I have been a Ridley supporter for a long time, but I'm curious what makes some of you (namely the OP) so confident he'll get in. He has already been overlooked twice. Also I lost the source for this, but Sakurai said something about how he considers what a new character has to offer, and what new things they bring to the table (paraphrasing) when deciding which characters to include. Do you think Sakurai would agree that Ridley falls into this category of bringing something new to smash?
Well I myself ain't necessarily confident. But I am pretty optimistic. The recent interview you are talking about that refers to the different things Sakurai considers regarding characters and their roster potential did get me thinking a bit.
I say Ridley definitely
can be a pretty unique addition to the cast. On the one hand, we have had Bowser, a fire-breathing dragon-turtle lizard-like creature, and we've had Charizard, a fire-breathing dragon-like lizard creature
with wings. On the other hand though, both of these characters have come from the lighter side of Nintendo. Ridley on the other hand brings a much darker, ferocious, and brutal element by nature.
It's that very nature that would make Ridley stand out from the rest of the cast. The darkest character that has been on the roster is Ganondorf, and he's completely humanoid. Ridley is that dark character in creature form: A flying
alien that's unquestionably a dragon.
Now Ridley does also share with Bowser and Charizard the ability to exhale fire. However, Ridley is known for spewing volleys of fireballs in his game while Bowser and Charizard are mostly recognized for exhaling streams of flame (though Bowser in his games does a bit of both). I think this is already acknowledged by Smash as Brawl Meta-Ridley shot flame projectiles instead of streams (I found it strange that Ridley didn't shoot a single fireball...). Outside of that, Ridley's other specialty is his tail. This is something Bowser doesn't do but Charizard does, albeit with only three attacks. Ridley's tail on the other hand is practically a weapon in itself. Focusing on tail attacks would not only be accurate for Ridley, but would further cement his uniqueness.
I don't think I have to say how Ridley complements. He's Samus's arch-nemesis and the leader behind the scourge of the galaxy. And in terms of contrast, again Ridley is a lot more vicious than most of the cast, and his look actually reflects this.
So yeah, Ridley can definitely bring something new and unique to Smash. At the least it can't be worse than having three sword users or three Star Fox representatives that all share exact or similar attacks with only minor variations here and there.
However it's not all good. Ridley's one obstacle from being a shoe-in is actually a doozy:
Practical Aesthetics. Unfortunately, part of the issue really can fall under "Ridley is too big". A scaled size will likely always be controversial. However, in terms of practical aesthetics, Ridley has proportion issues that need to be carefully addressed from many angles.
There are least three stances Ridley can assume as a fighter: Bipedal stance, Quadrupedal stance, and Hovering stance. The easiest one is definitely Hovering stance. However, this has the side effect of increases Ridley's vertical height. If his vertical height increases, he quickly exceeds Bowser's and possibly Ganondorf's height. To compensate, Ridley's size has to be scaled down a tad. We've seen what this looks like from a particular Brawl Ridley hack. Ridley should not be at Samus's height while in a relaxed posture. We talk about becoming accustomed to a differently sized Ridley, but this would be a bit too extreme.
So then we got Bipedal stance. This allows Ridley to be a bit larger. This stance is a bit more awkward to engage in combat with. It's also a tad ugly, although it's a position Bowser has sort of assumed for the previous two Smash games. Another possible issue though is that it may resemble Charizard a bit too much. Ridley can still show off unique attacks to differentiate himself. As for dashing, Ridley has been shown to go into a hover flight. This has to be handled more carefully, referring to a Brawl Ridley hack again. This hack had Ridley greatly extended as he dash. I would have suggested Ridley's posture remained similar to standing, allowing his wings to carry him without having to stretch his body out.
Finally there's the Quadrupedal stance. This allows Ridley to be larger than the other two stances. Fortunately, it's also no longer unusual for Ridley to fight in this stance, so the potential still exist. Unfortunately, this stance is also the hardest to work with. Neutral, walking, and dashing cannot be the only stances to consider. There's turning around, sidestepping, forward and back rolling, shielding, getting struck, getting knocked down, tripping, getting back up...
The same can be applied to the other two primary stances, but they have the advantage of a familiar and flexible posture. I suppose there is Ivysaur to look at, it being the very first quadrupedal smash fighter. However, Ivysaur is stocky and stubby while Ridley is lanky and extremely defined.
Despite these concerns, I do think Ridley can be made to work. It's not a matter of whether or not it can be done. It's a matter of how much time and work is Sakurai willing to expend in order to make Ridley in the game. Is he ready to give the Ridley fans what they truly desire, or has he resided to making Ridley a bystander once again?