Nice_FZPSC.42
Smash Ace
- Joined
- Nov 24, 2015
- Messages
- 503
- NNID
- sirlumps14
For the most part is who you're looking at.Who are characters who are thought to be good that like no one plays i.e.greninja
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For the most part is who you're looking at.Who are characters who are thought to be good that like no one plays i.e.greninja
For the most part is who you're looking at.Who are characters who are thought to be good that like no one plays i.e.greninja
All have good range are have great combo games. Try them out.Hey guys wondering if anyone could help me find a character to be my main I've tried villager but it hasn't worked out.
I wish for character who has good range and good combos
who would say is better mega man or tink?This is a broad question, but based on your post (and you playing villager) I have some ideas:
- Tink. Toon Link has great range, great combos, and insanely consistent kill setups with bombs.
- Link. Although not as good as Tink, he has his strengths and can be a good secondary.
- Samus. Although considered a low-tier character, some top players actually have Samuses as secondaries; she struggles in some matchups and dominates in others. It's all or nothing with Samus.
- Bayonetta. Currently the best character in the game; very consistent with a demanding neutral and combo game.
- Mega Man. Great range, Tink-like setups, and great vertical kill moves.
- Robin.
Has the mus surperiority. He's also a better projectile character and had crazy tech to help you launch around the stage. Though isn't far behind and doesn't struggle to kill. Both are top of high tier imo and very good characters.who would say is better mega man or tink?
megaman but not by muchwho would say is better mega man or tink?
I would suggest you keep Mario as a main and keep at least one other as a secondary for different matchups (preferably Pikachu).So I did more deep diving into finding my main I've come to and after doing that I have no idea what to do. I like them all equally and it's hard to pick one. Any suggestions?
I was at an event yesterday and I was talking to a player about how Bayo reks heavies with her zero-to-deaths. So I would recommend using Bayo against Pika and Falcon and Playing diddy vs bayoThe only mus I truly struggle with are the heavies, , , and
Diddy kinda handles everyone you have problems with fine except for Pika, who can be handled by Mario, who also does pretty well against Falcon and Bayonetta.I'm focusing on . The only mus I truly struggle with are the heavies, , , and . I still want a secondary. Idk how much focus I wanna put on ATM, but he's still for sure one of my characters. So who could take care of them?
You don't have a strategy. Figure out specifically what you want to accomplish and figure out who has the tools to best help you accomplish this. Want to be able to transition from one action to another quickly? Do you like having a counter? How do you like best to recover? These and more all need to be considered.At what point would it be smarter to give up? How long do you have to go, stuck in the same cycle of interest and disinterest, before you just stop? I've been playing this game since 3DS launch, and I've played the series since the very first game. Am I just not capable of having a main? Because I still don't. Maybe my attention span is too short, or I lack discipline. I know part of it is due to real life mental health struggles and my own character flaws, but I'm a little disturbed at myself.
I can play a number of characters, I place decently in my college scene, and poorly in my local scene back home, but I can compete. But I feel that I've hit a wall, and plateaued. I need to be able to pick a character or two and really master them, and then push through this roadblock. I can fill out all the forms I want, I can play random in friendlies, but it's not helping me improve. I still can't really say what my playstyle is; impatient and scared? lol
...Crud.
Really any character can be good in dubs. You just gotta have a good strategy and synergy with your partner. Ex. I use Roy is dubs often and I use his great ground game to pop the enemy I. The air for my partner to get as cloud.KniteBlargh Wow thanks for all the advice! And by the way, I've never really liked For Glory doubles all that much anyway for the same reasons. But anyway I will definitely take the advice you gave to heart and see if we can work together better. We're both fairly good at the game but in FG doubles we haven't really tried "understanding our roles" as you called it. That will probably help us a lot. We'll try training vs CPUs or maybe going into For Fun online so that it's against actual humans.
Thanks again!
In Sm4sh, there isn't. Closest to that you can get is probably Sheik, maybe Diddy Kong or Bayonetta. But the game overall wasn't made with the same design philosophies. They designed the characters to have counter play options. It feels like it was made by Riot sometimes. It does change the mindset needed though. Melee is more just try to go as hard as you can as fast as you can. Smash 4 you gotta think about your actions and their actions more, because they will both have more consequences.First off, good job keeping this thread alive, whoever did/does that. Second off, I play a melee fox first and foremost, but I enjoy sm4sh quite a bit (it's a love hate relationship, really). I have bounced around at least 2/3 of the cast, but haven't found anyone that's lasted more than two weeks. I love the sense of always having an option from fox and the flow of his gameplay. I guess I'm asking if there's a sm4sh version of this. Also, I love brawl minus squirtle (a mash up of sm4sh Mario combos and melee puff's aerials). So: who should I main?
I hear that. That's why I picked up sm4sh. It forces me to think more because I get punished more often if I don't. So to rephrase, I'm looking for a character with dominant control of match pace and having an option for most situations. I asked this somewhere else and got Shulk for tempo control because of his monado arts. I've tried low tiers, and...they kind of feel disgusting.In Sm4sh, there isn't. Closest to that you can get is probably Sheik, maybe Diddy Kong or Bayonetta. But the game overall wasn't made with the same design philosophies. They designed the characters to have counter play options. It feels like it was made by Riot sometimes. It does change the mindset needed though. Melee is more just try to go as hard as you can as fast as you can. Smash 4 you gotta think about your actions and their actions more, because they will both have more consequences.
You are looking . He's got great movement and combos, and he's a hit and run character so you don't have to be rushdown and can play campy if you wish. Otherwise is a good choice with nice combos too.I'm kind of new to smash 4 but I was looking for characters that have good combo games but aren't necessarily rush down characters. I normally prefer shorter characters because they can crouch under some attacks but I'm fine with anyone that's recommended
Definitely.I'm kind of new to smash 4 but I was looking for characters that have good combo games but aren't necessarily rush down characters. I normally prefer shorter characters because they can crouch under some attacks but I'm fine with anyone that's recommended