Poor poor Bisho Pit... You're nothing but fanservice and yaoi fanart now :/
...anyways, Pit had a buttload of items in Kid Icarus, what are YOU talking about
He had the mallet that could smash Centurion statues to bring them to life; they'd help you in boss fights.
You could train with Zeus to power up your arrows, and then buy fire to put on the tips to give them more range.
Pit carried a stock of wine in barrels to refill health, and a stock of angel feathers to save him if he fell of a stage (they flung him back towards the top).
He could get special crystals later on that would protect him from damage by spinning around and taking blows. You can summon them from a magic wand.
And then he had the three Sacred Treasures he used in the last stage: The Arrows of Light, the Wings of Pegasus, and the Silver Armor/Mirror Shield (it's Armor in Kid Icarus GB, but the Shield in the NES game). The Light Arrows fired like lasers, the Wings let him fly indefinitely (he just had a slow, high jump in the NES game; in the GB game the wings helped to slow his falls and give him a slight bit more distance on jumps), and the Shield reflected Medusa's eye beams (the Armor in the GB game includes the shield, btw, and in the NES game, he wears the armor after getting all three treasures
).
Pit also could play a harp when it appeared in levels that would turn all the enemies into mallets (since mallets were one-time-use).
And... hmm. He needed a pencil, paper, and a torch to create a map in dungeons, but that doesn't translate well to a Smash attack
The currency in Angel Land, btw, is hearts, and Pit can use those to buy stuff from shopkeeps or the black market. He can also find credit cards lying around and use those instead, but you only have to pay them back (w/ interest!) later on XD
Pit has a LOOOT of possibilites and background that you youngin's just don't know or haven't seen yet. Kid Icarus SERIOUSLY is the same calibre and popularity as Metroid, Zelda, Mario, blah blah... It just never saw its third title in the series because the director had other projects at the time, and then left Nintendo. Only reason. It was wildly popular in its heyday.