The King of Fighters - Kyo for Smash! (Game Over! Maybe Next Time?)

Banado_Boy

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Though I’m bummed about no Kyo, Challenger Pack #4 looks great. SNK practically got the Castlevania treatment (minus an Assist and Boss).

I gave up on Chrom in Sm4sh, and look where he is now. Maybe in the next Smash Bros. Kyo will learn to not have butterfingers...
 
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Well it is sad to see Kyo out, but OK with Terry. Though I always felt Kyo was the one with higher chances.

This is childish from me, but maybe Kyo could be playable in the future... and Alfonso takes his place in the background...
 

Sari

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Well if there is some sort of good news for Kyo today, its that KoF got a ton of love through its music selection and the Iori costume.

I encourage everyone here to purchase the SNK mii costumes, or at the very least the Iori one. If they get enough attention, Sakurai may consider another SNK character for a future Smash installment. If Iori gets a lot of traction and Sakurai decides to add him to represent KoF, he would probably add Kyo to go alongside him since Iori without Kyo would be weird.

EDIT: Also Sakurai's comments about choosing characters based on how fun they'd be instead of how popular they are is another point in Kyo's favor.
 
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CyberHyperPhoenix

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I've been thinking for a bit lately, and I wonder- what could Kyo use as a <- + B move?

I got a couple of gifs here for ideas, but I really have to wonder what would be there, since Kyo has a wide variety of moves as is. Also, maybe air Rekka (presumably forward side B) in the air becomes Oboro Garuma too? (back DP + B/D move)


 
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Sari

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I've been thinking for a bit lately, and I wonder- what could Kyo use as a <- + B move?

I got a couple of gifs here for ideas, but I really have to wonder what would be there, since Kyo has a wide variety of moves as is. Maybe air Rekka (presumably forward side B) in the air becomes Oboro Garuma? (back DP + B/D move)


Ok after thinking about it I think Kyo's specials would go something like this:
  • Neutral B: Standard ground projectile like in 94, 95, and XIII.
  • Up B: His usual Shiki Oniyaki attack.
  • Forward side B: Rekkas.
  • Backward side B: R.E.D. kick (third gif you posted)
  • Down B: Oboro Garuma
I'd love to see them implement Shiki Hikigane (first gif in your post) somehow though. It's one of my favorite moves from NESTS Kyo.

I also wonder how they'd implement max mode. My original idea was for it to be a down-B charging and activation mode (like in the pre-97 games), though I feel like that'd be a waste of a moveslot. Maybe it can be activated when your health is 100% and you press A + B at the same time.
 

3BitSaurus

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Ok after thinking about it I think Kyo's specials would go something like this:
  • Neutral B: Standard ground projectile like in 94, 95, and XIII.
  • Up B: His usual Shiki Oniyaki attack.
  • Forward side B: Rekkas.
  • Backward side B: R.E.D. kick (third gif you posted)
  • Down B: Oboro Garuma
I'd love to see them implement Shiki Hikigane (first gif in your post) somehow though. It's one of my favorite moves from NESTS Kyo.

I also wonder how they'd implement max mode. My original idea was for it to be a down-B charging and activation mode (like in the pre-97 games), though I feel like that'd be a waste of a moveslot. Maybe it can be activated when your health is 100% and you press A + B at the same time.
I think down B charging would be great, actually. Maybe Kyo could gain access to secret special moves with Max Mode, like Terry does at high percents?

I think the inputs should be relegated to the B button, though. One thing I found with the shotos and Terry is that it's incredibly easy to accidentally input a command when you're trying to use aerials, especially if your stick sensitivity is on high.
 

CyberHyperPhoenix

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I've always wondered if Sakurai would ever go down the route of KOF 98 and have Advanced and Extra modes, tbh.

Since we know that Shield + B is an input thanks to the inkling, that could be used to activate Advance mode stocks and charge Extra mode bar.

And since the team could dedicate mroe time to him, maybe they could go all out and straight up just give him 4 CVS2-esque grooves: S, N, K and MAX, and have them all function in-game as they do from the game they come from, at least in terms of the bar it gives you and not giving and taking away things like running and rolling.
 

Sari

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I've always wondered if Sakurai would ever go down the route of KOF 98 and have Advanced and Extra modes, tbh.

Since we know that Shield + B is an input thanks to the inkling, that could be used to activate Advance mode stocks and charge Extra mode bar.

And since the team could dedicate mroe time to him, maybe they could go all out and straight up just give him 4 CVS2-esque grooves: S, N, K and MAX, and have them all function in-game as they do from the game they come from, at least in terms of the bar it gives you and not giving and taking away things like running and rolling.
Shield + B would be a great way to work in max mode. Only issue with it is that you might not be able to activate it in the middle of a combo, since you might shield by accident.

Honestly if Sakurai added both Kyo and Iori I could see him implementing some sort of groove mechanic to both of them. Maybe he'd give Kyo one groove and Iori another one.

Damn, all this talk about grooves makes me want Capcom vs SNK 3 even more...
 

MarcSio277

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RIP



Hoping we at least get a mii costume.

EDIT: Nope, no mii costume.

Happy for everything else but damn this hurts. At least we got some KoF songs.
Can't say this means much for me because we have Toon Link as a background character for "Spirit Tracks" and yet he's playable.
 

Sari

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Can't say this means much for me because we have Toon Link as a background character for "Spirit Tracks" and yet he's playable.
I mean there is nothing stopping Sakurai from adding him but I just don't see them double-dipping with SNK. The way I see it his background cameo is essentially Sakurai's way of saying "sorry he couldn't make it, here he is in some form." Not to mention we got a bunch of SNK songs, most of which are from KoF (and the 3 Esaka tracks are strongly associated with Kyo). If Kyo was planned to be playable I don't think they would've added all of that with Terry's release; they would have saved it for Kyo.
 

MarcSio277

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I mean there is nothing stopping Sakurai from adding him but I just don't see them double-dipping with SNK. The way I see it his background cameo is essentially Sakurai's way of saying "sorry he couldn't make it, here he is in some form." Not to mention we got a bunch of SNK songs, most of which are from KoF (and the 3 Esaka tracks are strongly associated with Kyo). If Kyo was planned to be playable I don't think they would've added all of that with Terry's release; they would have saved it for Kyo.
I was thinking for the future once DLC for Ultimate is over.
 

Flik

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All we (and anyone who wants a character from a franchise with so much representation) can hope is a character pack with just characters and not stages, music and stuff. It's the only way I see it happening.
 
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CyberHyperPhoenix

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Need that!
 
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Well guys, maybe I am a little late to this, but I barely have time for stuff anymore. Anyway, I do love seeing Terry in Smash Bros; he is fun to play. But while SNK said Terry is their face; and did highly expect to see Terry as the SNK rep; it does feel uncomfortable to have Kyo limited to a background character when he is feels to be more Mr. SNK than Terry.

Many say that Yoshimitsu should get in to represent both Tekken and SoulCalibur. Joker is just representing Persona 5, not Persona as a whole, much less the Megami Tensei series.

Terry is in Smash as a representative of his own series, rather than just or part of KOF. His stage is KOF based. His song collection includes other SNK series while being categorized inside the Fatal Fury category... I would like to believe that this is not the last we see of an SNK representative even in this generation of Smash.

We know how in the KOF, characters who have the chance to be playable, can be seen in the background... and Sakurai could had easily mentioned the issue with Mai in some website/magazine interview than in a main broadcast. He sure gave it quite some importance. It is head DLC is not CERO rated...

Not sure how to make noise since there is not something like the ballot anymore. Maybe for now we should really buy the SNK Mii costumes. Oddly one of the leaks, said there would be a Kyo costume but we did not saw it for now.
 
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