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Social The Mii Fighter Thread: Where You and Mii Can Talk! Mii Fighter Social!

Gameboi834

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Why would the Miis, characters who appear in so many titles to the point where some are arguing that it's justified that these Mii stages have their own unique symbols, be limited to just one of their game appearances through their symbol?
Well, the crown is also used in Mii Maker to signify Favorite Miis.
 

Gamer YTP

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I think they should have a Villager styled moveset; Using items from Wii Sports, Wii Play, Wii Party, and other obscure stuff.

I also think that the only customizable thing should be their face and their color, and I think each color of Mii should get their own color palette. Their weight should be the same as Ness, and they should be able to be very multipurposed in their playstyle.
 

False Sense

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Oh dear, did I cause that title change?

I still disagree with it, though.
 
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Arcadenik

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Wii Fit Trainer already has the yoga silhouette icon.
Wandering Heroes should get the Find Mii crown icon.
Mii should get the Miiverse logo icon.
 

False Sense

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Wii Fit Trainer already has the yoga silhouette icon.
Wandering Heroes should get the Find Mii crown icon.
Mii should get the Miiverse logo icon.
Wait, are people advocating for Wandering Heroes and Miis as separate characters?
 

Arcadenik

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Wait, are people advocating for Wandering Heroes and Miis as separate characters?
I am!

Wandering Heroes are cat/dog Miis with swords and magic.

Miis are human Miis with moves based on Wii Sports, Wii Play, and Wii Party.

Know the difference. It could save your life. :troll:
 

OctiVick

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I am!

Wandering Heroes are cat/dog Miis with swords and magic.

Miis are human Miis with moves based on Wii Sports, Wii Play, and Wii Party.

Know the difference. It could save your life. :troll:
Technically the Miis could also have the swords/magic/any street pass abilities but whatever; also the Dogs/Cats appear in Mii force.
Also Miis can have abilities/moves outside the Wii games.
 

Arcadenik

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Technically the Miis could also have the swords/magic/any street pass abilities but whatever; also the Dogs/Cats appear in Mii force.
Also Miis can have abilities/moves outside the Wii games.
Technically the Miis could have the same moves the Wii Fit Trainers have. Thing is, Wii Fit Trainers are exclusive to Wii Fit games so it makes sense for them to have moves from Wii Fit games.... just like how Wandering Heroes are exclusive to StreetPass Mii Plaza games so it makes sense for them to have moves from StreetPass Mii Plaza games. Wii Sports, Wii Party, and Wii Play are different because Miis are the only characters in these games so I think it would make sense for Miis to have moves from those games.
 

SonicMario

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Ok, my last post I admit didn't go over too well. But I still stand that the Direct did not hurt the Miis that much. They're lower. But I wouldn't say it's that much. Absolute lowest percentage for Miis is 50/50 and that's still one of the higher percentage of Newcomers.

I also want to reiterate, that if Miis were not included. I would not be entirely upset. (I'd be more so just annoyed that many of the people who had stupid reasons for not wanting the Mii to feel like their reasons were vindicated by their exclusion).

I'm just convinced that Miis are more then likely (And still are) because of the way Smash Bros. games of the past have worked with representing the previous console generations and even if the Icon argument hurts them it's only one thing versus so much that has helped the Miis chances before the Direct. I brought this up back in my big post against all of the arguments prior to the direct (Since the Icon one wasn't an argument at the time). But SSB64 took things from the SNES and Game Boy era by including stars from key games from the System. It's WTF character even being Ness, which without the push of Smash Bros. Earthbound probably would of remained obscure.

Melee was celebrating the Nintendo 64. With stuff like the Zelda characters being Ocarina of Time styled, N64 Game inspired stages such as Rainbow Cruise. And plenty more

Brawl celebrated the Gamecube era with many nods to gamecube games like F-Zero GX, Super Mario Sunshine, Metroid Prime, and even added two third-party characters that were at least kind of relevant to the Gamecube. (Metal Gear had Twin Snakes ported on the Gamecube, while Sonic had plenty of games made for the Gamecube).

Smash 4 has already shown signs of representing the Wii Era in a majority of our Newcomers. Wii Fit Trainer, Villager being in his City Folk design for his default, Little Mac, and Rosalina. While that hasn't stopped past Smash games from putting representation a console generation late or even quite a few considering Mr. Game and Watch or we even have at least one new "advertising" Newcomers like Greninja. It's obvious Smash kind of serves as not only just a pure fighting game between Nintendo All-Stars. But also a bit of a Time capsule that reminds you much of what was significant in the previous console generation. And the reason I believe Miis are very likely playable characters are that they're basically the very symbol of the Wii whether we like it or not. And also a big reason why the Wii was such a success for Nintendo, as the Miis expanded Nintendo's demographic that made the Wii sell like hotcakes and it's thanks to the idea of Miis that was possible. So excluding the Mii would kinda feel like the roster is missing something quite significant when it has done so much to represent what were the big successes during the Wii console generation.

And whether we like it or not, the Mii games tended to be among the more successful games during the Wii's lifecycle. And Nintendo will look at that success and think it's way too significant for them to just be ignored in their big crossover game in Smash Bros. We already got surprised by the fact Wii Fit Trainer got in partly to Wii Fit's success (And also Sakurai wanting to pick a completely unexpected newcomer for once). As much as this site would blow up with anger when/if the Miis are revealed as playable. This shouldn't have been a surprise as it will be for some ever since Wii Fit Trainer and to a lesser extent Villager's reveals. Or in short, Miis have been seen as quite likely ever since E3, the many stages for them have made them even more so. The Icon thing is debatable, but it's not enough to just throw away all the stuff cluing us in on the Mii's that we have had since last E3.
 

SonicMario

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Pardon the double post. But I actually kinda want to bring back my big post from as far back as Page 11 even if I linked it in the previous post. For a few of these I will also add post-direct stuff in the quote below. A parentheses saying "POST-DIRECT UPDATE" will tell you if something that came up in the direct has done something about the argument.

I thought I'd post a rebuttal against all the arguments against the Mii in this thread and elsewhere. Again, I'm someone who doesn't mind the Miis so much so that I would not be upset either way if they're in or not. So I would like to remind people that this post does not mean that I'm gung ho for the Miis. But I am basically doing "In Defense of the Miis"

But from what I know, I'll be surprised more if they're not included then if they are. Because literally most of the opposition to them comes from personal bias or from a seemingly different view on what Smash Bros. is about. Some of this or maybe even most of this is something I've already stated actually but it's probably still important to add them anyway.

Please click the spoiler tags to hear my answers against the arguments.

They don't necessarily have to have Customizable Movesets. And even if they do. They have to have a default option that's well-rounded right? Tourneys can simply ban Customized moveset Miis if there's an ability to make them broken, and take the default option as the Miis spot on the tier lists. But I'm not sure how good the chances are anyway that a Mii's moveset could be customizable.

POST-DIRECT: There will be customization available for all fighters. So this is no longer just a Mii issue

Ironically, the very first game (Wii Sports) Miis were in have Miis in pain worse then anything in the Smash Bros. series. In Boxing, Miis can crumple to the floor. Even if it's cartoon violence, isn't that essentially what Smash Bros. is? Perhaps the fact that the Miis tend to represent real people might be an issue. Taking out your anger on a caricature of a person that's been annoying you or that you hate (Though I suppose it's better then actually hitting that person in real life). But it's not like this is Mortal Kombat, you won't be able to rip internal organs out of characters that might represent your friends, family, etc. So from that end, it can't really be more controversial then how you can have Miis destroy each other in Mario Kart. The controversy is pretty much nonexistent there.


Moving on

POST-DIRECT UPDATE: I also could of said you shape how the Miis want to be prior. But I figure the existence of both WFT and Villager went against the main point of this argument anyway. But asides from this, a new game called Tomodachi Life could be the means in which Miis show a quirky enough personality to stave off the complaints about Miis having no personality to speak of.

This is a generalization that ticks me off. Smash Bros. is for all Nintendo fans. The fact it shows off so much history with the roster, trophies, and more is rewards for long-time fans for recognizing them. While for the more casual fans, they just want to play as their favorite mainstream Nintendo character and have fun fighting as them. For some of those fans, a Mii counts as such even if they usually consider playing as a Mii to be playing as themselves. Part of the appeal of Smash Bros. is actually turning the players who just got them for one character and allowing them to discover firsthand other characters and other games they've never tried. Let's be honest here, unless you got your first Smash game later in life when you heard about the competitive scene or whatever. What was the very reason you bought your first Smash Bros. game? You wanted to play as Mario, or Link, or Pikachu and fight against other Nintendo stars because the idea of a multiplayer mascot fighter particularly from Nintendo is just an awesome concept in it's own right. That's the casual aspect of the game. It only gets into hardcore when the player starts to absorb all the little details that's put into the game. Such as the quirks, strengths, weaknesses, of all the characters playable. Or read carefully all the trophy descriptions.

Some people will want to play this game to play as their Mii. But those same fans could be gradually converted to fans like us that discover the many series in this game just like how we started as Mario, Pokemon, and/or Legend of Zelda fans and found us branching into other Nintendo franchises thanks to Smash Brothers. Fire Emblem sure wouldn't be the international success it is now without Marth and Roy's inclusion in Melee. The Mother series probably would of been made a lot more obscure if Ness or Lucas were never in the series. Perhaps the concern is that many Mii game fans will play the game as their Mii for a little while but once they got bored with that they'd barely play the game again. But I'm pretty sure that won't be the case for everybody. Smash Bros. increases popularity for every franchise that is in because it introduces characters to those who have never heard of them. One of the many reasons it's for both new Nintendo fans and longtime Nintendo fans is the game can convert those who are playing games for only one or a few franchises into many.

Additionally, let's face it. The Smash Bros. series isn't considered as "hardcore" as many other Fighter games that came prior to the series. Yes there's the huge competitive scene for Melee in particular. But I'm sure even that game is disregarded, as unfair as it is, by people who go to tournaments for games like Street Fighter or Tekken.

Completely false. If this was a problem, Miis probably would never be included in games like Mario Kart Wii or games that have the option of using your Mii. Heck all the Mii games themselves would be a hassle if they had to do this. But anyway, it's the system that handles the Mii's different looks. The game's themselves just have a template that reads off the System memory on how the Mii looks. As strange as you can get with the options. Like parts of the face being somewhat off the head. It's as easy to implement as the more normal designed Miis thanks to the system itself handling things. Not the game.

Not really. What makes a character too recent for Smash is if their debut game is released around the start of development of a Smash game. Smash Bros. also tends to celebrate the previous generation. This is obvious in how the most recent series represented in Brawl was Pikmin, which until Pikmin 3 came out was exclusively on the Gamecube at the time. The newest character in general was Lucario. Which was on a predominately handheld series but still generally there as the Gamecube generation was coming to an end. Melee and SSB64 also did similar things for the N64 & SNES respectively. Smash 4 already seems to be following in their footsteps by including stuff from the Wii generation. Just look at most of the newcomers: Wii Fit Trainer (Wii Fit), Villager (The default design being what the male villager looks like on the cover of City Folk), Rosalina (Super Mario Galaxy), and Little Mac (Punch-Out Wii). This is also the reason why Miis weren't put into Brawl. The Miis were too new for Brawl, but this is no longer the case for SSB4 as they've been around for a good 7 years now.

POST-DIRECT UPDATE: Considering we now have a Newcomer who's debut game released during Smash 4's development. This is even less of an issue then it already was considering Wii Fit Trainer's inclusion. From what I said, Greninja is too recent. But if Greninja got in anyway. That heavily debunks this argument in terms of against Miis.

Oh no! An opinion! I guess Miis won't make it in after all since apparently some people dislike them…



On a more serious note, I won't lie that some of the voices they've given the Miis weren't exactly the best choices they could of done… especially the MK7 voices. >_<. But if anything, perhaps Miis could be silent like the Villager is. The Miis were mainly silent in their debut game, so those who are worrying they'll give Miis a voice that makes Jason Griffith's Sonic and the pre-Uprising Pit voice look a lot more tolerable there's a beacon of hope that at least Miis won't make our ears bleed.

POST-DIRECT UPDATE: While it may not exactly mean they'll be voiced like this. Tomodachi Life gives Miis a robotic voice. (Though I would prefer to be like how they were in Wii Sports, mute for the exception of some sound effects) The problem with possibly using Tomodachi Life though is that it'd probably be a little too much work to include all the different types of voices you can have. They'd likely have to go with a default one for Male and Female Miis.

Maybe not by seemingly a lot of Smash speculators. But given that the Mii series takes up nearly half of the Top 10 most selling games All-Time for the Wii. The Top 3 happening to be Wii Sports, Wii Play, and Wii Fit. There has to be a large enough base that likes the Mii games. Even if they're not necessarily big Smash Bros. fans… yet at least. Also well-liked hasn't stopped other characters from surprising us by getting in the game. Wii Fit Trainer being the most recent example, ROB being another one. And although he didn't really have a hate base like Miis, WFT, and ROB seemed to have gotten. Mr. Game and Watch was also one that caught people off-guard on not being well-known

This could only happen if you go into With Anyone. Which is a mixed bag anyway, considering you could run into people using the most spamable characters. Or the ones that just run away and try to annoy you with their taunts. The easy solution is just to find some good friends who would never do such a thing.

And on controversial Miis like Hitler or ****faced Miis, that didn't get Mario Kart Wii or any other game with Miis playable online any notable flack. Why is suddenly Smash Bros. the great "We must think about the children and/or the sensitive people!"?

POST-DIRECT UPDATE: The rules that can ban players from playing Smash online potentially means this is now something that punishes the players for abusing the inclusion of the Miis like this. If someone plays against you with a Hitler and/or dickfaced Mii that offends you and/or they troll you. You can report them, and they'll properly be punished.

Perhaps if you only look at Wii Sports. But that's being a bit shallow and only looking at one game. Since then, Miis have had many other games to borrow a decent moveset from. Quirks from Wii Play, Wii Party, Wii Fit, and even the Wii Channel itself could be used for potential moveset ideas. You also have stuff like Streetpass Quest/Find Mii which the Miis were in a full-on RPG with items and even special abilities depending on the Mii's favorite color (Ex: Red colored Miis had Fire magic capabilities).

Even if all they had was sports to go with. Sakurai has done wonders with less then that. He's turned a race car driver into a memetic mutation with his style of play (Captain Falcon), and an NES peripheral into a capable fighter (ROB). Sakurai has enough creative intelligence to come up with something the character has never done before in any games before, but manages to make it natural enough that it oddly fits anyway. The fact Mii's moveset can be based on anything at all is already a step ahead of many others who without knowing if they were going to be in Smash, we'd struggle to come up with a full moveset for.

You have a twisted sense of what Smash Bros. is all about if you think Miis being included would be the so-called "Jump the Shark" moment. Also I'm pretty sure we've had a few characters in the series that we'd hesitate to call Nintendo All-Stars. If you feel any characters that aren't included for All-Star status then I suppose the series went downhill at Melee. Because who considers Pichu an all-star? Or Dr. Mario? Yes I know technically Dr. Mario is still Mario which is probably the most All-Star you can get in Smash Bros. But since he's included as a separate character from Mario for some reason and not an alternate costume. Is Mario's Dr. Mario alter ego really a Nintendo All-Star deserving of his own slot? And while I'm sure there's people who do really believe that it did ruin some of the Nintendo feel to some, but how about when Brawl decided to start including 3rd Party characters? Snake and Sonic are all-stars in a sense. But they're not NINTENDO All-Stars. But I don't think this should be the point: Miis are Nintendo All-Stars, like it or not. Some of you may not recognize them as such. But by now they have a pretty extensive library of games they've been included in and were a big reason the Wii was the success it was. And from the way the 3DS and the Wii U use them, they're not going away anytime soon.

As a bonus here's a little known fact: Something like the Miis were once planned for the NES/Famicon at one point. But probably due to technical difficulties, it was canceled and Nintendo wouldn't be able to properly include them until the Wii came around. In other words the Mii was something that's been in over 20 years in the making. Meaning as much as they seem a little too new considerably. This wasn't an idea Nintendo just came up with back in 2005 or 2006 out of the blue to try to appeal to a new audience of gamers. Nintendo has long wanted an Avatar system to be implemented for a long while now. The fact Ice Climbers and ROB are more acceptable it seems is because they're retro reps so they're cool throwbacks to Nintendo's past and it's why not too many people call them out for not being Nintendo icons. But while the fact Miis were almost an NES idea doesn't exactly show why they must be in the same exact way. The point is that the Miis ARE Nintendo Icons. We have a new generation of gamers growing up where their very first system was the Wii. For many, the Wii games are this Nintendo generation's Super Mario World, or Super Mario 64. (As in I mean one of the first games you tend to get on the system, I am by no means saying Wii Sports is as significant as two of the most influential Mario games in history) While you could argue that the Mii Games can't be applied to your experiences with your first game on the SNES or the N64, the point stands that the Mii games are becoming a nostalgic game for a generation growing up. Isn't that what Smash Bros. truly is about? Representing and entertaining our childhood fantasies by letting us play as our favorite Nintendo characters, and meeting up with some of our other favorites? Mii games aren't going to be that nostalgic for a lot of you because you had a much different gaming experience then the young gamers of today. Heck I don't call the Miis as Nostalgia because I grew up in the N64/Gamecube era. But for those much younger then us, using the Mii has the same appeal we had when we played our first Smash game where our first thoughts were that we were just excited to fight as Mario, Link, or Pikachu.

It just comes all down as ironic that one of the reasons people think Miis should not be playable in Smash is for this reason. Yet's it's a little obvious that Miis are actually more representative of Nintendo, at least in terms of recent days, then a lot of the already confirmed characters are. Which may be part of the reason in itself that it's so divisive here since not everyone likes the direction Nintendo has taken with the Wii and them including the Miis would be like a symbol of what they don't like about Nintendo's direction. It's ok if you don't feel Nintendo should have gone the route they did with the Wii. But it should also be important not to be inconsiderate of other Nintendo fans that are ok with or even like the direction they've taken. Like I said against the "Smash Bros. is for hardcore gamers" argument, Smash Bros. is not for just one part of the fanbase. It's supposed to connect with most while at least trying to connect to all. It won't get 100% satisfaction, but no game ever does. But Smash 4 sure as hell is gonna try.

It's just that the Smash Bros. series is more then a game. It's a Time capsule. The games are very much representative of what Nintendo did with the previous console generation. Including the Miis for something that's looking back on what the Wii brought would be a welcome addition in the long run.
 

OctiVick

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How do you guys feel about Mii getting two slots, one for Outfit A and B like in Mario Kart Wii?
Nah, it seem unnecessary because you could just switch costumes just by switching colors.

Also people will be b!tching that Miis are "taking" two spots that could have been used for more "worthy" additions
 

Maxilian

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Anyone like the idea of having the Miis as a clone of whatever character you want, for example: You want to play as your Mii but you only play with Link, well... now you can play your MII with a sword and link abilities :D
 

SonicMario

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Anyone like the idea of having the Miis as a clone of whatever character you want, for example: You want to play as your Mii but you only play with Link, well... now you can play your MII with a sword and link abilities :D
Miis can be unique on their own. They're not known for being copycats. Having Kirby capable of copying a B move is enough anyway. And it'd be stupid if you actually could have a choice to play as regular Link, or essentially Link disguised as a Mii :p

If you mean like take B moves from different characters (Like Mario's Up B, Link's Neutral B, Samus's Down B and Fox's Side B for example). That's also a bit of a bad idea :V
 

Maxilian

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Miis can be unique on their own. They're not known for being copycats. Having Kirby capable of copying a B move is enough anyway. And it'd be stupid if you actually could have a choice to play as regular Link, or essentially Link disguised as a Mii :p

If you mean like take B moves from different characters (Like Mario's Up B, Link's Neutral B, Samus's Down B and Fox's Side B for example). That's also a bit of a bad idea :V
Na i meant like the Soul Caliburs characters that you can create, that you select the character they are going to play like, but NVM i though a little more about it and it would be quite difficult when it comes to non-humanoids characters (Kirby, Charizard, Bowser, etc...)
 

TheSkuxxedOne

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The way I see it there's 3 ways the Mii could be implemented in smash bros.
1. A Wii Sports movesets.
2. A platform for custom movesests
3. Wielding a Wii-Mote that can morf into whatever.

I made a video about it too, for anyone that's interested.
 

MAtgSy

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If miis were to use Wiimote/zapper, then I'd definitely be using a Captain N themed mii myself.
 

CyberWolfBia

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you know what I'd love in the Mii moveset, or somehow related to them in Smash? ... Other Nintendo hardware mascots from past generations, like Diskun, or the antenna and the monitor characters from Satellaview. =P.. Would be awesome!
 

GamerGuy09

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How I think Miis would work in Smash:

By Default the Mii is the one that is assigned to the Nintendo Network, but there is a special button that allows you to change the Mii's face.

Color Pallets:

I think that the color pallets would be your default Mii's color, Red with Red Hat, Blue with Blue Hat, and Green with Green Hat, and finally Yellow with Crown. Kirby Hat would default to Crown no matter what Mii you use.

Moves:

Most of the Mii's moves come from the games that they have been most represented in. Like the Wii Sports series, Wii Party, Wii Music, and PilotWings. He can use a Golf Clubs, Baseball Bats, His Sword and Shield in Find Mii, and a lot else.

Neutral Special: Bowling

The Mii holds a Bowling Ball in their hand, the more you charge it the farther the bowling ball rolls along the ground. The bowling ball can be picked up by other players once it stops rolling. Similar to ROB's Gyro, only one can be on the field at a time.

Side Special: Note

Mii plays a horn that shoots a note that homes in on enemies. The horn can be played 3 times in a row, creating a different sound each time.

Down Special: Pet Knight

The Mii summons a random Cat or Dog knight from Find Mii. The Pet Knight follows the Mii and tries to attack with their sword and shield. They have average HP of 15% which means they can be destroyed. It has a cool-down of 15 seconds which you can tell by the expression on your Mii's face. The Mii will be sad as the Cooldown starts to build, and return to a more happy/neutral emotion once the cooldown is done. There are 4 different kind of Pet Knights that can spawn.

Red: Fire Sword, deals the most damage.

Blue: Has the fastest Speed.

Green: Has the most Health. (30%)

Yellow: Has a little of everything. (20%)

Up Special: Jet Pack

Words exactly the same as the Pilot Wings item that you can see in Smash.

Final Smash: Wii Party

A bunch of Miis from your system ravage the screen and throw dice everywhere.
 
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andimidna

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The only Final Smash for Miis I've seen brought up always involves a large horde of Miis from that specific console,
but how would they get that to work?

Y'know, you're only required to make 1 Mii... actually, even that? There's always the Guest Miis. But I can't see them having a large group of characters on a 2d platform, and I can't see that not becoming a technical issue. Not just all of those characters on the screen, but if the person has 1 Mii, are they all that Mii? And the game is supposed to import Miis from your system just for a Quick Final Smash?

I'm not arguing this hurts their chances, but if they get in, I can't see their Final Smash being something similar to that concept.

They could always take random Miis that are online. Also alot of Wii games randomly take Miis and put them in the audience, like NSMBU and most of the Mii games.
Being in an audience sounds much simpler than something like the Mii Parade.
 
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GamerGuy09

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The only Final Smash for Miis I've seen brought up always involves a large horde of Miis from that specific console,
but how would they get that to work?

Y'know, you're only required to make 1 Mii... actually, even that? There's always the Guest Miis. But I can't see them having a large group of characters on a 2d platform, and I can't see that not becoming a technical issue. Not just all of those characters on the screen, but if the person has 1 Mii, are they all that Mii? And the game is supposed to import Miis from your system just for a Quick Final Smash?

I'm not arguing this hurts their chances, but if they get in, I can't see their Final Smash being something similar to that concept.
They could always take random Miis that are online. Also alot of Wii games randomly take Miis and put them in the audience, like NSMBU and most of the Mii games.
 

TeenGirlSquad

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I always thought of the Mii as being a completely customizable character, I'd be disappointed if they just drew their moveset from Wii Sports-type games.
 

GamerGuy09

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I always thought of the Mii as being a completely customizable character, I'd be disappointed if they just drew their moveset from Wii Sports-type games.
I dunno, I feel the opposite. It would just feel to me as a waste of a character that could have put more ideas somewhere else, if it did have their own moveset then I would say "yeah sure thats a good character" a character that is "clone only" seems pretty bland.
 

OctiVick

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I always thought of the Mii as being a completely customizable character, I'd be disappointed if they just drew their moveset from Wii Sports-type games.
Well I personally don't like the idea a purely custom move-sets because it would mean they would be completely excluded from random online matches.

Also I agree that a sports only move-set would be dull and unjust for the them.
 

GamerGuy09

Smash Master
Joined
Apr 4, 2012
Messages
3,090
Location
Iowa
Switch FC
SW-3742-4712-6319
Well I personally don't like the idea a purely custom move-sets because it would mean they would be completely excluded from random online matches.

Also I agree that a sports only move-set would be dull and unjust for the them.
If you look at my post (#750) it shows you my idea for a Moveset, heck, I think Sakurai could make an even more creative one.
 

CyberWolfBia

Smash Lord
Joined
Jan 8, 2014
Messages
1,685
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Brazil, São Paulo
NNID
CyberWolfJV
3DS FC
0130-2511-6417
Switch FC
SW-6209-5056-9218
I always thought of the Mii as being a completely customizable character, I'd be disappointed if they just drew their moveset from Wii Sports-type games.
but the game itself already has its own tool of customize your moveset... why the Miis would get a different treatment? ... The face, probably, will be the only thing really customized in any of the modes (I mean, since you can only use custom movesets locally or ONline with friends).
 

samsparta21

Smash Ace
Joined
Sep 27, 2013
Messages
764
Location
The hype train
Please no. Everyone and their dog will play as Mii online, and what used to be a Nintendo character fighting game will become a Mii fighting game. It's like when they put Mii's in Mario Kart - why play as a Mario character when you can play as yourself? Also some 10 year old could draw something obscene on it and play online. Now if the Miis are NOT customizable and have a set selection of faces, that would be fine. Because then you aren't playing as yourself, and Mii becomes a character as opposed to an avatar.
 
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GamerGuy09

Smash Master
Joined
Apr 4, 2012
Messages
3,090
Location
Iowa
Switch FC
SW-3742-4712-6319
So do you guys think Miis will have their own SSB4 portrait like the other characters, or will they just have the Mii logo?
They will have a portrait of a default Mii on the smash site, but in the game they will use the Mii that is assigned to the Nintendo Network.
 
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