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The Great Fairy Fountain Research Thread

Sonic The Hedgedawg

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Could also be the way you are timing your U-smash, maybe her hand is in the right position for you based on your timing of release.
 

Sonic The Hedgedawg

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What does her hand have to do with it?
I was always under the impression that her hitbox trailed after her hand meaning that when it was on the far right, she had less hitbox on the far left.


I mean I normally position myself such that I'm directly below the enemy so it doesn't matter either way, I just always thought that was the case.
 

Kisamealex3

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KayLo/Anybody that knows, are the following guaranteed:

Jab > Grab (with specific DI)
Fsmash > Grab (with specific DI)?
 

KayLo!

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With specific DI? Yeah. I do fsmash > dash grab all the time (low percent), and jab > dash grab is pretty guaranteed around when it starts forcing a hard landing.

I think both are avoidable if they DI away (or maybe up + away) tho. Really depends on the character and how stale fsmash/jab is.
 

Kisamealex3

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With specific DI? Yeah. I do fsmash > dash grab all the time (low percent), and jab > dash grab is pretty guaranteed around when it starts forcing a hard landing.

I think both are avoidable if they DI away (or maybe up + away) tho. Really depends on the character and how stale fsmash/jab is.
I see.

10chars.
 

Veggie123

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gotta be on point with the dash grab after fsmash or else characters such as ike can jab you before you reach them. i also find the staler the fsmash the better, so if you can land a fsmash kill that can help you out a bit.
 

AlMoStLeGeNdArY

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With specific DI? Yeah. I do fsmash > dash grab all the time (low percent), and jab > dash grab is pretty guaranteed around when it starts forcing a hard landing.

I think both are avoidable if they DI away (or maybe up + away) tho. Really depends on the character and how stale fsmash/jab is.
There has been times when I jab and I don't get the grab follow up. On low percentages too. I'm not sure if it matters but does the jab have to hit jab deep ? Or can you hit with the tip and still get the grab ?
 

MrEh

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Jab grab isn't a real combo, just a heads up.

It's just a mixup that works well assuming bad DI or your opponent not expecting it.
 

KayLo!

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@AL: It works at the tip -- or wherever as long as they get hit with that last bit of knockback. Like I said, it depends on the character/how stale jab is.... stale jab works better (at the right percentage), and it works better on heavier characters since they have more landing lag. Most people are gonna DI away tho.

Dash attack is a safer bet in most cases because it's faster, but if they're prone to shielding after they land, grab works.

EDIT: @MrEh: The question was "with specific DI," not in general.
 

AlMoStLeGeNdArY

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Jab grab isn't a real combo, just a heads up.

It's just a mixup that works well assuming bad DI or your opponent not expecting it.
Nothing wrong with some shenanigans. Like according to the fairy thread post Nair > dtilt > grab > uthrow > uair should work....

@AL: It works at the tip -- or wherever as long as they get hit with that last bit of knockback. Like I said, it depends on the character/how stale jab is.... stale jab works better (at the right percentage), and it works better on heavier characters since they have more landing lag. Most people are gonna DI away tho.

Dash attack is a safer bet in most cases because it's faster, but if they're prone to shielding after they land, grab works.

EDIT: @MrEh: The question was "with specific DI," not in general.
Thanks as usual kaylo.
 

Kisamealex3

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Ugh, I missed all of this discussion after my post x_x.

@Supa

I only find Jab to be a one trick pony move. I've tried mixups but, Jab really is only a spacing move or an attack to beat Donkey Kong's bair.

Sometimes, if you space correctly/read the mixup, Jab can go under Marth's fair and stop him from ****** your soul...for just that one time. F-tilt angled upwards has the same results and actually has farther range...and quite a bit of it.

But, if you listen to what I just said, I advise being careful and not using F-tilt and Jab loosely because, F-tilt is slow as all hell and Jab has lag and is so easily punished.
 

KayLo!

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Jab only has lag at the front (and even then, it's not that slow for a Zelda move lol)..... on the end, it's her least laggy attack. =X
 

Kisamealex3

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Jab only has lag at the front (and even then, it's not that slow for a Zelda move lol)..... on the end, it's her least laggy attack. =X
I stand partially corrected. It's still easily punished...:glare:

/saltyrebuttal

Lol, jk.
 

SupaSairentoZ7℠

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Ugh, I missed all of this discussion after my post x_x.

@Supa

I only find Jab to be a one trick pony move. I've tried mixups but, Jab really is only a spacing move or an attack to beat Donkey Kong's bair.

Sometimes, if you space correctly/read the mixup, Jab can go under Marth's fair and stop him from ****** your soul...for just that one time. F-tilt angled upwards has the same results and actually has farther range...and quite a bit of it.

But, if you listen to what I just said, I advise being careful and not using F-tilt and Jab loosely because, F-tilt is slow as all hell and Jab has lag and is so easily punished.
Thanks for that heads up. I haven't had time to play to test but it is good to know that in advance.
 

Fluttershy

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I did a strange lightning kick on Ganon. I kicked Ganon when he dodge rolled (behind me) and I "hit" him like i had sweetspotted him (but he was behind the LK during the stun).
 

KayLo!

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What percentage was he at?
Did you stay in hitlag (when Zelda's frozen in her LK pose) like normal?
Which stage/was it on a moving platform/etc?
 

AlanHaTe

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I need to know something and I guess this is the right place to ask :awesome:

Does Zelda have any disjointed attacks/hitboxes? :3
 

AlanHaTe

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ohh I see, that's kinda cool :3
isn't there some video for the hurtbubbles and that stuff? just wondering how disjointed they are xD

thanks for the quick reply n.n
 

MrEh

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Note that a lot of Zelda's attacks have transcendent priority, like Fsmash.

Which means you don't want to go for trades. Ever.
 

AyatoK26

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I still can't believe that I pulled off a d-throw spike on Falco on BF last night. On a wifi-tourney at that.

I guess that the highly situational moves are still worth taking a glance over.
 

KayLo!

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I guess that the highly situational moves are still worth taking a glance over.
Madd late, but: indeed. :)

is it possible to decrease or nullify the hitlag for LK's?
Some people have gotten hitlag-less LKs, but it seems to be rare and completely random.... probably some kind of glitch. I've tried everything I can think of to intentionally recreate it, but I haven't been able to. :c
 

Fluttershy

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I've been able to do it a couple times but i think that there is a certain frame where you can make it lagless (but the timing is really strict though). the times i've been able to do it, i would kick then immediately mash the control stick to the opposite side.
 

KayLo!

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There's only one frame you can sweetspot on, so it can't be a timing thing. I don't see what mashing the control stick would do either, but I'll try that. :confused:
 

Fluttershy

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Kaylo I tried creating more lagless LK's last night. I had two tests one was trying to create them but I didn't do anthing special. I wasn't able to create any. (test was at Battlefield with 1 bowser (without him moving) on practice mode, and I KO'ed him more than ten times). Second time I went to FD with 3 bowsers (jumping) and same mode but I was able to create them (had about 20 of them). It seems there is another way to create them and this way is easier. What I did was in one jump I tried to LK as many times possible (I'm thinking that I wore down the Lag by using it multiple times which made some of them lagless). But I don't think this way will be used at all in singles, but doubles maybe possible. And I "accidently" did another lagless LK when I was fighting IC at Brinstar but neither of the two ways were used so i'm guessing that there is one more way to create them. What I did was that I used Uair then Bair (but it was more like a quick reaction Bair. I was able to save the battle) . I'm going to see if I can replicate it again next time I get on.
 

KayLo!

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Can you send me that replay? Either upload it if you can, or we can go the old school route and do it via wifi.
 

Fluttershy

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i can't do wifi. i don't have internet access at my house. (that might be changing though :mad: i have an SD card but i'm not sure if i can do anything with it. (also i'm not usually on sundays. Fridays, and saturdays i may or may not be on.) and I'm going to try doing another one within 3 minutes the one i have is at the end (which finished the battle)
 

KayLo!

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Copy the replay(s) onto your SD card, then upload the replay files on Mediafire or something. :)
 

Fluttershy

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i can't do wifi my house has no internet access :( i have an sd card but this would be my first time transfereing replays so i'm not sure on what to do. and i'm going to try getting another replay with a lagless LK the one i have is at the end of the game. (my third and last kill). I thought i had posted yesterday but it must have signed me off before i had posted it :mad:
 
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