Fuujin
Smash Champion
Rather you're bad at escaping D tilt locks.If it weren't for Jordan I'd be getting ***** by Zelda. Fox vs Zelda annoys my life and he is good at getting dtilts locks ughhhh.
Fox ***** Zelda, very very very hard.
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Rather you're bad at escaping D tilt locks.If it weren't for Jordan I'd be getting ***** by Zelda. Fox vs Zelda annoys my life and he is good at getting dtilts locks ughhhh.
Most people are.Rather you're bad at escaping D tilt locks.
And Zelda likes it.Fox ***** Zelda, very very very hard.
I have to disagree. Fox is fast, hoppy, and annoying, but Zelda has fun chasing after and tricking him. Most of her ground options outrange his (esp Dtilt and jab), and his aerials are so non-disjointed I trade lightning kicks often. Just dont jump into his Fair.Rather you're bad at escaping D tilt locks.
Fox ***** Zelda, very very very hard.
At what percentages/what kind of spacing? At the distances you can fastfall dair and force a hard landing, you'll get dair's landing lag and be at a frame disadvantage.
I'm not saying these dair > bair setups don't work, because I know they do. But they aren't guaranteed...... it's mostly other people's poor reaction time/overestimation of dair's hitstun. =X That's my take based on available frame data and some initial testing.
http://www.box.net/shared/static/ogrsiqd4wg.jpgZelda...chasing...fun...Fox...
I'm going to be honest, I agree with Fuujin when he insists that the Fox matchup is bad (though he exaggerates when he says 'very very very hard').I dont really care about a graphic based solely on groundspeed thanks for the pic though.
Well I may have added a few very but Zelda can't even catch characters like Mario when they run away, no way in hell does she have fun chasing fox.I'm going to be honest, I agree with Fuujin when he insists that the Fox matchup is bad (though he exaggerates when he says 'very very very hard').
Zelda has ner approaching options. If a Fox camps and plays smart defensively, then Zelda will lose.
And if you disagree, all I can really say is that the Foxes you play must like approaching. It's not as easy as "lets chase the 'hoppy' Fox and trade with kicks."
Just my 2 cents.
Lol youre a funny one.approach
When I said "ner" I didn't mean she didn't have any. Running in, shielding and reading his short hop pattern can work...but how many times do you think a smart Fox will allow Zelda to punish him for camping?Fair enough.
I'm definitely not one to say that any matchup is easy with Zelda, but the "very, very, very hard" mindset is a gross overexaggeration and isn't productive at all imo. Fox's tend to hop, which means that almost every time they're in the air they're vulnerable. Run in, approach, shield, short hop, etc, do what it takes to get in.
And, yes, Zelda's groundspeed is horrible, however she also has her fall speed and air maneuverabliity to consider, and with her air dodge and short hop - and range - she does have options.
EDIT: Oh, and "fun" is subjective. I think that Snake and MK matchups are fun, regardless of difficulty.
I agree with the Mario statement too. It just so happens Nakat's low tier is Mario haha.Well I may have added a few very but Zelda can't even catch characters like Mario when they run away, no way in hell does she have fun chasing fox.
One of Fox's major weaknesses is that most of his moves are punishable on shield.
When your grab comes out 12 frames you can't even grab him out of most of his attacks unless you stale d smash, she has no moves to punish him with and just pray your opponent doesn't know how to tech it.
Not even gonna bring up how early he kills her.
Lol youre a funny one.
Yeah, I'm thinking its a 60:40 and nothing worse. But catching him is hard and Nakat is gay hahaFox really isn't that bad of a matchup. He can be punished will careful reading and spacing and if you are making the proper trades you will be killing him before he kills you and at lower percents. Catching the little fluffer is the tough part though. Definitely no worse than 40-60 imo. Which we should actually just call "not bad" for Zelda.
What do you use punish him with other than D smash?Fox really isn't that bad of a matchup. He can be punished will careful reading and spacing and if you are making the proper trades you will be killing him before he kills you and at lower percents. Catching the little fluffer is the tough part though. Definitely no worse than 40-60 imo. Which we should actually just call "not bad" for Zelda.
Being immature is way more fun, you should try it and I just asked what your opinion of the IC's match up was.Who's this hostile ****?
I see absolutely no reason to explain anything to you when all I have seen from you so far is whiny Zelda-related tantrums.
Grow up, and maybe we can start talking matchups and actually get somewhere on this board.
Nah, you said way more than just "what's your opinion on the ICs."Being immature is way more fun, you should try it and I just asked what your opinion of the IC's match up was.
Fox 35-65Nah, you said way more than just "what's your opinion on the ICs."
but um, before I let this fox discussion die, what do you think the Zelda vs Fox, Rob, and IC's respectively are?
Just curious...
I understand that part but I think it should be clear to everyone how hard it would be to fight an opponent who just...sites there and waits for Zelda to come to them.When we talk Zelda, there are not many people who can say they have proficient experience with a certain character so accurate matchup ratios are sadly not that uncommon.
Fox 40-60Fox 35-65
Rob 40-60
IC's 40-60
When you guys make the match up ratios are you assuming the opponent techs the D smash, SDI's lightning kicks, uses an aerial to beat Din's Dire, DI's the side smash and in general just sites back and waits for Zelda to approach?
Or do you just go by your experience of people who don't know the match up?
Lol. This.Who's this hostile ****?
I see absolutely no reason to explain anything to you when all I have seen from you so far is whiny Zelda-related tantrums.
Grow up, and maybe we can start talking matchups and actually get somewhere on this board.
Bolded part: Yeah, I thought that because I knew it was one or the other but, I didn't mention it. Haha.Lol. This.
& Fuu, you can't SDI fair or bair. Only DI.
Anyways, as much as this MU discussion is great and productive, why not make a separate place for it? I really don't want this to turn into a tactical thread.
Nah, you were right when you said Fuu. He said it haha. I was just gonna say what you said in bold but wasn't sure if I was right or not. It's been a while since I've used PSA to look into Zelda.Yeah, that was directed at you, my bad. I saw the quote and thought the wrong person wrote it.
Thank you, sir. You are a gentleman and a scholar.Oh.
I knew that all along obv.
EDIT: User CP > Edit Signature. And delete it. =X Or when you post via "Add Reply," uncheck the box about showing your signature.
And he hardly gets hit because it's hard to get in safely haha. I only get it when I read his phantasm thingy.I hardly get hit with dtilt fujinnkid. Anywho I think the mu would be 60-40 just my opinion. Jordan get to a tournament and start turning heads please thanks broskie.
My best friend that has been playing smash with me ever since it came out mains Pika and I play him hours at a time whenever I can. So, I do feel confident in that I'll put up a fight.If we ever happen to meet, I'll mm your Zelda with Pika, $5. =D
D'aww, thanks haha.You are a really good Zelda and I like to see if you could actually reach the top level with her. Show the bbr why they made a foolish choice of making her second to last.
I like to consider it as a really large extension of Zelda's arm.Uhh, I'll ask if someone in the Lab can do it. I don't mess around much with actual hacking and codes and stuff.
Din's Fire is a weird projectile, though, so it's probably going to be difficult..... I wouldn't hold my breath.
Sourspots, meaning with the small knockback and SDI theyre almost always able to counter attack you.Lol. This.
& 3x, you can't SDI fair or bair. Only DI.
You just said he's good at getting D tilt locks, D tilt doesn't lock unless you don't SDI.I hardly get hit with dtilt fujinnkid. Anywho I think the mu would be 60-40 just my opinion. Jordan get to a tournament and start turning heads please thanks broskie.
Already put in the request. =D I'll probably have to actively hunt down Bio to get it done though.I like to consider it as a really large extension of Zelda's arm.
In saying that, if you could ask them, I'd be grateful.
Reaaaally, you were talking about sourspots the entire time?Sourspots, meaning with the small knockback and SDI theyre almost always able to counter attack you.
Well yeah but even characters like Wario/Luigi can counter attack them when they SDI them.Already put in the request. =D I'll probably have to actively hunt down Bio to get it done though.
Reaaaally, you were talking about sourspots the entire time?
Anyways, they don't even have to SDI in order to counterattack. Sourspotted kicks have pitiful hitstun and put you at a solid disadvantage even on hit (like dair).
Matchup ratios have to be realistic. How many people do know SDI into Zelda every fair/bair you throw at them to punish in whatever way you're imagining? And so what if they have forever to decide where they're going to DI? If they're at kill percent...they're going to die.Well yeah but even characters like Wario/Luigi can counter attack them when they SDI them.
Sweetspots are nice you just have forever to decide where youre going to DI when you get hit.
Like, come on.Originally Posted by Fuujin
Fox 35-65
Rob 40-60
IC's 40-60
When you guys make the match up ratios are you assuming the opponent techs the D smash, SDI's lightning kicks, uses an aerial to beat Din's Dire, DI's the side smash and in general just sites back and waits for Zelda to approach?
Or do you just go by your experience of people who don't know the match up?