I see. I was about to consider the second definition as well, but a secondary to me is mostly based on the first type. I`ll give you an example for mine. In Melee, my solo main is
. In order to cover some of his matchups that he struggles (mostly
), I need someone who can counter them (according to your second type). I decided to pick
, because I feel more comfortable with him rather than
, because it`s like one mistake in your technical imputs and you`re doomed. I don't feel that way too much with Falco since I personally think Falco is less risky to use due to his lasers and combo capabilities. As for my other secondary, I decided to pick
, since I feel more comfortable than
and he's technically my favorite character to play in the entire game.
So are you trying to imply that having three characters in total (mains and secondaries included) is the ideal number of characters to represent the balance between being a tournament player (they usually have one or two characters) and a semi-competitive player (someone who plays as many characters as they want because they want to enjoy the game and have fun)?