FullMoon
i'm just joking with you
With all that said though once Smash 5 comes out Greninja will be likely irrelevant at that point so I find it rather probable that they may cut him from the roster, as much as I don't want that to happen.
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He had a movie thoughlucario is barely relevant and he's in smash 4 so...****, he was barely relevant when brawl came out.
I think spaced properly it could be, I haven't played around with it much.What with this F-Tilt buff, my beginner's guide has been updated
EDIT: Is it still highly unsafe on shield?
It'll make a considerable difference in neutral. It's literally made me excited enough to start practicing with him again.How much of a difference do you think the competent forward tilt will make? Greninja always struggles with how unsafe he is at close range, but now he at least has a decent knockaway move that isn't so horrendously unsafe, right?
We can trip with it? I've never known that before.A safe poke is something Greninja really needed to improve his game so thanks Sakurai.
But I do wonder what we could do with the tripping part of the move.
Attacks that knock back but don't lift the opponent off the ground have a base 10% chance of tripping.We can trip with it? I've never known that before.Probably since its so worthless I've never used it.
Ah, so it's just the ending lag buff. A shame, but still a huge buff.Ftilt buff was like ~-10 frames off the endlag, it really is amazing. Even with that range I'm not sure that it's safe on shield though, it's -12 after shield drop, seems like dash attack/dash grab punishes will still be real.
Startup is unchanged.
The Memeverse stage is going to be great for Greninja.Meanwhile on Miiverse...