Putuk
Smash Lord
- Joined
- Sep 29, 2014
- Messages
- 1,286
- Location
- None of your beeswax!
- 3DS FC
- 2723-9688-6533
- Switch FC
- SW-8387-2163-6416
Can I just say his majesty looks more beautiful than before with these graphics?
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Can I just say his majesty looks more beautiful than before with these graphics?
That was wonderful.I hope Zaki sticks with the King in Ultimate. This set at Hyrule Saga makes me excited to see what he could do with a buffed Dedede.
Personally I'm just hoping for more costumes in general. Wario had more than 8 in Brawl, but in 4 they removed some of them, which is kinda dumb.Two thoughts when it comes to Ultimate's Dedede. I wish they would bring back his Dair and replace his 8th costume, the checkerboard one, with one based on Shadow Dedede from Triple Deluxe.
Oh hell no you are not taking away my Actual Penguin Dedede costumeTwo thoughts when it comes to Ultimate's Dedede. I wish they would bring back his Dair and replace his 8th costume, the checkerboard one, with one based on Shadow Dedede from Triple Deluxe.
A little surprised no one brought this up but doesn't look like you D-Tilt backwards now?
He's facing right while crouching, yet he moves to the left.
Is this another "covering your back" change similar to Roy and Mac's Neutral-B...
This right here is the most important buff in this thread.Could also just be his crouch always faces the camera now.
Either that, or his D-tilt now rolls him in the opposite direction.Could also just be his crouch always faces the camera now.
https://twitter.com/NintendoEurope/status/1036903640496304128
According to the tweets and Pic of the day on the website, dedede has something called "Float"?
is it only his ability to use multijumps or will a new mechanic be given to him that relates to float?
2 things I kinda want to happen if its possible.
1. Being able to float similiar to peach by holding the jump button (either with decending down slowly or more freely like in the kirby games).
would be nice if you could cancle it and attack while doing it.
2. Inhale "nothing" and press jump to float around in similar matter like from the attack in kirby games?
It's not a new mechanic, it's just a reference to how Dedede learned to suck up air and fly like Kirby does after his defeat in the first Kirby game.https://twitter.com/NintendoEurope/status/1036903640496304128
According to the tweets and Pic of the day on the website, dedede has something called "Float"?
is it only his ability to use multijumps or will a new mechanic be given to him that relates to float?
2 things I kinda want to happen if its possible.
1. Being able to float similiar to peach by holding the jump button (either with decending down slowly or more freely like in the kirby games).
would be nice if you could cancle it and attack while doing it.
2. Inhale "nothing" and press jump to float around in similar matter like from the attack in kirby games?
could most likely be, still hope for some new interesting mechanic (like Dedede able to spit out projectiles)It's not a new mechanic, it's just a reference to how Dedede learned to suck up air and fly like Kirby does after his defeat in the first Kirby game.
maybe added in later though? like how Links DAir to spike was added later in development (shown in PotD) and same with Ikes Blue Flame.It's kinda hard to tell if they are referring to a new mechanic or if they just simply gave a name to multi-jumps. But don't you think a brand new mechanic would have been shown off by now and not just teased in one tweet?
Haha, we both know how unlikely this is. But here's to being hopeful.could most likely be, still hope for some new interesting mechanic (like Dedede able to spit out projectiles)
maybe added in later though? like how Links DAir to spike was added later in development (shown in PotD) and same with Ikes Blue Flame.
most likely falling to just the reference but we truly never know until its official
I feel he'd need more, in Sm4sh he also faced the issue that it would not 2 frame sometimes or that they could DI in, making it very inconsistent overall. If they fixed the former then I could definitely seem quite some improvement even if through somewhat of a "gimmick". What I would like to see the most is making it so Tilted Gordos stick and Smashed Gordos don't, or vice versa.I wonder if they changed the gordo RNG.
If gordo is over 50% stick then he's probably much, much higher tier.
Not really, since he wasn't in the demo.I think if he had a new mechanic they would have explained or showed it already.
Semi-nerf: Gordo now behaves like ROB's Gyro. Hit opponents fly the direction Gordo is moving...no matter on what side of Gordo contact happens. Will allow for some new setups, but the loss of Gordo trig hurts. @Girthquake___ sorry mate. #SSBU_KD3 pic.twitter.com/Xip6sxhZ7c
— Soul Train (@ThatSoulTrain) November 30, 2018
It's not a super major issue. Gordo trig was super situational and only worked with parts of the cast, not to mention you had to be pretty lucky for your opponent to walk into it to work. I'll take the Gordo buffs we got: better hitbox, travels faster and he can spit them out, even when he's in control.Ah, **** boys we got semi-nerfed.
I'm not a Dedede main, but I really loved the Gordo setups in smash4 that Triple-D mains did.Semi-nerf: Gordo now behaves like ROB's Gyro. Hit opponents fly the direction Gordo is moving...no matter on what side of Gordo contact happens. Will allow for some new setups, but the loss of Gordo trig hurts. @Girthquake___ sorry mate. #SSBU_KD3 pic.twitter.com/Xip6sxhZ7c
— Soul Train (@ThatSoulTrain) November 30, 2018
RIP Smash4 Gordo
Kills near the blast zone and works as a wall of pain moves. Combos out of down throw to gain stage control. It's a fine move.Here's a tip. Never use King Dedede's fair. It's terrible on shield and it sometimes feels like it isn't even safe on hit.