Freelance Spy
Smash Journeyman
Daisy got shown off in the training mode announcement section of the 8.8.18 direct. Is nobody going to talk about that? I'm not a peach main so I don't know what to think about side b doing 5%
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Wasn't even paying attention to the %, just to Daisy herself . From what I can see in the direct side B actually does 14% which is pretty impressive. I'll just type up the numbers here. Didn't count the decimal % though so these are just rough numbers.Daisy got shown off in the training mode announcement section of the 8.8.18 direct. Is nobody going to talk about that? I'm not a peach main so I don't know what to think about side b doing 5%
That much? Really hope knockback is at least decent to get ko's at reasonable %.Wasn't even paying attention to the %, just to Daisy herself . From what I can see in the direct side B actually does 14% which is pretty impressive. I'll just type up the numbers here. Didn't count the decimal % though so these are just rough numbers.
Dash: 1st hitbox: 5% 2nd: 7%
Side B: 14%
Fair: 17% noice
I would like to throw carrots at people nowIt's more that they don't really fit Daisy. She wasn't in Super Mario Bros. 2, where the turnips originated. Peach was in that game, so it makes sense.
Something like a carrot from Super Mario Land, Daisy's debut title, would be a lot better. But it's obviously nothing to get up in arms about.
Some of them appears to be much stronger than Peach's, so I guess Daisy is the strongest princess? I guess she may have less land speed than Peach, hopefully not. Both Peach and Daisy had running moments in the direct so we can compare them, but I can't see which one is faster.Wasn't even paying attention to the %, just to Daisy herself . From what I can see in the direct side B actually does 14% which is pretty impressive. I'll just type up the numbers here. Didn't count the decimal % though so these are just rough numbers.
Dash: 1st hitbox: 5% 2nd: 7%
Side B: 14%
Fair: 17% noice
Don't echoes need to be identical when it comes to speed and such? Besides Chrom's up B every echo seems to perfectly mirror the source characters frame data. My guess is knockback from a few attacks will be slightly different and side smash might have a different order, also a different FS, so nothing they've shown us in the directs so far. We also haven't seen Peach's attack %s yet, so we have no idea on if there are any differences at all between the 2 besides personality.Some of them appears to be much stronger than Peach's, so I guess Daisy is the strongest princess? I guess she may have less land speed than Peach, hopefully not. Both Peach and Daisy had running moments in the direct so we can compare them, but I can't see which one is faster.
Well, I doubit they will be 100% the same with stuff like thar, otherwhise what's the reason of the echoing?Don't echoes need to be identical when it comes to speed and such? Besides Chrom's up B every echo seems to perfectly mirror the source characters frame data. My guess is knockback from a few attacks will be slightly different and side smash might have a different order, also a different FS, so nothing they've shown us in the directs so far. We also haven't seen Peach's attack %s yet, so we have no idea on if there are any differences at all between the 2 besides personality.
Yeah it's probably not 100%, but we haven't seen any differences so far so I'm guessing it's a Dark Pit situation where it's just FS and other smaller things. I think the stats do have to stay the same though, cause if they get changed then they have to go through the balancing process and the whole point of echoes is how easy it is to add them without going through that.Well, I doubit they will be 100% the same with stuff like thar, otherwhise what's the reason of the echoing?
Only SideB got buffed, the other moves do more damage thanks to the 1.2x multiplier that applies in Singles only. Fair's damage likely got nerfed in Free For All. It should have done 18% with the 1.2x multiplier if the base damage was still 15%, but it doing 16.8% suggests the base damage is 14%. Its great that they didnt nerf her damage in Singles tho, being at the high side it could have been nerfed.That much? Really hope knockback is at least decent to get ko's at reasonable %.
Looks like the plan of attack when December 7th rolls around is to unlock Peach and Daisy ASAP and spend a few hours in training mode.Only SideB got buffed, the other moves do more damage thanks to the 1.2x multiplier that applies in Singles only. Fair's damage likely got nerfed in Free For All. It should have done 18% with the 1.2x multiplier if the base damage was still 15%, but it doing 16.8% suggests the base damage is 14%. Its great that they didnt nerf her damage in Singles tho, being at the high side it could have been nerfed.
Reducing a move's base damage automatically reduces the knockback as well, but they could have slightly adjusted the knockback so it would remain just as strong, but not do 18%. Judging from the blue line (that indicates where opponents fly to at 100%) her knockback on Fair still seems pretty strong thankfully. On top of that, the lag has also been visibly reduced as well.
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I'm currently incapable of watching videos atm, but was it actually confirmed Turnips were a thing for Daisy?
If so, a screenshot, please?
I'm honestly flabbergasted by all this now. What is so significantly different about her compared to Peach? It really disappoints me to see how my fears about Daisy's sheer unoriginality in Peach's mold just keep getting worse, especially after having seen Chrom and really approving how they went about with Simon and Richter.Daisy appeared in several clips from the Direct, and:
-Jab is the same
-Dash Attack is the same
-Peach's Up Air was shown, and it has 2 rainbows instead of 1 like in Sm4sh.
-Daisy uses Turnips. :/
Here's hoping we get some fun changes come December.
To quote her reveal: "They look similar, but their moves behave differently." My best guess is that a few combo and kill moves might be tossed and turned around. Up Tilt might lightly combo instead of Down Tilt on Peach, Dair might be used differently, one or two moves might be faster/slower and have higher/lower damage. But I agree, what we've seen so far is a little disappointing, and giving her turnips just feels like a slap in the face.I'm honestly flabbergasted by all this now. What is so significantly different about her compared to Peach? It really disappoints me to see how my fears about Daisy's sheer unoriginality in Peach's mold just keep getting worse, especially after having seen Chrom and really approving how they went about with Simon and Richter.
At this point I'm believing she was meant to be a pure alt like Alph and Koopalings were, but was upgraded to an Echo status for unknown reason. Really confuses me why she's getting this type of treatment.
Personally, I think Echoes come in one of a few brands:My theory is they went in with different animations in mind but no balance changes. They still may be in the process of Luigifying them as we speak.
Well, half of it.Chrom, for example, has a different idle animation, but he also has Ike's Up B.
As far as I know, F-Smash has only been shown once or twice, so it's probably just a coincidence. Peach's seems to be back to the random order from Melee (though it could be based on which way you angle it, which would be cool), so it's safe to say Daisy has all three, too. It would be sorta interesting to see what Sakurai cooks up to balance all three, though.Has anyone seen Daisy use anything else aside from the golf club for her f-smash?? I think I may be wrong, but as far as I’m concerned, I’ve only seen her using the golf club, so maybe she’ll have a more consistent f-smash??
For what I have seen, Daisy runs with her mouth open while Peach's is closed. It doesn't really changes much but still.Personally, I think Echoes come in one of a few brands:
-Purely animation changes (a la Dark Samus)
-One or two entirely different moves from their base (Chrom's Up B)
-Move balance/utility changes (Dark Pit's Side/Neutral B)
Idle animations, taunts, victory animations, etc., come standard and are not affiliated/altered by which brand the character has. Chrom, for example, has a different idle animation, but he also has Ike's Up B. Dark Samus seems to have zero actual balance changes, but every move has been reanimated, leading me to believe that's the only change; purely aesthetic and the two characters of Samus and her Dark Variant will play 100% the same (the closest to a glorified alt you can get).
Daisy has the same run, walk, float, and almost the same move animations as Peach (Aside from a few differences like Neutral B and Up B's parasol float, as mentioned in this thread before). But that begs the question, which of the other two will she get, considering her changes aren't purely visual? The only moves we haven't confirmed are the same as Peach are Down Tilt, Down Air, and Up/Forward/Back Throw, so I'm gonna rule out option 2 just based on "Why would they change something so trivial." Which leads us to option 3, which I think is the most likely because of the whole "They look similar, but their moves behave differently" thing that accompanied her launch. But without Peach or Daisy being shown too much in detail, we probably won't discover the actual differences until the game actually launches, unless they do a little "What's different about each Echo?" thing in a future Direct.
I mean, it's likely that she has all 3 but she could just have the golf club for 2 reasons: First, Peach's tennis racket is well, Peach's. If Daisy used it it would need a redesign. And second, the pan was only used by Peach in the Super Mario RPG game (but Daisy uses turnips so meh)As far as I know, F-Smash has only been shown once or twice, so it's probably just a coincidence. Peach's seems to be back to the random order from Melee (though it could be based on which way you angle it, which would be cool), so it's safe to say Daisy has all three, too. It would be sorta interesting to see what Sakurai cooks up to balance all three, though.
To be honest, I don’t see any difference between their running/jump other than an open mouth for Daisy. Looks the same.Sonething about aesthetic: for those woried that Peach and Daisy shares the same walking and running animations, they don't.
While running Peach's dress is more... open and takes more space, her hands kinda looks floatier too, the hands seems to change on her running animation as well (look at the one far from the camera) and Daisy runs with her mouth open.
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EDIT: same for the jumping animation.
View attachment 157241
The run seems to have a sighlitly altered pose and even if it's not a huge detail it's still a difference, I mean most of the echoes differences are small like Dark Samus using one hand instead of two.To be honest, I don’t see any difference between their running/jump other than an open mouth for Daisy. Looks the same.
At this point I’m hoping for a new final smash and for her to be relevant in the speculated story mode lol
She 100% deserved to be in Melee alongside Peach so we could have both princesses, but I suppose this thread is a little biased in that regard.Does anyone else feel that Daisy should've been in smash earlier? or at least in the last smash game
See I thought this as well, what with Smash 4 making a big deal about alt costumes, a few of which turned into clones. And Daisy had been an alternate color of Peach since Melee....Does anyone else feel that Daisy should've been in smash earlier? or at least in the last smash game
Yeah, even if Daisy's got the same moveset, she has the most important thing, her personality.See I thought this as well, what with Smash 4 making a big deal about alt costumes, a few of which turned into clones. And Daisy had been an alternate color of Peach since Melee....
Anyway she may not be much different from Peach at all but here's the thing: I never played much of Peach, but I expect I'll play a lot of 'Daisy'. It's a heck of a lot more fun to actually play as a character rather than a costume referencing a character, even if they play the same as someone else. So really I just see this as a huge upgrade from her prior costume reference/not being playable at all.
Agreed; despite having the same moves, her personality and voice will definitely shine through.Yeah, even if Daisy's got the same moveset, she has the most important thing, her personality.
And Denna Mustard voicing her ^_^
I'm interested in seeing how daisy's voice plays out in smashYeah, even if Daisy's got the same moveset, she has the most important thing, her personality.
And Denna Mustard voicing her ^_^
Considering the "Spirits" thing is real, and one side goal is to free Luigi's ghost after he canonically died, Daisy better be the one to revive him. Calling it now.Guys if there’s a story mode what do you think Daisy’s role would be