https://www.youtube.com/watch?v=-EP9zs0MaJM
Here is a set I played against a falco on Smash Latter. please tell me if there anything i should be doing vs. not doing. Thanks bros :D ps. I also will be posting another match soon, just gotta find the time to capture it
This is my first time critiquing on this board, so I'm not sure how qualified I am, but I'd like to contribute something regardless.
I like some of the stuff you do. You had some good hard reads and punished how unsafe he was. But you were also launching lots of unsafe attacks. Hard reads are cool, but it might be better to go for more guaranteed and safe reads, say at 1:53. That boomerang would have connected to a F-air no problem, but you went for the reverse F-smash, expecting him to...somehow end up there. F-air was definitely the better option there. Try to see what combo's exist off of projectiles, cause there are lots of stylish and powerful ones, like bomb -> boomerang -> F-air.
You made good use of approaching offensively with Up-Smash when he wasn't expecting you to run in, or while he was in some sort of lag. However, you also used a lot of unsafe dash attacks as well. ESPECIALLY on shield, which you got punished for multiple times. Toon Link does a better job forcing his opponent to approach rather than approaching himself, so staying back and punishing his unsafe approaches with more projectiles would have been excellent. A combination of approaching unexpectedly offensively and staying away defensively is what makes Toon Link difficult and frustrating to fight.
Falco does have a reflector, so I noticed you used less projectiles, but I think part of the matchup vs those with reflectors is to bait out their attempt to reflect you by waiting to throw at the right time, then punishing them hard. He made very bad use of his reflector, which opened up many chances for great punishes. While Toon Link's do great off projectile combo's, those with reflectors honestly forget you can combo off of them, so you don't have to worry about getting a projectile reflected on. It's worse for them to be hit then you. Oh, and don't forget about offensive Zair to try and hit him from a distance, confusing him when he tries to reflect you.
Finally, just a nit-pick, but don't forget about your Hero's Shield when it comes to Falco's lasers. Toon Link's job is to understand your opponents patterns and break down your opponent's habits and punish them for everything. Just standing there to block the lasers would have been a mindgame alone, teaching him he can't laser safely XD
Overall, you have some great stuff, but lots of work to do to cover Toon Link's weaknesses. He doesn't play like anyone else in the cast, so it takes a long time to really optimize his stuff. I'm still not there yet either, it takes time, but you'll get there.
Sorry for the essay. tl;dr, optimize on safety and understanding your opponent's habits before going in hard.
Shoot I didn't notice this post. I won't leave you hanging though XD
But honestly what can I say? You have excellent reads off of your opponents, even going for double F-air followups when they shouldn't work because you know your opponents so well. I can't really say anything other then, watch the D-air's.
2:32 i cri eritime