Kulty
Smash Ace
Maybe try![]()
or
. Off the top of my head, these three came to mind when it comes to spacing. Though none of them play like marth
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Maybe try![]()
or
. Off the top of my head, these three came to mind when it comes to spacing. Though none of them play like marth
Okay. Will try to cycle more betweenWellis worth giving a shot cause he's similar to shulk (I like Ike better though). I've seen good things with
/
and imo they play more like marth than everyone you mentioned. Don't know about
since only played him a handful of times and
is good if you're ok with his short sword range.
I'd say cycle between them and see which ones feel better for you and watching some tourney matches of characters you're interested in doesn't hurt either (average joe for DK stuff for example)
Personally, I think/
is closer to what you're looking for and if you don't know the specific differences between the two: https://www.youtube.com/watch?v=g4sFMROOvjI (ultimately does not matter which one you play though)
Well thanks to LeeSmash4Me, I've done more research on the whole spacing thing and I'd suggest:heey guys,
Atm im maining Lucas. His Pk fire spaces great, toghter with his Zair. And I love his grabs and airials.
The problem is that playing one character isnt fun. And I just can't seem to find another character to play.
Used to play falco, but he doesnt have a good neutral game...
Im looking for a character with a good air game and some good spacing... Can you guys help me out?
Is it a "thing" to be a man of many mains? Like this game is *so* balanced, that even a year later....I STILL don't really have a primary. Am I the only one who goes through phases? Like the whole first few months, I picked Bowser Jr...now it's like Ness.
:l
Noooooo.Is it a "thing" to be a man of many mains? Like this game is *so* balanced, that even a year later....I STILL don't really have a primary. Am I the only one who goes through phases? Like the whole first few months, I picked Bowser Jr...now it's like Ness.
:l
There's nothing wrong with that but I'll rather just stick to mastering about 3 characters max.Is it a "thing" to be a man of many mains? Like this game is *so* balanced, that even a year later....I STILL don't really have a primary. Am I the only one who goes through phases? Like the whole first few months, I picked Bowser Jr...now it's like Ness.
:l
Megaman and Duck Hunt eh? Could I play you some time? I'm still pretty bad, but I'd like to see how megaman plays first hand and I've never seen one in FG.EDIT: Just to clarify, Mega Man, Duck Hunt, and Shulk will be my only true mains. Everyone else will be secondarys.
It's not too uncommon. I consistently main Mario/Doc and Marthcina most of the time with quite a few secondaries, being Zelda, Sheik, Kirby, and Ness. Not to mention I continually just pick up random characters and pocket them, then eventually drop them from disinterest. I don't think there's anything wrong with it. I have a pocket of every character almost at this point so I understand characters a bit better, which can be helpful even if you don't play as all of them. So yeah, don't worry too much about switching. You'll eventually just fall into place with 2-3 mains that just work with you most likely, but the only way you'll find out is if you just keep poking aroundIs it a "thing" to be a man of many mains? Like this game is *so* balanced, that even a year later....I STILL don't really have a primary. Am I the only one who goes through phases? Like the whole first few months, I picked Bowser Jr...now it's like Ness.
:l
I'd say captain falcon, he can space with bair and up air, he has fun combos that are similar to Marios in the sense that they consist of up air, his move set is a faster and more mobile version of Ganon, he relies on reads often and those reads end in stylish kills, and I'm not sure where he could be similar to pac man but overall comparing him to your past choices I think you might like him if you wanna move on to a new character. I'm sure he'd satisfy you, he is Captain Falcon after all.So..... Ive switched mains about 10 times, I started with mario cause he seemed balanced, then dropped him for link, because he spaces well, and mario gets wrecked by swords,from link I went to pacman, Then I realized pacman gets everything used against him and I got tired of having to play like 5 steps ahead of my opponent. So I went ganon, ganon is cool but he struggles against really fast characters and zoners, so I went dk, nice combos fun spacing, disrespectful moves, 3 spikes, a shield break, cool guy, then I wanted to go fox cause why not, hes like ganon relies heavily on reads, hes fast so he can keep up with faster characters, but after landing grabs and nairs, and up airs, I get them to 50% they hit me 5 times and I die. Its irritating that I have to hit them 18 times and then go for a kill setup and they can kill me in like 7. So Im at a crossroad, unsure of whether to go back to a previous main and accept their flaws or go onwards to the rest of the 30 plus characters. Based on previous choices who would you guys reccomend?
Thank you! I'll give them a shot, though I always felt like pika was too advanced for me, probably just watching too many pros play him.meetbun : Easy. Try out
. Every one of his attacks just makes sense for the button they're attached to, except for maybe Back Air. Another simple character like this is
.
I'm sure everyone will be giving him a try, but we can't confirm that he'll be all of those things quite yet....still yeah I agree
Well, I think Marth fits all those traits that you value and I'm confident that he's not unviable. Another character you might like is DK. His tilts are good pokes, he's good at killing, and he has a good grab game.I've been getting back into the game recently, but I feel like I don't really have anyone I like. I play Roy, but he's not really what I'm looking for.
Traits I value:
Minor preferences:
- Good poke/non-projectile zoning game
- Does damage in single hits or short strings as opposed to long combos
- At least decent at killing
- Not unviable
Old Mains:
- Usable recovery
- Good grab game
- Not too light
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(Melee)
(Melee)
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Characters I refuse to play:![]()
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Welcome to Smashboards. I'm fairly new here myself. Toon Link and Kirby are decent characters with versatile moves. Mario is another good versatile character. Good close combat, a decent projectile, and a decent recovery.Hey everybody! So I'm really new to smashboards and I'm looking to get into the Smash scene. I haven't played any of the games competitively before, but have all of them but 64. My favourite characters in the game are Toon Link, Kirby, Bowser Jr., Wario, Bowser, Pac-Man, and really any of the kind of goofy characters or ones from the Zelda/Pokemon series. When it comes to play style I typically like a more versatile character: good with close combat, but also can have at least one option for projectiles to keep people out. I'm not opposed to walling characters or ones without projectiles, but I do want them to have at least fairly reliable recovery.
At the moment, I think I'm "settled" on Toon Link or Kirby, but I am curious about thoughts on that.
Hi guys,
What is the ideal number of characters to have as mains and secondaries when you follow these conditions:
1) You want to be or act like a tournament player
2) You want to play as many characters as you want in a semi-competitive environment, because you enjoy many characters
*NOTE: My definition of main is a character that you want to play and absolutely want to win. My definition of secondary is imo a character that you like and that you have fun, but doesn't necessarily help you for tournaments.
I heard that the ideal number of mains is between 1 and 2, while for secondaries, I don't know. I really don't know the ideal number for your crew of characters (3,4,5 or more, mains and secondaries included)? I'll give my list based on previous Smash games:
64:
Melee:(main),
(secondaries)
Brawl:(main),
(secondary)
Project M:(main),
(secondaries)
Smash 4: don't know numbers, but I plan to spend more time in this game than the other Smash games.
The more characters I have in a game, the more I enjoy that game (or mod) and more I plan to spend time with it.
It's called not having a main. That's not a bad thing, either. It's simply a factual statement. You don't prefer to play any character substantially more than others: you have no main. Does this give a negative context? Certainly not.Is it a "thing" to be a man of many mains? Like this game is *so* balanced, that even a year later....I STILL don't really have a primary. Am I the only one who goes through phases? Like the whole first few months, I picked Bowser Jr...now it's like Ness.
:l
I see. I was about to consider the second definition as well, but a secondary to me is mostly based on the first type. I`ll give you an example for mine. In Melee, my solo main isI'd like to say that there's two types of secondaries
1) A character you enjoy playing for the sake of playing them, like you said.
2) A tactical investment to cover for your main's weaknesses.
For example, l main Ike, a very balanced character in Sm4sh, who can zone around a bit with his sword, get in with some quick attacks and small strings, and get some of this HARD READS, but he gets camped easily and he needs some space for many of his attcks. As such, l'd need either a more aggressive and/or a more defensive character to help out with his weaknesses. Or instead, l could just learn the difficult matchups, which l hear aren't nearly as lopsided as some MUs. l've been thinking of picking up Meta Knight as an aggressor, but l'm not sure who'd be the campy character... l'd like to say Robin, but Villager seems so more appealing....
I think that having three mains is a pretty fair amount for what you want. In pretty much all the games I mainI see. I was about to consider the second definition as well, but a secondary to me is mostly based on the first type. I`ll give you an example for mine. In Melee, my solo main is. In order to cover some of his matchups that he struggles (mostly
), I need someone who can counter them (according to your second type). I decided to pick
, because I feel more comfortable with him rather than
, because it`s like one mistake in your technical imputs and you`re doomed. I don't feel that way too much with Falco since I personally think Falco is less risky to use due to his lasers and combo capabilities. As for my other secondary, I decided to pick
, since I feel more comfortable than
and he's technically my favorite character to play in the entire game.
So are you trying to imply that having three characters in total (mains and secondaries included) is the ideal number of characters to represent the balance between being a tournament player (they usually have one or two characters) and a semi-competitive player (someone who plays as many characters as they want because they want to enjoy the game and have fun)?
Legit do not worry about switching mains constantly. I've literally cycled through the following characters:Is it a "thing" to be a man of many mains? Like this game is *so* balanced, that even a year later....I STILL don't really have a primary. Am I the only one who goes through phases? Like the whole first few months, I picked Bowser Jr...now it's like Ness.
:l
It depends more on the character's weaknesses, but three sounds acceptable.I see. I was about to consider the second definition as well, but a secondary to me is mostly based on the first type. I`ll give you an example for mine. In Melee, my solo main is. In order to cover some of his matchups that he struggles (mostly
), I need someone who can counter them (according to your second type). I decided to pick
, because I feel more comfortable with him rather than
, because it`s like one mistake in your technical imputs and you`re doomed. I don't feel that way too much with Falco since I personally think Falco is less risky to use due to his lasers and combo capabilities. As for my other secondary, I decided to pick
, since I feel more comfortable than
and he's technically my favorite character to play in the entire game.
So are you trying to imply that having three characters in total (mains and secondaries included) is the ideal number of characters to represent the balance between being a tournament player (they usually have one or two characters) and a semi-competitive player (someone who plays as many characters as they want because they want to enjoy the game and have fun)?
Thanks, because I was wondering if more than 3 characters was way too much, but I guess it is. I just have to redo the count. Do you think that four characters is acceptable or too much? I'm trying a mix of acting like a tournament player while having fun with many characters at the same time.I think that having three mains is a pretty fair amount for what you want. In pretty much all the games I main/
,
, and
. While this for me just happened to be out of liking the characters at first, they do seem to work with each other pretty well. On a side note, though, I think your skill level or what level of play you're at shouldn't effect your main amount. But that's just my opinion, and I totally agree that 3 mains is a great amount for what you're asking
I see. Do you think that four characters is acceptable in your opinion or not?It depends more on the character's weaknesses, but three sounds acceptable.
Four is fine as well, 3 is just what I see as the most average. Technically speaking I have four mains in Sm4shThanks, because I was wondering if more than 3 characters was way too much, but I guess it is. I just have to redo the count. Do you think that four characters is acceptable or too much? I'm trying a mix of acting like a tournament player while having fun with many characters at the same time.
Okay. I ask this because I plan to spend more time in Smash 4 than any other games. Like I plan to have only one character in 64, two characters in Melee and Brawl, three characters for PM and four in Smash 4. So yeah, but as for PM, I might plan to put my Melee mains as pockets, because I want to try something different in PM and try characters that feel different compared to his main appearances in Smash.Four is fine as well, 3 is just what I see as the most average. Technically speaking I have four mains in Sm4sh,
,
,
but they're clones that I can put in rotation easily and not be messed up by slight playstyle differences, so it's really just 2 or 3. Alongside this I have 4 other characters I play which are more pockets, but I still put time into them. I haven't been to many tournaments yet, but the real test to how well your amount of mains will fare in your play will be if you're comfortable in tournament while having that many. You can have those mains, but it'll be up to you to decide how you feel with that amount once you start hitting up tournaments
Sheik. Captain Falcon. Roy. Mario. Mii Brawler. Fox. Diddy(?).Hey guys! I'm having a bit of a character crisis right now. I currently main MK, but his defensive neutral puts me off. I'm looking for a character with a fast, aggressive play style with a good combo game.
I'm looking at Fox. Would Pikachu work under that category as well? I'm interested in him as well.Sheik. Captain Falcon. Roy. Mario. Mii Brawler. Fox. Diddy(?).