NMResonance
Smash Rookie
- Joined
- Jun 12, 2018
- Messages
- 3
Also noticed what looks like a new Fair at 0:06. Someone on Reddit did some frame counting and found the landing lag on it (landing to onset of U-tilt) is 13 frames, vs. 30 frames for his old Smash 4 Fair. It's a promising start; the real burning question I have is what the Gordo reflection threshold is. If it's something like 16% that requires a serious commitment from the opponent to reflect, then Gordos are suddenly a lot more useful in neutral.
It would be pretty depressing if Mario can just chuck a fireball at them like in Smash 4.
Edit: Just saw a Gordo getting reflecting by Doc's Final Smash in his 20 second video. If they're like Smash 4, the pills in that move do 3%. Well, so much for that. Maybe we can hope for a patch...
The King's new Final Smash is pretty awesome though. It's great to finally see Masked Dedede in action in a Smash game.
It would be pretty depressing if Mario can just chuck a fireball at them like in Smash 4.
Edit: Just saw a Gordo getting reflecting by Doc's Final Smash in his 20 second video. If they're like Smash 4, the pills in that move do 3%. Well, so much for that. Maybe we can hope for a patch...
The King's new Final Smash is pretty awesome though. It's great to finally see Masked Dedede in action in a Smash game.
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