CorruptFate
The Corrupted
WOOOOOT I don't look like a total idiot now. Just a self absorbed jack ***. But ya they are all great.
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He has a very basic setup: Try to get his grab-combo, after that always side-dodging and forward-smash or another grab-combo in mid-air. I'm so ****ed there, never thought that Kirby has SUCH A great range for grabs. His other two variations are dash attacks+grabs or shield+grabs, it's really hard to catch him without losing the defense.(i posted here to ask a question, not answer, so you'll want a more complete answer from someone wiser than I)
to avoid his grabs try wingdashing back, the air push should keep you safe. Getting grabbed could be a huge reason why you'd be having trouble, he can take you from 0-51% with 1 grab setup (fthrow>uair>fthrow>uair>fsmash)
Other than that, i can't help much, i'm not too knowledgeable about this matchup.
I don't this with the grab. When should I push exactly the button for WoI? When he caught me or short before? I tried this some weeks ago and I still don't get it.Try WoI asap after the grab. The wind will you push you out of range for the next grab and its fast.
About the slide, you can go quite far. I went the length of the inner diamond at FD and I love sliding. It allows you to cover ground while charging.
Ah. Now I understand. But works that even when I'm in the air and he's on the ground? I'll try it next time, thx.you have a problem with kirby little CG thing? WoI inbetween hits/grabs to push them out of range when attempting the next hit/grab. Look here. http://www.youtube.com/watch?v=gvzQsYM2ndQ&fmt=18 at how I get out of DDD CG.
I don't know anyone. I saw it in the lucario boards for their stuff and i figured there might be a thread somewhere with the frame data for all of Pit's attacks (stuff like that could really help with creating AT's or techs) But unfortunately, unless it's already up somewhere, i don't know anyone who would be able to get it. (I'm not even sure how you would get it if you could...)About the frame data you were asking about we would love to get it in the ultimate guide but noone I know as any way of finding that out if you know some1 who can let us know that would be nice.
Not sure on that one I would say DI but all the comps should be DIing the same or at least close to it.ok so i dont understand how forward throw works. sometimes it kills the opponents but than other times it doesnt. like i noticed that ive sent opponents flying fast and other times they just wont die from it. maybe DI has an influence in this but do you have any thoughts?
to prove what im saying i went to training mode as pit and put three kirbys on FD at 155 percent. I threw all of the kirbys forward from the edge and only 1 of the three kirbys died. i think it was the second one if that matters.
Yeah, it's possible to turnaround him. I had some weird expierence too - but with an Marth-Player. He just recovered from the edge as I used the Mirror Shield. The result: He was inside the edge of Final Destination, his controll was mirrored for the whole time until he died by falling down as he moved.Alrite, quick question. Me and Zamz were playing each other and he's a falco. Obviously, I am Pit. At one point I reflected...his reflector with the shield. (down b) I want to know if anyone else knows that this can be done. It has to be timed PERFECTLY and you cannot punish falco unless you are close range. so this seems useless right? wrong. If you do a very very quick angel ring(short hop, hiyayaYA just as you land) he may try to use his reflector to get a cheap quick hit, but since you were already prepared and weren't extending it you can quickly press down b and it doesn't reflect it back at him, but it turns it him all the way around just as it would any other of his normal attacks. then you can easily punish him with anything if your quick at reacting. I even got Fsmashes in. I'm not going to write this off as a discovery, but I wanted to share this with the pit community. and noooo I am not talking about the super armor the down b has....
But before I do and look completely ********, I'd figure and ask if anyone else knows that you can do this? Because the falco main said he's never seen that done before.
It is highly useful against falco in my opinion and puts a little bit more of a mind game to him using that reflector.
I've seen this a lot. To the point I'm fairly convinced that there is two types of achievable knockback on the fthrow. I haven't tested it yet but my best guess atm is that it has something to do throwing them right when they are about to struggle out. Its weird and definitely worth killing I've gotten decently low percent kills with the strong fthrow.ok so i dont understand how forward throw works. sometimes it kills the opponents but than other times it doesnt. like i noticed that ive sent opponents flying fast and other times they just wont die from it. maybe DI has an influence in this but do you have any thoughts?
to prove what im saying i went to training mode as pit and put three kirbys on FD at 155 percent. I threw all of the kirbys forward from the edge and only 1 of the three kirbys died. i think it was the second one if that matters.
needs more testing.So wait you or don't wanta throw them right as the struggle out?
Got anything for me to do after i finish that? (I've got the basics of everything but ART[and under the stage arrow looping] , i haven't "mastered" anything yet, but i can pull it all off with reasonable effectiveness in a match.) Or would it be better to master all the techs given in the guide, then ask this question?Ya. And kupo and I wrote an sigjuested order in the ultimate Pit guide.
It does depend on the match up. But here are a few things you can try: Dair, nair or fake them out by DIing back or wingdashing is good too.Got anything for me to do after i finish that? (I've got the basics of everything but ART[and under the stage arrow looping] , i haven't "mastered" anything yet, but i can pull it all off with reasonable effectiveness in a match.) Or would it be better to master all the techs given in the guide, then ask this question?
Another question.
When approaching a grounded opponent from above, what should i do? Would you suggest being offensive or defense, and how so? Perhaps it's depends on the matchup, examples would be nice.
Thanks for all your help.
I can't tell you why he has 2 but ill say because he is sooooo sweet.Why does Pit have two A combos, and is there any way to control which one you get?
I wish I can't get my comp (**** you vista!) to record I even got the download I thought I needed last night and no luck. Im going to take it to a friend and have him look at it on Sat. at the state tourny. I can only hope.Hey Corrupt. Do you have any videos of yourself in friendlies, I've found some of Undr and Kupo, but I would like the chance to study your style of play as well a couple videos would be great.