster her chances.
From what I heard she was cut from Melee due to the lack of relevance outside of Japan, so this might very well be her opportunity.
Like Phoenix, I'm not quite sure how her moveset would work... though I'm sure Sakurai had something in mind since he considered her for Melee.
To get a good idea on how Ayumi's moveset would work, check out AngstyGuy's Deviantart moveset conspect for her:Like Phoenix, I'm not quite sure how her moveset would work... though I'm sure Sakurai had something in mind since he considered her for Melee.
ive seen that beforeTo get a good idea on how Ayumi's moveset would work, check out AngstyGuy's Deviantart moveset conspect for her:
You mean Specials? Because that's mostly what is in this.ive seen that before
that is pretty much how i imagine layton and wright's final smashed
no i meant final smashes, ive edited itYou mean Specials? Because that's mostly what is in this.
What are you saying it impossible to do that with Ayumi?I imagine Ayumi would end up with some sort of unique fighter ability based on visual novel controls at this point though, given how DLC characters are... um... intensely unique. We're at the point where I would be rather surprised if they announced a DLC character with "only" 4 specials.
No? I'm fairly certain it'd be easy to make her unique, honestly, as she's representing a genre with no content in Smash right now beyond spirits (well, okay, I guess Persona is half-visual-novel, but it's not like Joker represents that)...What are you saying it impossible to do that with Ayumi?
theres plenty of characters its perfect for.I feel like most investigation characters have some basic overlap in normally proposed movesets... I've definitely seen a lot of variants of that magnifying glass attack at this point lol.
Okay thank you. I couldn't quite tell what you were saying in your previous message.No? I'm fairly certain it'd be easy to make her unique, honestly, as she's representing a genre with no content in Smash right now beyond spirits (well, okay, I guess Persona is half-visual-novel, but it's not like Joker represents that)...
I mostly just was observing how movesets have evolved in complexity, as that moveset idea was drawn in 2006...
Or the games are longerThis might Sound A little Conspiratorial. But I always found the prices of the new FDC to be a little steep for games that only have 5 hours worth of gameplay a piece and are from a relatively unknown series in a pretty niche genre especially in the west. I'm probably wrong, but My theory is that Nintendo might be asking for the price they are asking for is because Ayumi might be in Smash and Nintendo can use her appearance to help drive people to buy the games at that price.
Yes, I know Nintendo is infamous for pricing their games rather high but even for Nintendo it seems rather bold to charge a rather high price for a remake of a game from a series that even most hardcore Nintendo fans have never heard of let alone casual Nintendo fans, So the technique of charging fans of games with a small but passionate fanbase more money to make up for it's size doesn't seem to make sense for FDC either.
I don't think uniqueness would be a concern for Ayumi, honestly lol. Any moveset for her would be unique by nature of... Well, how many other schoolgirl crime-solvers do we have on the roster?Okay thank you. I couldn't quite tell what you were saying in your previous message.
I'm glad you think so, I was worried it would be hard to come up with a unique enough moveset for ayumi and was pinning my hopes on the fact that Sakurai was able to make movesets for Characters like Duck Hunt and Wii Fit Trainer.
"Smash Bros has far too many anime detectives!"theres plenty of characters its perfect for.
and then one day people will be saying theres too many magnifying glasses
My only thing is the lack of a physical release worldwide... worries me? If Ayumi was getting a Smash spot to boost sales, then I'd expect them to want people to be able to get the game in stores and impulse-buy it based on recognizing the girl on the boxart from Smash Bros...This might Sound A little Conspiratorial. But I always found the prices of the new FDC to be a little steep for games that only have 5 hours worth of gameplay a piece and are from a relatively unknown series in a pretty niche genre especially in the west. I'm probably wrong, but My theory is that Nintendo might be asking for the price they are asking for is because Ayumi might be in Smash and Nintendo can use her appearance to help drive people to buy the games at that price.
Yes, I know Nintendo is infamous for pricing their games rather high but even for Nintendo it seems rather bold to charge a rather high price for a remake of a game from a series that even most hardcore Nintendo fans have never heard of let alone casual Nintendo fans, So the technique of charging fans of games with a small but passionate fanbase more money to make up for it's size doesn't seem to make sense for FDC either.
i think we all over think smash inclusion. at least when compared to sakuraiMy only thing is the lack of a physical release worldwide... worries me? If Ayumi was getting a Smash spot to boost sales, then I'd expect them to want people to be able to get the game in stores and impulse-buy it based on recognizing the girl on the boxart from Smash Bros...
That said, given some news today, I'm guessing physical releases and lackthereof will be a common topic of discussion in the near future of Smash speculation... and maybe I'm overthinking it.
Sakurai's thought is probably just "Nintendo asked me for this; let's figure out how to make it best work and best be fun" at this point, so... yeah...i think we all over think smash inclusion. at least when compared to sakurai
except in the case of a XC" character in which case it was "pyra and mythra must be on screen at all times no matter what"Sakurai's thought is probably just "Nintendo asked me for this; let's figure out how to make it best work and best be fun" at this point, so... yeah...
I got in contact with the artist who said he wanted to be credited as MusashiX 96. He said this is what the pallet swaps were referencing. Spoiler for the last pallet swap.Just felt like sharing a few images and ideas I found.
View attachment 278190
https://www.deviantart.com/jorgeprimera2/art/Ayumi-Tachibana-Tantei-Club-SSF2-Resprite-842091383
a sakura reference? top marksI got in contact with the artist who said he wanted to be credited as MusashiX 96. He said this is what the pallet swaps were referencing. Spoiler for the last pallet swap. Sorry if I'm repeating something that's been said already.
"-Tantei Club is a beloved series in Japan (With cult in the West).Since E3 has been announced and we are very likely going to see the last two Fighter's Pass 2 characters there as well as potentially the last newcomers in Ultimate period, I don't see a Retro character like Ayumi happening unless they announce some bonus DLC characters after Fighter's Pass 2 or at the end. I just don't think they want to have a Retro character take up a slot in one of the Challenger Packs.
True, true. But the reason Sakurai didn't added Ayumi to Melee was because he thought westerner audiences wouldn't recognize her at all being from a Japanese exclusive franchise. Of course, that's completely different now with Famicom Detective Club finally coming to the west. But even than, I believe Nintendo will whether have some big 3rd party icons or characters from more of their recently popular IPs instead of promoting Ayumi in Smash for the Famicom Detective Club remakes. That's just my fear."-Tantei Club is a beloved series in Japan (With cult in the West).
-It has remakes coming out and that will be released internationally, so including her would help this pair of games to be sold.
-Since Melee has a tradition of putting one or two retro characters on the roster, and Ultimate doesn't have one yet.
-She would be the first representative of visual novels, so she would give an original moveset.
-Sakurai is a fan of her series, to the point that Ayumi was seriously considered to appear in Melee. This would be his chance to fulfill that lost dream."
- MusashiX 96 (And I agree with him)
I think the remakes are her main backing point, honestly. Most of the characters chosen in advance like Corrin, Incineroar, and Byleth had a solid half a year to a full year between their game's release and their DLC, rather than just releasing concurrently like some people tend to depict them as. CP11 would probably be around the August-October range, and if we're looking for a promotional first-party to place at the end of the cycle, the FDC remakes are the only games that really fit the timeframe and haven't been sent to Spirit-land.Since the remakes are releasing on the Switch next month i feel this will serve in boosting Ayumi`s chances even more of her being one of the final two DLC in order to promote the remakes. But at the same time i don`t want to end up being disappointed as that is my only fear.
wait you got hotel duck music but not another code?Potential song selection for Ushimitsu High School:
-Confession of a Murderer (Famicom Tantei Club Part II: Ushiro ni Tatsu Shojo). https://www.youtube.com/watch?v=th31DPulh8c
-Investigation (Famicom Tantei Club: Kieta Kokeisha). https://www.youtube.com/watch?v=wSv2HfXOqx8
-Legend (Famicom Tantei Club: Kieta Kokeisha). https://www.youtube.com/watch?v=MrlXN1wOxKI
-Staff Roll (Famicom Tantei Club Part II: Ushiro ni Tatsu Shojo). https://www.youtube.com/watch?v=LOsZ2VZZ-4I
-Title Screen (Famicom Tantei Club Part II: Ushiro ni Tatsu Shojo). https://www.youtube.com/watch?v=QStEoF1lhY4
-Midnight (Hotel Dusk: Room 215). https://www.youtube.com/watch?v=XLbh7AvBTWk
-BS Tantei Club: Yuki ni Kieta Kako Medley.
-Famicom Tantei Club Retro Medley.
-Kieta Kokeisha Medley. https://www.youtube.com/watch?v=aZ9SaNxBXNg
-Betrayal (Hotel Dusk).
-Hitomi Kawai. https://www.youtube.com/watch?v=hf4o7jlfUWg
-Rumor about the Girl. https://www.youtube.com/watch?v=uMv_PM7ZSM4
songs dont always need to be a great fit, thats half the funI have that idea, but I can't think of what would fit great. If you want, you can suggest some.