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The Official "Megaman in SSBB" Topic!

PsychoIncarnate

The Eternal Will of the Swarm
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I say this...

B) Chargin Buster Shot - Faster charge, and faster semi-auto than samus' but deals less damage...also is allowed to move and charge at the same time

B Up) Rush Jet - Megaman calls forth Rush to assist him in some kind of rescue move...thing...

B Down) His sliding kick thing...

B Forward) I have no idea...I was mainly focused on his B move
 

Legolastom

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And Kirby kills enemies once he takes their powers, Mario needs a fire flower for fire and etc... you see where im going with this?
 

shadowmm151

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Yeah MM doesn't have to copy powers...he could just impliment many of the powers he's absorbed over the years into his regular moveset. Granted the ones which are in his regular moveset would have to be non-projectile based. As for his B being a charge up blast that would be too much like Samus (and others). I think it'll be interesting if you could have a rapid fire ability kinda like fox and a fast charge up (by holding the b button like in the MM games) which would be significantly weaker than Samus'. That would make it much different.
 

PsychoIncarnate

The Eternal Will of the Swarm
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Yeah MM doesn't have to copy powers...he could just impliment many of the powers he's absorbed over the years into his regular moveset. Granted the ones which are in his regular moveset would have to be non-projectile based. As for his B being a charge up blast that would be too much like Samus (and others). I think it'll be interesting if you could have a rapid fire ability kinda like fox and a fast charge up (by holding the b button like in the MM games) which would be significantly weaker than Samus'. That would make it much different.
B) Chargin Buster Shot - Faster charge, and faster semi-auto than samus' but deals less damage...also is allowed to move and charge at the same time
 

Sinn

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I say this...

B) Chargin Buster Shot - Faster charge, and faster semi-auto than samus' but deals less damage...also is allowed to move and charge at the same time

B Up) Rush Jet - Megaman calls forth Rush to assist him in some kind of rescue move...thing...

B Down) His sliding kick thing...

B Forward) I have no idea...I was mainly focused on his B move
Samus SHOULD be able to charge that thing and move at the same time...she could in all of HER games too...but as none of the characters seem to be able to charge anything while moving (Samus, DK, Mewtwo, Shiek, Superscope, so on), I think they might make him stand still just for the sake of consistency.

Mega Man's side special could be that neat rocket fist thing he's got in his Rush Armor form and from that one Game Boy game. At least I think it's a good idea.

And as far as Kirby goes, be might not have to copy the opponent's neutral special. It could be their side smash special (and his as well) which would make him completely different from Kirby since they copy different moves.

It is late, and I am stupid for staying up this late. Though I did get a lot of studying in...so I'll see you all tomorrow. Unless Prime 3 corrupts me.
 

Icetrash

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Wow you guys are so defensive of Megamen, and so you should, Im glad to see you guys have got full support for your character. Now when I said "there are way better 3rd party characters then him" I say that meaning characters like BK and Gex who have got minimal chances of getting are better than him IMO. Megaman has got a pretty good chance of getting in Brawl.

CARN THE SHARKS!
 

Legolastom

Smash Hero
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Who the hell is BK Burger King? and Gex!?

And yes that is your opinion... your very bad opinion.
 

Del Money

Smash Champion
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Samus SHOULD be able to charge that thing and move at the same time...she could in all of HER games too...but as none of the characters seem to be able to charge anything while moving (Samus, DK, Mewtwo, Shiek, Superscope, so on), I think they might make him stand still just for the sake of consistency.
thank God someone said this. Mega Man isn't the only character who could run and shoot in his games. Samus could do it too. and so could Fox (in SF64-multiplayer and SF:Assault) so Mega Man standing still is most likely a best bet.
 

Legolastom

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Banjo Kazooie as much as i love the guys (Two of my favorite games on N64...) they don't deserve to be in Brawl nearly as much as MM nor would they EVER have a chance anyway.

The only reason i would want to see MM run and shoot in the games is because it looked so good in the games (For some reason).
 

Sinn

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Ya know...with all of these third party suggestions for ATs and stages...wouldn't that require more money on the part of Nintendo for using more of the other companies' property? It would be nice, but...do you think they'll do that? I would think that it would be far better to use that money to get MORE characters playable than to use them for ATs.
 

Legolastom

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Its most likely Capcom just giving Nintendo the rights to use MM in Brawl for a % of the sales so they could use any MM material they like and Capcom will most probably give them their designs for MM and if Sakurai wants it stages.
 

Goopygoo

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Looking for our princess in another castle.
Dude, not Megaman. CUT MAN. Eh, eh?

Anyways, in all seriousness, I think classic Megaman should get in. I also think copying opponents should be a no-no. Why? Because the blue bomber had 8 classic main games. Each game had 8 robot masters (I'm including Time Man and Oil Man from MM:pU) Each robot master had 1 weapon to copy. That's 64 weapons. Now then, let's consider this:
There were 4 boomerang weapons: Cut Man, Quick Man, Ring Man, Knight Man
7 bombs: Bomb Man, Crash Man, Drill Man, Napalm Man (I think), Flame Man (Considered a bomb because it explodes in a pillar of flame upon touching the floor), Burst Man, Grenade Man
2 beam weapons: Gemini Man, Cloud Man
19 missile/projectile weapons: Ice Man, Metal Man, Heat Man, Shadow Man, Spark Man, Magnet Man, Needle Man, Hard Man, Pharaoh Man, Dust Man, Dive Man, Gyro Man, Tomahawk Man, Wind Man, Yamato Man, Shade Man, Frost Man, Aqua Man, Search Man
6 shields (Can also be considered projectiles, since you shoot them out afterwards): Fire Man, Wood Man, Skull Man, Star Man, Plant Man, Junk Man
2 slides: Oil Man, Charge Man
2 close-range attacks: Slash Man, Sword Man
4 time weapons: Time Man, Flash Man, Bright Man, Centaur Man
8 spread weapons: Guts Man, Elec Man, Air Man, Stone Man, Crystal Man, Blizzard Man, Freeze Man, Spring Man
4 crawling weapons: Bubble Man, Snake Man, Wave Man (I think), Turbo Man
2 jump attacks: Top Man, Tengu Man
2 swarm weapons: Toad Man, Astro Man
1 grounding attack: Gravity Man
1 grappling hook: Clown Man

This makes 14 unique attacks, plus the mega buster, beat, rush, and the mega ball, which makes 18 unique attacks. And you want him to be a freaking KIRBY CLONE??? In fact, here's a move setup I've made for megaman:

Neutral A-(1%-10%, depending on how charged it is)Mega Buster. Can be charged.
Forward A-(5%-10%)Rolling Cutter. Flies in a complete circle and returns to megaman.
Up A-(11%-14%)Super Arm. Creates a Guts Block that can be thrown by pushing A again.
Down A-(7%-20%)Search Snake. Sends out a snake that crawls along any surface it touches. Disappears on contact with an enemy.
Dash A-(5%-11%)Charge Kick. Megaman does a dash, hurting opponents in his way.
Forward A Smash-(17%-20%)Metal Blade. Shoots out a metal razor disc.
Up A Smash-(11%-23%)Flame Blast. Creates a tall pillar of flame where Megaman stands.
Down A Smash-(1%-2%)Skull Barrier. Creates a barrier of skulls that damage anyone who touches it. It disappears if Megaman moves.
Forward A Arial-(8%-12%)Gyro Attack. Sends out a spinning wheel.
Backward A Arial-(7%-18%)Slash Claw. Megaman does a twist/slash in the air.
Up A Arial-(5%-11%)Wild Coil. Throws two coils in random directions that bounce off of surfaces. Disappears upon touching an enemy.
Down A Arial-(11%-17%)Top Spin. Megaman does a spin in the air.
Grab-(N/A)Thunder Claw. Grabs the opponent and pulls them closer. Can also be used for tether recovery.
Neutral B-(11%-18%)Thunder Beam. Shoots out an electric beam.
Left/Right B-(23%-31%)Crash Bomb. Shoots a missile that will latch onto an opponent, much like like the gooey bomb. If the victim is hit, the bomb will come off. Has a medium lag.
Up B-(19%-20%)Hyper Bomb. Megaman throws a bomb. Bomb explodes within 5 seconds of throwing.
Down B-(N/A)Time Slow. Causes any enemies in range to move half as slow for a short time.
Final Smash-(Don't know how much damage these do on average)Astro Crush. Causes meteors to rain down on the stage, damaging any who touch one.

Skins-Blue/Light Blue, Red/Gray, Black/Yellow, Rock(Before he was Megaman)

Stage-Wily's Lab. The players start on a platform in the middle of the teleporter room used to refight all 8 robot masters.When a teleporter flashes, one of eight robot masters from the first eight games appears out of it to fight on the stage. The music would be a medley of these 8 robot master's themes.

Assist Trophy-Rush. Rush will appear in jet form for anybody to jump on. After doing this, they can fly around, but only their basic A attack and B attack works.
Assist Trophy-Eddie. Eddie will appear and drop one random item, then disappear.
Assist Trophy-Beat. Beat will appear and fly around damaging any player it touches (1%-5%)

Item-Yashichi. Removes all damage from a player.
Item-Magnet Beam. Can create up to 5 vertical platforms that block all attacks.
Item-Mattaur Helm. Blocks one attack.
As you can see above, having Megaman be playable wouldn't require him to copy powers. He has a large enough move pool to draw off of. And, he practically has every type of move covered. And another thing, I'm pretty sure that Nintendo licenses not only the character, but also its related properties. That way, they can add in those character's stages (And possibly AT...not sure on that yet)
But Gex...ah...good times, goooood tiiiimes.

BTW, yes, he can charge up his buster in the games, like Samus. And yes, he can do rapid fire, like Fox. GET OVER IT. I mean, seriously, dozens of characters share moves! Why complain about one that hasn't even been confirmed?
 

bluebomber22

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i agree. copying isnt necessary for mm. his moveset was fine in MvC without it. just him some of the boss powers he has already aquired.

im typin on the wii right now so when i get back from the dentist ill explain how his b move shoul differ from samus but still be the same strength. i HATE the idea of his buster being weaker than hers.....will explain later...=)
 

Sinn

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It's quite time consuming, to say the least. There's an onscreen input keyboard that you type on. Yeah. It takes a while. But is still fun assuming, ya know, you don't have the Internet RIGHT THERE hooking up your Wii to the web ANYWAY...
 

bluebomber22

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ok, im back. stupid dentist numbed the hell out of me......

on topic:

Samus and Mega Man's b move will both be their patented charge shot. This is the reason many ignorant people think they will be clones. Here is how I think they could design mega man's b move so that it could equal samus' damage and knockback, but still be different.

First, keep Samus's move exactly how it is. if it aint broke dont fix it.

Second, make mega man's work like this:

Take same amount of time to charge as Samus
He can charge while moving
Must hold B to keep charge, if B is released, charge is shot.
Make noise and have him "glow" when fully charged, like the games

Now, mega man's advantage gained by being able to move while charging and shooting is cancelled out by having to hold B to keep the charge. This means you couldnt do any other b moves while fully charged, and imagine how hard it would be to use the a button and jump around and stuff while holding b. Only experienced mega man players would be able to truly master his charge, just like in the games you have to hold the charge, jump, and slide simultaneously. Plus the glowing makes it pretty obvious when he is charged making it easier to dodge.

In summary Mega Man would be easier to charge with cuz he can move, but Samus would be easier to hit people with because she is more mobile once fully charged, and not as blatently obvious.

The speed, damage, and knockback of both their fully charged shots could be equal, but their moves could work WAY differently.

Plus I dont think Capcom or Nintendo would want to see either one of these two characters "weaker" than the other
 

X-x-Dyce-x-X

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^^^^
Good thinking.

But I also think that when MM taps B, three small shots should come out before the charge and they should all do one damage each with minimal knockback (almost like Sheik's Needles, but not as cheap). And even though the blast will do the same damage, it should be slightly smaller and slightly faster. This will keep both shots balanced, but differenciate them from each other just enough.
 

bluebomber22

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^^^^
Good thinking.

But I also think that when MM taps B, three small shots should come out before the charge and they should all do one damage each with minimal knockback (almost like Sheik's Needles, but not as cheap). And even though the blast will do the same damage, it should be slightly smaller and slightly faster. This will keep both shots balanced, but differenciate them from each other just enough.
QFT Dyce.

I forgot to add in the three little pellets =)
 

WoodyWiggins

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All characters in the Smash Bros. Series have a clone! Melee was an expliotation!:laugh:
Mario, Doc, Luigi, Whatehfah! 3 is a crowd! Kidding. Doc Rocks! And so does The Blue Bomber
MEGAMAN FOR BRAWL!
 

bluebomber22

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if they do use third party stuff besides playable characters

Dr Wily- for boss
Bass- for AT
E-tank-for Item
Eddy- for Item
Outside Dr Wily Fortress- for stage
 

WoodyWiggins

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Sigma for Boss, although I want classic Bomber. . . Wily. . . for Boss . . . Enormous Creepy Robots . . . Enormous Creepy Sigma . . . *Thinks of X7* . . . WILY FTW ! ! !
 

Johnknight1

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i still cant decide if i want wily to be an AT or a boss in SE!
Boss, no doubt. A AT wouldn't even be very exciting compared to a boss [a AT would be awsome after seeing Ridley btw], and would be one of the best boss additions in the game! :)

BTW, this thread should be given the title "#1 most posted on minimal spam character for Brawl thread". XD Sorry Ridley, sorry Sonic, you phail=too much spam. :p
 
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