8-peacock-8
Smash Hero
I just realized that this is now a reason to make me want Miis even more. Just to have a narcissistic announcer!Announcer is a narcissist now confirmed!
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I just realized that this is now a reason to make me want Miis even more. Just to have a narcissistic announcer!Announcer is a narcissist now confirmed!
This is obviously the best reason.I just realized that this is now a reason to make me want Miis even more. Just to have a narcissistic announcer!
Yes, the direct hurt their chances significantlyWanted to quote Andiminda's post since apparently some stuff from the direct are being used as more excuses to believe Miis could not be playable
I am attempting to look at miis as unbiased as possible.That's definitely something right
Are you sure? You don't sound very sure in your "feeling"I somehow have a feeling that Franchise icons don't nearly matter as much as they seemingly did in Brawl.
This is an argument against Miis. Having a stage doesn't guarantee a playable character. Are you sure you understood my post?(And even in Brawl there were a few series that got an icon but no playable characters like Electroplankton or the DS symbol for Pictochat did).
Not if it has absolutely no relation to that specific argument about icons.The icon argument is irrelevant because of this.
Wii Fit and Pilotwings are prominent enough to be their own series. I wouldn't consider them Mii series at all, Pilotwings has it's own characters, and Wii Fit content is in the game because of Wii Fit Trainer. So I won't address anything involving those series' content, as it is not there for Miis.They could easily give Miis their own symbol while still having Find Mii having the Crown, Pilotwings having a plane, Wii Fit Trainer having a silhouette of herself for her icon, and even if Tomodachi Collection has it's own icon that isn't straight up a general Mii icon.
Do you seriously think that there going to add a bunch of Mii stages yet not have them represent Miis if they were a playable character?That won't matter either. In Brawl there are examples of both Stages with icons without a playable character (Electroplankton, Pictochat, and Smashville (At the time at least)). And also at least one character without a single stage for them (ROB)
Wii Fit Trainer is the center of the Wii Fit content and represents that specific series.As much as it probably would of made more sense to have at least Find Mii and Wii Fit Trainer having a Wii/Mii series icon,
I think I know what you're saying here, but it's worded oddly...we can't rule out the possibility that this logic of previously known stages and characters must have an icon indicating them in order for a character to be considered could be made an exception with the Miis.
That doesn't make sense.The Mii series is rather expansive enough, so it's definitely a possibility they just had separate icons for any games that feature Miis to indicate the particular series.
There isn't multiple icons for series. You're acting like there is, but there's not.While the Mii's general icon will show up if/when the Miis are revealed.
With all this representation already, it's almost pointless for representation.To be honest, despite WFT getting it's own Icon. I kinda consider WFT our first Wii/Mii series represenative anyway. And having Wii Fit Trainer + Miis together would probably be the most proper representation of the Top 3 most successful (in terms of sales) Wii Games. (Which were Wii Sports, Wii Play, and Wii Fit). Smash 4 for the exception of Greninja and maybe Mega Man, the other Newcomers were borrowed from successful Wii games. Wii Fit, Animal Crossing: City Folk, Punch-Out Wii, and Super Mario Galaxy.
It's illogical that they would fill both roles. It is.Hey, what happened to "1. They're your profile indicator for online.
There they are. Right where they belong. They just show who you are and... well, not much to say here.
It doesn't hurt them terribly."
If one of us are biased, it's you. You just denied what you saw.Also thanks for going back to "My opinion is enough to keep this character out of Smash Bros." territory
Now, I'm reading your post in scrambled bits and pieces, so my responses will be just as erratic. But I want in, nonetheless.snip
I haven't play MK7 but I'm defiantly sure they are playable characters, background elements, and hazards in MKWiiTake Mario Kart 7, for instance: Miis are the player's online caricature, background elements (if my memory serves correct), and a playable character.
I hate to say, but I don't think your logic holds up too well. For starters, you say you have a feeling that icons don't matter as much, and immediately say that the icon argument is irrelevant because of this. There's no point being proven there, that's your opinion.Wanted to quote Andiminda's post since apparently some stuff from the direct are being used as more excuses to believe Miis could not be playable
That's definitely something right
I somehow have a feeling that Franchise icons don't nearly matter as much as they seemingly did in Brawl. (And even in Brawl there were a few series that got an icon but no playable characters like Electroplankton or the DS symbol for Pictochat did). The icon argument is irrelevant because of this. They could easily give Miis their own symbol while still having Find Mii having the Crown, Pilotwings having a plane, Wii Fit Trainer having a silhouette of herself for her icon, and even if Tomodachi Collection has it's own icon that isn't straight up a general Mii icon. That won't matter either. In Brawl there are examples of both Stages with icons without a playable character (Electroplankton, Pictochat, and Smashville (At the time at least)). And also at least one character without a single stage for them (ROB)
As much as it probably would of made more sense to have at least Find Mii and Wii Fit Trainer having a Wii/Mii series icon, we can't rule out the possibility that this logic of previously known stages and characters must have an icon indicating them in order for a character to be considered could be made an exception with the Miis. The Mii series is rather expansive enough, so it's definitely a possibility they just had separate icons for any games that feature Miis to indicate the particular series. While the Mii's general icon will show up if/when the Miis are revealed.
To be honest, despite WFT getting it's own Icon. I kinda consider WFT our first Wii/Mii series represenative anyway. And having Wii Fit Trainer + Miis together would probably be the most proper representation of the Top 3 most successful (in terms of sales) Wii Games. (Which were Wii Sports, Wii Play, and Wii Fit). Smash 4 for the exception of Greninja and maybe Mega Man, the other Newcomers were borrowed from successful Wii games. Wii Fit, Animal Crossing: City Folk, Punch-Out Wii, and Super Mario Galaxy.
Hey, what happened to "1. They're your profile indicator for online.
There they are. Right where they belong. They just show who you are and... well, not much to say here.
It doesn't hurt them terribly."
Also thanks for going back to "My opinion is enough to keep this character out of Smash Bros." territory
Well, even if what I said weren't true (pretty sure it is, though), my argument still stands. Thanks!I haven't play MK7 but I'm defiantly sure they are both playable characters, background elements, and hazards in MKWii
Edit: also Online GUI
That's possible, I suppose. But at the same time, the Boxing Ring's design was used to hide the identity of the stage's origin. From first glance, it looked like a generic Smash stage. If it used it's Punch Out design, then that would have been a near giveaway that Little Mac was in the game.Considering how the development team reskinned an entire stage to hide Little Mac's presence, I don't think it is impossible that someone could mock up different stage icons, knowing the fanbase would dissect the direct in this way.
I'm not claiming this is what they have done, I just thought to point out that this kind of misdirection is not beyond them.
I can't really speak for Mega Man, since I'm unfamiliar with his games, but the idea that the Miis would use the crown as their symbol seems very odd to me. As many have pointed out, the Miis have quite the extensive library of games and appearances, to the point where some are saying it's justified for the Find Mii stage to have a different icon then the Miis themselves. It would seem very odd to flip that around and have the Miis be identified by a symbol that only applies to one of their numerous iconic appearances.Maybe the Mii's icon is the crown, I mean we had a random gear for MegaMan's icon
Just real quick MegaMan's icon the gear has no iconic status within the games at all.I can't really speak for Mega Man, since I'm unfamiliar with his games.
Huh. Well, I guess because he's a robot...Just real quick MegaMan's icon the gear has no iconic status within the games at all.
I doubt Sakurai would go for this level of deep subterfuge to obscure an icon, pulling the same trick as the Punch-Out!! stage.Considering how the development team reskinned an entire stage to hide Little Mac's presence, I don't think it is impossible that someone could mock up different stage icons, knowing the fanbase would dissect the direct in this way.
I'm not claiming this is what they have done, I just thought to point out that this kind of misdirection is not beyond them.
I can understand that, but I'd still like to know why Find Mii, of all stages, doesn't have a symbol that really suits the Miis. I think the Pilotwings and Tomodachi Life stages can get away with having their own symbols, but Find Mii? I mean, if there is any one stage to directly associate with Miis, that would be it. But it isn't. So, why?I think that there isn't a definite icon to be placed on these Wii/Mii games because the franchise is composed of very loose patchwork. But that shouldn't stop the Miis, anyhow. They can still have their own logo.
I don't see their chances as crushed. But I'm sure Sakurai just didn't want to associate every game with Miis in them as a Mii game...because there are a lot. It's sort of like the Mario Universe, where it's split into four categories: Mario/Spinoffs, Donkey Kong Country, Yoshi, and Wario. If you just coupled every Mario character with the iconic mushroom, we would be sitting at eight Mario characters right now.
That's a good question that I'll have to think about because, frankly, when I logged on to Smashboards today, I didn't think I'd be spending this much time on the Mii Thread.I can understand that, but I'd still like to know why Find Mii, of all stages, doesn't have a symbol that really suits the Miis. I think the Pilotwings and Tomodachi Life stages can get away with having their own symbols, but Find Mii? I mean, if there is any one stage to directly associate with Miis, that would be it. But it isn't. So, why?
Yeah, I can see what you're saying. And I like milk, so that's always a plus.That's a good question that I'll have to think about because, frankly, when I logged on to Smashboards today, I didn't think I'd be spending this much time on the Mii Thread.
I guess it kinda ties back to the whole "everything being Mii is overkill" theory I keep bringing up. Yes, Find Mii is definitely a Mii-centric game, but I don't know if I would say it is the Mii game. After all, it's a free RPG feature on the 3DS created years after the Mii. If anything, it's more Streetpass-centric than Mii-centric, since it was created to showcase the 3DS' Streetpass and Play Coin features. The only game that honestly comes to mind as the core of the Mii series is Wii Sports, which was created to shove on consumers and force them to see what the Wii was capable of, Miis included.
So, you might be asking yourself," Then why haven't we seen anything Wii Sports-related?" I think that's because Sakurai is choosing the most interesting iconic spots from the Wii universe. The same way we've gotten three completely different Mario stages from three completely different Mario games, we've gotten a slew of interesting Mii-centric stages. However, only one of them actually starts with the word "Wii", as the most Mii-shoe-horning-est games do (Sports, Play, Fit). Other such games, like Nintendo Land and Find Mii, are like Pokemon, in the regard that, yes, Pikachu is present, but it's only the focus if you happen to catch one.
So, games like Wii Sports, Wii Play, and, debatably, Wii Fit, are definitely more purely associated with Miis. But when Wii Fit Trainer was put in, perhaps Sakurai didn't want to put her and Miis in the same franchise due to the fact that they really aren't. WFT is a WF-exclusive character, but Miis aren't, as is the case for a lot of characters, scenarios, and locales in Mii games. Miis sort of transcend their own games in that regard.
I really hope that makes some sense. I literally came up with that explanation while sitting at the computer drinking a cup of milk a few minutes ago.
I think I get what you're saying. If I understand correctly, you're saying that some of the stages present are justified in not having a Mii logo, while others, like the Find Mii stage - which, as of now, would make the most sense to couple with Miis - is a standalone stage. And that's completely understandable.Yeah, I can see what you're saying. And I like milk, so that's always a plus.
I think my response to that would be that despite Find Mii not being "the" Mii game, it is definitely "a" Mii game. It's the closest thing Miis have to their own game, at least in terms of the games being represented in Smash. So it would make sense for the Find Mii stage to be the home stage of the Miis, and thus share their symbol. Basically, my line of thinking is that if Miis are playable, why would the stage that's closest to them not have an icon they can share? It's still definitely a Mii-centric game (and stage), so why not share an icon? And it's not like having it share an icon with the Miis is overkill; as I've stated before, I think the Pilotwings and Tomodachi Life stages can get away with having their own icons. At the very least, Pilotwings is confirmed to have it's own icon. So I guess what I'm trying to say is that having, at most, two stages associated with Miis through icons wouldn't be overkill. It'd actually be perfectly reasonable given the scope of games Miis have been the focus of and considering past trends of stages in Smash Bros. So, again, why does Find Mii not have a symbol Miis can use?
My explanation is because they don't need to use it, because I think they aren't playable.
...Does that make any sense?
Yep.I think I get what you're saying. If I understand correctly, you're saying that some of the stages present are justified in not having a Mii logo, while others, like the Find Mii stage - which, as of now, would make the most sense to couple with Miis - is a standalone stage. And that's completely understandable.
I agree, the Miis aren't really limited to a single series. There are several games they appear in (like Pilotwings or Nintendo Land [and that actually is a pretty cool stage idea]) that could easily represent themselves rather than the Miis. However, I feel like Find Mii, a game based very much on the Mii system to the point of having Mii in the title, is not one of those games. I could be wrong about this, of course, but it does strike me as more... I guess intrinsically tied to the Miis than other games are. Thus, I think if any stage were to share an icon with the Miis, that would be it, as I've said.The more and more I think about it, though, Miis don't really have a series, per say. They were basically created to be the face of a console's various files and be a fun little app for Nintendo consoles, Wii and beyond. This very nature granted them access to boat loads of games, which is why they have such a high status among Nintendo characters. However, they're far from the focus of games like Nintendo Land, which is one of those games where an independent logo would be completely understandable, should a stage be made (I really hope that happens). But it could be a case as it was with ROB in Brawl, where he had no matching stage, but still existed, nonetheless...the exception, of course, being the fact that there are quite a few stages, as of now, that could (arguably) represent the Mii, but with a different icon.
Oh, they aren't entirely out of the picture. Sakurai is pretty unpredictable with this sort of thing, so it's hard to give a definite answer on the matter. I mean, the fact that Miis appear as a background element doesn't entirely de-confirm them either (it's not helpful, though). But I do think that their chances got hurt by the Direct, perhaps moreso than a lot of people realize. They're not dead, but they aren't looking that good at the moment, I think.In short, I don't think that the Miis were dealt a fatal blow. Their role in gaming since their creation has been pretty bizarre, for video game characters, which is why I, personally, hold on to hope. I mean, as I've said in other threads, Miis aren't make-or-break characters, for me, but I definitely understand that they deserve a spot on the roster, and I'll probably hold hope for our simplistic caricature friends until Sakurai does something that just shouts "DECONFIRMATION".
I suppose we won't really know until the games come out. Or never. Which ever comes first.So, uh, yeah...to answer your question, I'm not terribly certain why Sakurai chose the crown for the Find Mii logo.
The fact that this was probably one of the most civilized discussions I've ever seen on the Internet kind of led me to believe that you supported them. That, and the fact that you weren't actually arguing against them, but just showing a bit of pessimism, post-Direct.Yep.
I agree, the Miis aren't really limited to a single series. There are several games they appear in (like Pilotwings or Nintendo Land [and that actually is a pretty cool stage idea]) that could easily represent themselves rather than the Miis. However, I feel like Find Mii, a game based very much on the Mii system to the point of having Mii in the title, is not one of those games. I could be wrong about this, of course, but it does strike me as more... I guess intrinsically tied to the Miis than other games are. Thus, I think if any stage were to share an icon with the Miis, that would be it, as I've said.
Oh, they aren't entirely out of the picture. Sakurai is pretty unpredictable with this sort of thing, so it's hard to give a definite answer on the matter. I mean, the fact that Miis appear as a background element doesn't entirely de-confirm them either (it's not helpful, though). But I do think that their chances got hurt by the Direct, perhaps moreso than a lot of people realize. They're not dead, but they aren't looking that good at the moment, I think.
Ironically, despite how much I've just argued against the Miis within such a short span of time, I'm actually a Mii supporter. I think their significance to Nintendo overall in recent years makes them qualified as Nintendo All-Stars, and thus are worthy inclusions on the roster. I understand people don't really like them too much, but to me, they're such a big part of Nintendo now that they'd make a lot of sense, and I think they'd actually be kind of cool to have. But, in light of recent events, I just don't think they're more than likely, for reasons I've (hopefully) made clear. Kind of a pity really, but that's how I think things are going to end up.Plus their exclusion would disprove that stupid leak.
I suppose we won't really know until the games come out. Or never. Which ever comes first.
They could have also used something else, like maybe a generic Mii shape. And even then, I don't think a symbol not being "symbol-esque" enough would keep it from being used. I would think anything could work as a symbol, really.Well the Mii series symbol is just the word "Mii" right? So maybe they didn't use it because it's not really much of a symbol.
It could be confusing to players though, if there's a playable Mii.They could have also used something else, like maybe a generic Mii shape. And even then, I don't think a symbol not being "symbol-esque" enough would keep it from being used. I would think anything could work as a symbol, really.
Who was arguing the Wii Fit Trainer was keeping Miis out?Since when is the WFT keeping out the Mii? Seriously come up with some better arguments people.
Hmm. it seems i misread a post.Who was arguing the Wii Fit Trainer was keeping Miis out?
How so? I believe I just made quite a thorough analysis of why I think the Direct did, in fact, hurt their chances.EDIT: Why do people think that the Miis chances were hurt by the direct? Because they weren't.
Because appearing in the background and appearing as playables at the same time is something they've done in multiple games. Why should it affect them now? Also, the stage icons don't really mean much either. (The Crown is most likely their icon but it's possible that they can get something else)How so? I believe I just made quite a thorough analysis of why I think the Direct did, in fact, hurt their chances.
I never really argued about them appearing in the background, but I seriously doubt the Crown would be their icon. Why would the Miis, characters who appear in so many titles to the point where some are arguing that it's justified that these Mii stages have their own unique symbols, be limited to just one of their game appearances through their symbol? It'd be like the Mario Kart stage in Brawl having it's own symbol, and then all the Mario characters using that symbol. They've done so much more than that; why limit their symbol like that?Because appearing in the background and appearing as playables at the same time is something they've done in multiple games. Why should it affect them now? Also, the stage icons don't really mean much either. (The Crown is most likely their icon but it's possible that they can get something else)
I would agree, the crown would be the most likely icon if they were to share an icon with the stage closest to them. However, this assumes that Miis are in the game to begin with. My question would be why the Find Mii stage doesn't have one of the other icons you provided for its own symbol, when those could have very easily worked for the stage in question and would allow the Miis to have a proper home stage?I'm only saying it's the most likely since Find Mii is the only Mii centric game that has an icon at the moment. (Tomodachi Collection doesn't have a confirmed icon yet) That's why i'm saying that the crown is the most likely based on what we know so far.
Although it will probably end up being this or this. (Like people have said in earlier posts.)
Because Sakurai is going to Sakurai. Also Electroplankton and Pictochat. (I'm expecting the eventual Nintendo land stage to have the actual Mii symbol)I would agree, the crown would be the most likely icon if they were to share an icon with the stage closest to them. However, this assumes that Miis are in the game to begin with. My question would be why the Find Mii stage doesn't have one of the other icons you provided for its own symbol, when those could have very easily worked for the stage in question and would allow the Miis to have a proper home stage?
Electroplankton and Pictochat didn't have any characters associated with them, or any characters that could be associated with them. Find Mii is directly tied to the Miis. The situations aren't comparable, I'm afraid.Because Sakurai is going to Sakurai. Also Electroplankton and Pictochat. (I'm expecting the eventual Nintendo land stage to have the actual Mii symbol)
I'm listing those two as kind of a joke honestly.Electroplankton and Pictochat didn't have any characters associated with them, or any characters that could be associated with them. Find Mii is directly tied to the Miis. The situations aren't comparable, I'm afraid.
So... bottom-line, how were the Miis not hurt by the Direct, exactly?I'm listing those two as kind of a joke honestly.
Nothing shown has exactly affected them in any way. The icons are debatable but don't mean anything in the long run. The background appearances, of course, don't hold water either.So... bottom-line, how were the Miis not hurt by the Direct, exactly?