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Isn't the game being released in march? *confused*.We won't be seeing another trailer for a while...maybe not until Spring/Summer.
No. NOA doesn't have it scheduled for Q1...and it doesn't sound like it'll be out in Q2, either.Isn't the game being released in march? *confused*.
You must have hated Samurai Jack a lot .I really don't like the excessive freeze frames
Lol, I came up with this name a while ago, it was supposed to be Red X(from Teen Titians) but then I found out what exodus meant so I made a combo.well, hopefully it will come out during summer, cuase thats when ill get my license to drive and i can get it my self lol, since my parents wont buy me one
red exodus you used the name i use in any game i play lol.
Blasphemer!!oh well, now there can be an Exodus club
Welcome back Flip! By chance, just where where did you go? At any rate, you 're certainly very thorough with your observations - I must have seen that trailer 10,000 times and still didn't catch a good of all that, but then again I didn't watch it slow motion - I'm too impatient... But yeah - that just gets me that much more pumped for SSBB. A great service, as always.Just got back from abroad, and I was so pumped for new news, and there wasn't ANY. What a letdown *miffed*
But I did watch the trailer yet again, to try and reexcite myself after getting my hopes up on the plane. I noticed some interesting bits people may have missed.
In the final fight scene between Snake, Zamus, Meta Knight, and Wario on the Halberd stage:
--Meta Knight's USmash (2:07), a very rapid slash that goes twice over his head
--Wario's Midair Jump, a silly pirouette into the air
--And I'm sure this was mentioned already, but Meta Knight falls into a roll. Is this a new ability? Will it remove Wavedashing for good? He's fastfalling and just kinda... lands and rolls over the edge. This may be something tied into crawling as well.
--Zamus's Dash A has a long animation. She kinda runs into the air, then leans back and kicks. She also seems pretty speedy, with a ridiculously high midair jump.
--No idea if that's Zamus's fast fall, Down B, or Down A. It's a possibility that some Down A attacks are now forced fall, and not just floaty midair attacks (just look at Ganondorf's; his was pretty much a forced fall already). She falls into a crouch after using it, and it doesn't seem super flashy, so I'd doubt it being a Special.
--Snake begins by getting up, and we see Wario above him on fire. Earlier in the trailer, Snake tosses a grenade into the air and lets it fall on Pit; likely he just did the same here. He even crouched after throwing the grenade in the earlier part of the trailer. So there's his special attack in use once again...
--Snake is hit back by Zamus, then rebounds and leaps up with a midair kick. He then falls over Meta Knight, and does a Meteor attack into the ground. Ho-hum. He starts to do something cool when the scene fades out.
Star Fox stage:
--Starts out with it entering Cornerian orbit. Great Fox is in the bg, along with Arwings and Wolfens having a huge battle. There's laser fire in the background, and you can see the ships doing cool moves and, LOL, Barrel Rolls.
--It's hard to see what is going on when the camera pans around, but from what I can tell it's Mario, Pit, Fox, and Link fighting. Link does the Sword Spin, twice, and knocks Mario and Pit away. As it pans to the normal position, the scene shows Fox doing his dashing kick towards Link as Link rolls backwards (no bubble). Mario tosses a Fireball, and Pit hops in midair a few times.
--Fox dashing and backjumping; looks the same. New stance though (of course). At first I thought I heard him say "Kottake koi," which is the Japanese taunt. Hmm...
Costa Rica for two weeks; it was a course I took between semestersWelcome back Flip! By chance, just where where did you go? At any rate, you 're certainly very thorough with your observations - I must have seen that trailer 10,000 times and still didn't catch a good of all that, but then again I didn't watch it slow motion - I'm too impatient... But yeah - that just gets me that much more pumped for SSBB. A great service, as always.
I also like the chunky sound effects for hits
Are you crazy?!?!?! That annoyed me soooo much. It's nothing like that in melee, and now its super uber stupid exagerated.
Imagine how stupid Luigis dash attack is gonna look when every lame little punch has a blinding explosioin of light and sound? Dumb, really really dumb.
It's just great how every little tiny hit has to have a giant flash of light like god himself delivered the blow, what stupidity, im SO pissed about this.
dito, why no discussing?Had you guys noticed that maybe Metaknight does a wavelanding at 2:09-2:12?? if that is true then wavedash maybe be in Brawl isnt it??
im sorry to bring back the classic topic of wavedash in brawl but i wanted to know if someone noticed this ^^
LOL I've never played smash classic? You people and your assumptions. I dont even own melee but I have been playing classic since the DAY IT CAME OUT.You've obviously never played the original Super Smash Bros. for the N64,the sound effects are some of the more better features of smash.
The loud sound effects deliver a great hyperbole(And visual wise as well) that makes the battle sound fierce and comical.Would you rather hear a realistic punch,which sounds close to nothing?Even in movies,they provide loud sound effects for punch that seem unrealistic.
The fact of the matter is that the game is unrealisticand has numerous unrealistic features.
If you don't like it,just turn off the volume,or remove the sound effects feature like you can do in melee.Even still,i cant see why you are complaining about something as insignificant as a sound effect.
Don't you though!? I like the music right around the part where Pit is just running across a stage and the camera is zooming in on him. Epic.I love that trailer.
Or perhaps the longest and most annoying, a good Mario Tornado. Get more than one person stuck in it at once and you have a wild-sounding combo with a big BANG to finish. I kinda want that back, but then I don't, as it could get too annoying at one point...I kinda liked it when it was over the top crazy noises like Kirby drill moves in 64 or Samus screw attack BAMBAMABAMABANGBANG that stuff was great..