Something interesting: all of the top tiers have good grab games. ALL OF THEM. Look at the list of Diddy, Sheik, Rosaluma, ZSS, Sonic, Pikachu, Luigi, Mario, Ness, Falcon, Fox, just to name a few.
- Every single one has guaranteed followups, at least at low percentages.
- Many have really good combos and strings out of a throw (Sheik, ZSS, Ness, Diddy, Falcon, Mario, Luigi, etc.)
- Some of them have throw-to-move kills (Diddy, Pika, Luigi, etc.)
- Some have throws that kill easily (Sonic, Ness)
- And some can throw, react to the opponent, and then punish hard (ZSS, Falcon, Rosaluma)
I mean, of this list, Fox is the only one whom I don't think massively benefits from throws. A good grab game is so important––look at Diddy and Sheik.
All these top-tiers instantly are put in a favorable position because of a grab. The only slow-grabber, ZSS, has the paralyzer to help. I think that (maybe) Yoshi could maintain his perceived top tier position if he got a significant boost to his grab game as a whole.
I would love any of the following:
1. Standing grab be just a bit faster, making shield-grabbing more viable.
2. No unreasonable ending lag on pivot grab.
3. b-throw kills earlier, even if only at 140%
4. d-throw sets up for guaranteed aerials at early percents
5. Our command grab faster again. Whyyyyy did they nerf this from Brawl.
Unrelated to grab game:
1. Less landing lag (autocancel?) on bair
2. Kill confirms off of Jab 1
3. Usable Roll pls? (Just cause... it would be nice.)
Realistically, I feel like nothing will really change about Yoshi with this patch. But goodness, I would be so happy if he would get ANY buffs.
tl;dr Sakurai, please let Yoshi make use of his tongue. We have to work harder to get a grab, so could we please be rewarded for that? :3