Dear Diary (LOL),
So, after having spent a little time with suggested characters (and continuing to return to some beloved extras because I apparently lack self-control), here are some things I've noticed and/or found to be the case regarding each:
- Great experience playing Ryu. I love his tech, and didn't really find all that much trouble switching between playing him and Jiggs, especially after changing up my use of various controls (same control scheme as Jiggs, just different approach). He really flows with my kind of defensive + bait & punish use of him. However, there were still times when it seemed the game wasn't ready to register my full
motions for special moves, and sometimes it would cost me a stock, or at least a whopping great deal of damage. Though I'd normally make a comeback, which is good, after a while I started feeling like there isn't quite enough consistency in his control to warrant him as a solid enough choice to rely on if I'm just not able to figure out the game with my main. I know he's really good, but just the fact that the occasional mess-up does happen coupled with it usually being pretty serious is enough to make playing him after Jiggs maybe a bit too stressful for me. There's a certain looseness to his controls that isn't present in actual Street Fighter games that makes me lack confidence in his ability to get me through if I haven't started a set with him instead of my main to begin with. Makes me sad, though; what a fun character.
- I'm more a fan of Bowser's sillier renditions in personality (Paper Mario, Mario Sunshine) as opposed to this very serious representation, but surprisingly, I have also really enjoyed learning more about him. Solid playstyle; there's a patience to it that I find very interesting. Down tilt is rather funny to two-frame with, his grab game, the ridiculous amount of coverage whirling fortress gives when fighting off get-up options, there are just so many things about Bowser that feel rewarding when you find that opening. My most dreaded MUs for Jiggs aren't exactly covered that well by him, but I still feel like he has more hope at least with time and practice for those cases (more on this later).
-
Derpnaster
I can see why you love your main so much! He's very fun once you get a little more hands-on knowledge of how he works. I did find at first I had a similar problem to
DJBor
when it came to accidentally using shadow sneak when trying to recover diagonally, but that seemed to subside with effort; felt like I could overcome that problem with enough practice. I don't think I'll end up going with Greninja as I said before, simply because I'd like to, if possible, choose a non-Pokemon character for my secondary, but I just had so much fun trying out what he has to offer (bonus points for having a pink palette LOL).
- Prepare for a bit of a rant. I've used Pac-Man off and on for a decent amount of time, even having a control scheme dedicated solely to when I play him, so this isn't a character that was suggested, but instead someone I have trouble shaking off (though Nice thought I would like the character a while back, and he guessed right, 'cause I was already a fan). Not exactly ground-based, at times sharing more of an even amount of time between being grounded and airborne, though he's certainly different from Jiggs. He's both happy and technical, two of my greatest loves when it comes to Sm4sh characters. However, since a friend of mine specifically asked me to secondary a more ground-based character (he gets very frustrated by how I maneuver in the air with Jiggs), I'm not sure he fits that quite enough. Also, while I can sometimes slaughter my main MU concerns, they are in fact terrible MUs for Pac-Man and can be extremely frustrating. Finally, there's a similar problem to Ryu here with unpredictability... I have had a weird glitch (?) happen sometimes rather consistently when I put down a hydrant and immediately try to drop off its side to bair and then f-tilt it. Instead, what happens is Pac-Man, upon reaching the edge of the hydrant, does a full hop backwards long before water could be a factor, with tap jump turned off, and without any chance of having accidentally pressed a jump button... It's so weird, and it really messes me up in certain situations putting me into a very unfavourable position instead of successfully edge-guarding, putting out pressure, or some other positive outcome of me successfully sending the hydrant toward my opponent. Granted, it usually works out how I want it to, but that kind of inconsistency is what I'm trying to avoid, so... It seems like I should just play him for fun in the end with all things considered... Very disappointing.
&
- A friend was visiting and told me that out of all of the characters I've been considering, they liked my use of these two best (Note: I didn't use Pac-Man in any matches during the visit.) and thought I should choose one of them. I'm rather torn between the two for various reasons.
Meta Knight: Pros - Slightly prefer his personality over Sonic's (though Sonic is more cheerful I guess), know him pretty well, does well with most of the MUs I have trouble with, good off-stage game. Cons - Has limited options until he finds an opening, poor MU with one character I particularly have trouble against with Jiggs, another ball shaped character (LOL), everyone and their grandmother around here uses a sword-wielding character.
Sonic: Pros - Interesting tech and movement options that I have a lot of fun utilizing, more evenly matched against all my trouble MUs, can greatly change playstyle mid-match, probably a more consistent pick than Meta Knight in general. Cons - Hated and viewed as cheap by many, makes me feel like a criminal for even remotely liking him.
Now finally about the MUs, my biggest struggles with
are
,
, and
, though I have certainly managed against each. Basically, it's just really unpleasant and stressful, so that's where my secondary would come in when I so choose. Ultimately, most characters will still feel easier to handle these MUs with even if they're not favourable, but just adding the info in case it helps with opinions and such.
Now, if you guys can actually work your way through all of my blablabla, I'm definitely not expecting any of you to outright fix my inner struggles, but I'd really love to hear any thoughts in regard to what I've related above. Maybe you think I should just go with a certain character in particular from this list, or perhaps you have someone else in mind with everything in consideration? Let me know! (Not a necessity, but I'd also definitely like to hear from you,
C0rvus
, if you're able, since you're the one who first suggested four of the above characters.)