Hey guys, know what else can grab people and carry them into the air?
RIDLEY
Yet it's treated like such an issue. I don't know, I wouldn't say Ridley is a shoe in by any means. Though he's by no means a lost cause. But I feel that being a hard character to implement(compared to the rest)is what's holding him back. Most characters tend to have a playstyle that reflects what they can do in their own games, as well as their personalities. This could be hard for a guy like Ridley whose mostly powerful and fast, which doesn't make the most balanced playstyle in a fighting game. So he would have to drop one of these attributes to fit in better, gameplay wise. At least, that's what I think held him back before. Since Sakurai likes to get the characters personalities accurately most of the time.(Well aside from Megaman, who for some reason doesn't want to smile or talk like he normally does)
You ought to look back at past posts in this thread to see how other people imagine Ridley working within Smash. It would give you some new perspective.
...But I assume you're not masochistic and actually don't want to be stuck in this thread for an hour. Sooo...
"Powerful and Fast" is not all that defines Ridley. If that's all you imagine can represent him, then yeah you're gonna have a tough time. Thing is, people also get stuck on this idea that Ridley can
only fly. Which would obviously be an additional hindrance. But Ridley doesn't "only fly". And Ridley doesn't have to be both "Powerful and Fast" to stay in character.
When thinking about any character you have to know where and when to apply abilities. If Ridley can't be generally fast, you ask "where can it be applied" and "how much can be applied". A consensus believes it makes sense for Ridley to be slow on the ground and have more agility in the air. No he can't be super-fast, but then that wouldn't even help Ridley to fight. He could have just enough agility to outpace Dedede and Charizard, two large characters with multiple jumps.
As for power, is sheer strength really what defines Ridley? The only "power" Ridley has ever really displayed is dealing high damage (as a penultimate boss it only makes sense that he does) and grabbing Samus, which only leads to anything significant in cutscenes. Otherwise, Ridley primarily deals high damage through relentless assaults with tail, claws, and plasma breath. And both of these can be sensibly represented by a playable Ridley.
...As could be grabbing. A consensus here also pictures Ridley being Smash's first genuine grappler character, meaning he threatens the cast with dangerous grab specials. Understand that having a grab special doesn't make a character a grappler. Other Smash characters just haven't pulled off the playstyle properly as of yet.
Ultimately, just try and be a bit more open-minded about Ridley's abilities. This applies not just to Ridley either. Some people couldn't get past this idea that Rosalina would mimic Peach in various ways, and look what happened there. Some people can't get past this idea that Ridley would just be another Bowser or Charizard, but people have come up with plenty of movesets that completely differentiate Ridley from the other two fire breathers.