Warlock*G
Banned via Warnings
I'm willing to bet that most people saying they're "fine" with Ganondorf's present moveset would jump for joy if a sword-using Ganondorf was officially announced.
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Can't use it in a neutral setting however. Subverted.Ganondorf is already using his sword.
Or Black Shadow, as both of them make more sense to have that moveset (bonus points for giving F-Zero some much needed representation) and give ol' Ganon a moveset that's actually faithful from the games he is from. This way those who like Falcondorf aren't alienated while those who want a new moveset get what they've been asking for since like melee.If you replaced Falcondorf with Deathborn from F-Zero then Deathborn would already fit in and be in canonical point of reference.
Yeah well I want to play as Ganondorf but oh well. What you see is what you get.I don't want to play as Black Shadow in Smash. Or Deathborn for that matter.
3 games kiddo. Smash 4 may be spread across 2 platforms but in my eyes they are the same game. And all of em as Falcondorf so technically no games. The only Dorf qualities is damage, appearance, and vague references to his OoT and TP one off actions in a few cutscenes and in boss fights. Until I see a hovering Dorf throwing balls of magic at fools and with a decent I'm not old catching my breath run animation he will be Ganondorf in name and appearance only.And we got our wish. We get to play as Ganondorf, and he's been on the roster for 4 games now. And he has some of the most satisfying moves to land in the game, which is even better.
But you essentially do play as that character when playing as the current Gannondorf... The current Ganon has nothing to do with the Zelda character of the same name other than appearance, he currently plays like what Deathborn or Black Shadow would play like. Why are you so opposed to others getting what they want w/out losing anything? Giving his current moveset to an F-Zero villian while giving Ganon his own moveset that actually represents what he does would literally affect nothing about how you play currently.I don't want to play as Black Shadow in Smash. Or Deathborn for that matter.
That's a pretty myopic view (referring to Folt). I can completely understand losing a unique moveset, but that's not what's being suggested. I don't think its fair to actual Zelda fans that the current Ganon has zero connection to the game he's from. Deathborn and Black Shadow are relatively similar to Ganon anyways, so its not like his moveset wouldn't be given to a fitting character. Would someone explain how this wouldn't be fair?Folt probably feels that Falcondorf is what is and what always shall be and that those who don't agree with it should move on and give up on hoping Ganondorf will change the next go around. Which is pretty lame honestly.
People will always argue Ganondorf's current moveset has vague connections to one off actions he does in basically 2 Zelda games. So basically he has 3% representation. As for unfairness I think it's completely fair to give Ganon's current set to a F-Zero character because as I stated other then powerful single hit attacks(which is really the only thing going for Ganondorf) there is little reason to play as him other then that aesthetic appearance. I do main Ganon and love using him on the notion that this is the Ganondorf of this game but that doesn't mean I don't want him to change.That's a pretty myopic view (referring to Folt). I can completely understand losing a unique moveset, but that's not what's being suggested. I don't think its fair to actual Zelda fans that the current Ganon has zero connection to the game he's from. Deathborn and Black Shadow are relatively similar to Ganon anyways, so its not like his moveset wouldn't be given to a fitting character. Would someone explain how this wouldn't be fair?
Ganon didnt get anything new in smash 4, very lazy port from Brawl. All we got is a custom move with a sword disguised as a weaker but longer Warlock Punch... There is really NO excuse why so many characters (new and old) get new and beneficial changes while Ganon gets none!I would just like Ganondorf to have a high place in the roster but unfortunately 4/5 of the roster will always have an advantage over him. Like Bowser, Ganondorf will have to constantly fight 2 battles at the same time. Get to thing and hitting the thing. Which is a sad thing for me because the only characters I really enjoy to play as are Ganondorf, Dedede, Bowser. Dedede at least has the Gordo in some situations which in turn can become it's own Deadman's Volley Ganon fans have been asking for, for many years. And Dedede is the one who ends up getting it.
Not with that attitude.I don't think that will happen. Ever.
He plays completly different than Ike with the sword move set. The only thing similar is that they both have a sword... On the sword moveset he also has magic and his up B is a teleport. And clunky? Really? It plays very smoothly but it's still a mod it wasn't worked in till perfection especially since it's constantly updated.The Project M sword moveset makes Ganondorf a bit too similiar to Ike (and just looks clunky in general). The Neutral B and U-Tilt are the moves Ganondorf possess that are the most satisfying to land as well, the former being such a radically changed version that it's a completely different move altogether, and the customs he got for the latter in the 3DS and Wii U games are all pretty coolio as well. Good on the PM team for keeping the stomp though.
I'm looking and I am not seeing anything that backs your claim that he's playing differently from Ike. And yes, I said and meant clunky, but I know this is a work-in-progress so I'm willing to wait until you're completely done with it before properly judging it.He plays completly different than Ike with the sword move set. The only thing similar is that they both have a sword... On the sword moveset he also has magic and his up B is a teleport. And clunky? Really? It plays very smoothly but it's still a mod it wasn't worked in till perfection especially since it's constantly updated.
On the magic+fist moveset he plays virtually the same. The stomp is on down smash and it works 10X better than the smash 4 stomp. And WP is garbage the float/reflect (with DMV projectile in actual game) would be sooooooo much better.
But seriously, he plays nothing like Ike. It's the same Ganon were all used to just with some sword and or magic moves. The defensive playstyle is still intact with slow but powerful punishes. And just because there are other sword characters doesn't mean Ganon shouldnt have his and stay a clone forever. I think it's hilarious that the first place we can actually play as Ganondorf in smash (and not Falcondorf) is in a modded moveset for a mod of Brawl.
I understand what you are saying but they do play differently. Also this isn't my mod I just play test it.I'm looking and I am not seeing anything that backs your claim that he's playing differently from Ike. And yes, I said and meant clunky, but I know this is a work-in-progress so I'm willing to wait until you're completely done with it before properly judging it.
Regarding your second paragraph, I'm talking about the dair stomp AKA the spike stomp. Not the Volcano Kick (aka the U-Tilt).
Also, the bolded line is why I see Ike in your modded Ganondorf: The playstyle of the two, being slow but powerful punishers, overlap with each other, and animation-wise they also favor being powerful and brutal over grace and finesse (which contrasts Marth and Zelda respectively), but Ike gets disjointed hitboxes and reach through having a sword while not being anywhere close to the sheer power that Ganondorf has.
It's also easy to see how different Ganondorf and Captain Falcon are by just playing them for a while, but eh, whatever.I understand what you are saying but they do play differently. Also this isn't my mod I just play test it.
And also just because Ike has disjoint doesn't mean Ganon shouldn't. Be it magic or sword.
And animation wise, the side smas looks more like Toon Link's (PM) and Upsmash looks more like D3's.
Fair is like the fist one just with more range in front while less over head. And it's weaker.
Up air works similarly to Zelda's.
B is wholly unique with super armor and a charge while running to make the attack stronger the more distance you travel.
Really use the mod, you'll see how much different Ike and Sword Ganon are.
Lol, he's top similar to Ike? Well, if you hadn't noticed, he's a ****ing clone of Captain Falcon. I think think similarity too other characters shouldn't really be a problem when you want a character to remain a clone.The Project M sword moveset makes Ganondorf a bit too similiar to Ike (and just looks clunky in general). The Neutral B and U-Tilt are the moves Ganondorf possess that are the most satisfying to land as well, the former being such a radically changed version that it's a completely different move altogether, and the customs he got for the latter in the 3DS and Wii U games are all pretty coolio as well. Good on the PM team for keeping the stomp though.
Semi-clone since Brawl, actually. Also, as of Melee he's our only choice for a slow heavyweight brawler who isn't an animal or a monster.Lol, he's top similar to Ike? Well, if you hadn't noticed, he's a ****ing clone of Captain Falcon. I think think similarity too other characters shouldn't really be a problem when you want a character to remain a clone.
You are missing the point man...Semi-clone since Brawl, actually. Also, as of Melee he's our only choice for a slow heavyweight brawler who isn't an animal or a monster.
Also, by now, there's lots of playable characters in Smash who covers the kind of nichés that Ganondorf would have had if he got a sword and/or his magic.
F-Zero already has enough playable characters. Black Shadow and Deathborn also shouldn't get in as playable over F-Zero characters like Samurai Goroh either. (And the only reason I've seen people mention wanting them in at all is because they believe it frees up Ganondorf for a new moveset.)You are missing the point man...
It's not because of a "niche" or even a certain play style, its about being able to play as actual/cannon Ganondorf in smash. Not the butchered "clone/semi-clone" we have right now.
Also you must remember;
Ganondorf would NOT be a "only sword fighter" like the FE characters. He would be more like a cross between Link and Zelda. Some Sword moves, some Magic, a projectile (or 2), some physical attacks (Sparta kick, flame choke, down tilt etc.). His move set would be quite unique and varied. The play style he currently has with the "punish/react game" can stay intact (just look at the mod I posted in this thread to witness that).
Also him being the only humanoid heavy weight brawler isn't not a good reason for him being a clone, that role can be given to a character that is 'actually' a heavy brawler in his game (or to Black Shadow, Death Born etc. who would fit for that role as the heavy C. Falcon).
Ok, first enough F-Zero characters according to who?... Also there is only 1 I think it deserves another. Also Ike and other FE characters have 1 -3 body/hand to hand moves at most.F-Zero already has enough playable characters. Black Shadow and Deathborn also shouldn't get in as playable over F-Zero characters like Samurai Goroh either. (And the only reason I've seen people mention wanting them in at all is because they believe it frees up Ganondorf for a new moveset.)
Also, we have fighters like that that aren't "only" swordmen (or "only" weapon users in general). Link already has some moves where he doesn't use his sword, as do Ike and Shulk. Pit (and Dark Pit by extension) are in the same boat as Link, and then we have Robin who basically is a cross between Link and Zelda, getting some sword moves, some magic moves, and even 3 projectiles.
F-Zero as a series is rather unimportant on the whole to really have more characters other than Captain Falcon rep it (and I've already said that I think Samurai Goroh is a better choice over Black Shadow and Deathborn if we do end up getting a second F-Zero character), especially a there hasn't been a new F-Zero game in a while. Also, that's still body/hand-to-hand moves on a sword character, and you haven't really addressed Robin.Ok, first enough F-Zero characters according to who?... Also there is only 1 I think it deserves another. Also Ike and other FE characters have 1 -3 body/hand to hand moves at most.
Also it still doesn't matter. Ganondorf should have always been unique and had his own move set. It should never matter if his play style be similar to another character. Cause right now it still similar and has almost identical moves on top of that!
Also play/watch the mod I posted. he plays nothing like Ike or anyone in Smash 4 what so ever. His punish/react play style is completely intact in the modded moveset. And I'm sure if he/they (Sakurai/Dev team) they can make Ganondorf with a cannon move set be the the most unique player on the roster. Open you mind a bit brother... don't limit you imagination of what a character can or cant be by what the current roster shows you. There is always room for more uniqueness and Ganondorf is (and has been for a long time) a prime candidate for it.
This is exactly what I was afraid of when I saw this video. These are incredibly weak arguments, but people accept them as definitive proof that Ganondorf has a good moveset simply because it comes from a good youtuber.Your discussions remind me of that video in youtube.