Hey guys, I want to bring up a new stage system that I've found to be worthy to try out at the next PM tournament.
[COLLAPSE="Set Procedure"]Set procedure:
Players decide port priority. For teams the players must be allocated to the players on one team being in the 1P and 4P slots, while the other team is allocated to 2P and 4P. If port priority can not be agreed upon, players may elect to a coin toss, rock paper scissors, or other such method to settle the issue.
Players select characters; any player may elect to have characters selected double blind
Players decide which player/team will strike first and which will ban. The player/team that bans first will hence forth be referred to as "Player A" and the player/team that strikes first will be referred too as "Player B." If players can not be decided upon, players may elect to a coin toss, rock paper scissors, or other such method to settle the issue.
Player A Bans his or her first stage
Player B Bans his or her first stage
Player A Bans his or her second stage
Player B Bans his or her second stage
Player B Bans his or her final stage
Player A Bans his or her final stage
The stage list is now narrowed to 7 stages
Player B strikes his or her first stage
Player A strikes his or her first stage
Player B strikes his or her second stage
Player A strikes his or her second stage
Player A strikes his or her final stage
Player B strikes his or her final stage
The remaining stage is then played on for the first match
Counter Picking
This is also something I'm trying to do in a little different order to accommodate the more powerful character counterpicks this stage method is subject to.
Winner of Match 1 selects character
Loser of Match 1 selects character
Winner of Match 1 strikes a stage just for this particular match
Loser of Match 1 selects from the remaining 6 stages his or her counterpick stage.
Gentleman's Clause
Any rule can be altered if both players agree to it and it is deemed to not be a change that can cause the tournament to run longer at the discretion of the Tournament Organizer.[/COLLAPSE]TL;DR:
=-Both players BAN 3 stages each at the start of a set from the list of 13, reducing the stage-list to 7 stages.
=-Then, each player strikes from the list of the remaining 7 to determine where Game 1 of the set will be played.
=-After Game 1, the winner will strike one stage from the remaining 7 and the loser will choose from the remaining 6 to determine where game 2 will be played.
=-Same thing happens vice-versa if the loser of Game 1 wins Game 2
[COLLAPSE="Stagelist"]Singles List- 13 Stages
Big
Rumble Falls
Dream Land 64
Dracula's Castle
Skyloft
Medium
Pokemon Stadium 2
Final Destination
SmashVille
Battlefield
Pokemon Stadium 1
Small
Fountain of Dreams
Yoshi's Story (Melee)
Wario Ware
Green Hill Zone
[/COLLAPSE]
What do people think of this over all? Would you rather use this system (at least try it out) or just stick with what we have already?