The_Dark_Zero
Smash Cadet
- Joined
- Aug 3, 2008
- Messages
- 63
No posts for long a time means I'm gonna get huge flame posts....
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Well the thing is from everything I've read Jack is saying the only the majority of the blame applies to the action of the people and that indeed he has conceded that some of the blame can be placed on the inanimate object.All I'm saying is that the crux of your argument is actually that blame always lies within the actions of people, and not inanimate objects. It has nothing to do with brawl or melee, which game is better, or the behavior of melee or brawl players.
And this requires you laying out what you consider blame and what you consider criteria for direct causation.
Also, it's physically impossible for the feather to break the pinata because of
1). air resistance that creates a maximum possible velocity for the feather to travel, which is gonna be far less than needed,
and
2). the fact that the feather isn't a rigid object and that's what's going to give, not the surface of the pinata.
While I can understand AZ's sentiments, it's bull**** like this that's totally unwarranted. Do us a favor and actually contribute to the discussion at hand WITHOUT pulling percentages out of your *** and spewing garbage like this. At least I had the courtesy to admit, at the time, that I had nothing to contribute. Do yourself a favor and do the same.You guys are dolts. Arguing over a video game...I was trying to stop it, failed, and now I come back to see it even worse, you people are immature idiots who don't even DESERVE TO PLAY EITHER GAMES. Stop arguing and be more mature.
Can a pinata exist in a vacuum? (I don't know, but it seems like it shouldn't be able to...) I think it's a reasonable assumption to assume that we're doing it on earth unless otherwise specified >.>As for the feather air pressure need not always be applicable, you assume this isn't preformed in a vacuum. Also who says I'm not using the shaft of the feather and launching it in a bullet like manner.
Oh, I'm sorry I wasn't here to respond to this. Too bad I was too busy doing extensive extracurricular school work for college and staying over time at my job where I am now a manager after 2 people quit in the same night on me. I'm also living on my own, paying my own bills, making rent, and buying everything I need to survive. I guess we can pass all of that stuff up because I'm passionate about a game that I spent a long time playing competitively on.you people are immature idiots who don't even DESERVE TO PLAY EITHER GAMES. Stop arguing and be more mature.
Oh my God, PLEASE. I will love you forever if you do ;w;I'm thinking of just invoking a "no more discussing Brawl versus Melee".
How about instead of trying to expect everyone to hold to such an outrages code, we set up an "Official Debate" thread in one of the boards. Maybe the lighthouse or some **** like that? I'll tell you, I really enjoy these conversations, and they are probably the only reason I'm still even as little apart of the community as I am now. I'm just buying time until Melee comes back, and if this debate is outlawed... then... that leaves me with the Melee Samus boards which travel at the speed of dead.I'm thinking of just invoking a "no more discussing Brawl versus Melee".
That'd be a great idea IMO.How about instead of trying to expect everyone to hold to such an outrages code, we set up an "Official Debate" thread in one of the boards. Maybe the lighthouse or some **** like that? I'll tell you, I really enjoy these conversations, and they are probably the only reason I'm still even as little apart of the community as I am now. I'm just buying time until Melee comes back, and if this debate is outlawed... then... that leaves me with the Melee Samus boards which travel at the speed of dead.
Consider it at least? Please?
Well, here's the thing, not everyone got the choice. Im sure you've noticed alot of general hate towards 08ers and one of the main underlying reasons for this hate is that they didn't make a choice. Many new members showed up around Brawls release time and only played Brawl, without giving Melee a chance. Because of that only the existing Melee community could support Melee, however, the number of player for each game were vastly unbalanced. Brawl(being new) attracted huge amounts of people(for the sole fact that its new >_>) Whats ironic is that many of these people, who accuse Melee enthusiasts of not giving Brawl a chance never gave Melee a chance. Now granted, they have PLAYED Melee, but considering the context of the general debate, that is a moot point as it would equate to me stating that I know Melee is better than Brawl competitively because a high skill melee match is more competitive than Brawl's Classic Mode on hard(for those who don't understand, Im stating that the new players who picked up Brawl competitively never played Melee competitively)Closing arguments... so now we took this to court... well, here's mine.
It's basically repeating what I already said:
Can you blame the bomb for the bombing?
Can you blame the gun for the shooting?
Can you blame the knife for the stabbing?
Can you blame the alcohol for the abuse of it?
Can you blame the art of boxing for getting punched in you face?
Can you blame the dodgeball for getting hit with it?
Can you blame the spitball for getting spat at?
Can you blame the watergun for getting soaked?
Can you blame the Brawl for Melee's problems?
The point is simple, if the instrument, whether it be the gun, the knife, the dodgeball, or Brawl, did not exist, then yeah, the following problem for each case would obviously not exist. However, the instruments do exist, and if people choose not to use the instrument, a choice in which everybody has, then the given problems still wouldn't exist.
I agree with everything you said, but I especially agree with you on this part. I began a thread in 'Tournament Discussion' relating to this issue of choosing Brawl over Melee, actually, it was a direct result of me reading this thread in the first place.TO's have to have Brawl, there is no question about that. Now, thats not to say that TO's are FORCED to have Brawl, but, due to the fact that most TO's struggle just to have their tourneys break even for the venue cost, its more than likely their best option, and for this I hold no grudge towards them.
I, like coreygames, don't think there should be a blanket ban and censure of all things that are "Brawl vs. Melee". I think it's a perfectly legitimate discussion, and is almost unavoidable in our current state of affairs, so both in principal and practice, I think it should allowed, at least to some extent. However, I understand that maybe the GBD isn't the best place for this type of discussion, so maybe creating a separate board elsewhere for it would work out best for everyone. Or even a particular thread, like coreygames mentioned.I'm thinking of just invoking a "no more discussing Brawl versus Melee".
It was? I was under the impression that the first match was always decided by random select, but each person could strike 1 stage from it.Stage striking was always in Melee if I remember correctly.
This makes little sense. Your saying that, if you have 5 generally accepted to be "neutral" stages, and the opponent gets rid of two of the choices, that you wouldn't be able to be happy with one of those other 3 stages? What it sounds like is that you AREN'T diverse, as in, you can only play on 1 stage, and instead of learning to play 2 or 3, you would rather a 1 in 5/6 chance of playing your 1 stage than finding a compromise with the opponent.That strike rule is good on even matchups, but it discourages diversity. It would force me to pick a different character just to stand a chance on the first game. Don't give me the BS that Link vs Sheik (or any bad matchup for that matter) is terrible anyways, it gets a lot worse on some stages and a lot more bearable on others.
The program Napster couldn't act by itself. It didn't hack into music networks and steal music. That didn't keep it from losing the lawsuit. Cocaine cannot act. It's still illegal. Likewise, Brawl isn't physically snatching Melee players and forcing them to play it competitively. That doesn't mean it's existence is NOT having a negative effect on the Melee community just as Napster had a negative effect on music and just as cocaine has a negative effect on the community.but when someone presents an argument as irresponsible as assigning blame or responsibility towards something that cannot act, I lose all respect for someone.
In NYC there used to be Melee weeklies. Those weeklies were the only tournaments in NYC for Melee. After Brawl came out those changed to Brawl weeklies. Obviously the people who preferred Melee were not happy with this. One of them, Vanz, decided he wasn't going to enter the Brawl weeklies to keep the size of the pot smaller. After awhile though, it became clear that wasn't enough. This left him with the following choice: Never play smash competitively in NYC ever again or play Brawl in NYC.Simply put, Skler's logic assures that if anything in the community changes, even a little bit, players are never obligated to assume any personal responsibility for their actions, or at least not the majority of responsibility they deserve. 'Oh, a new game came out. That's why Melee is suffering. Not because we chose to play another game. We didn't want to, but the new game made us play it. We like money, after all. It's only natural. It's not our fault. It made us do it.' It's ridiculous, to be frank.
You are saying that every Melee player who likes the game more who plays Brawl is to blame. Vanz wasn't given much of a choice. His situation isn't unique. That's happened around the country. Yet you STILL claim that these people should be held responsible.Jack Kieser said:Who should be held responsible for the decline of competitive Melee?
Simply, competitive Melee players and tournament organizers.
I'm in college, it's being paid for by my parents under the condition that I pay them back after I'm done with college. Therefore, I do not need money. I am not going to die from hunger or be unable to pay bills. I play Brawl exclusively for money. Yeah, everything essential is being paid for. Since I happen to want other things like books and video games that are superior to Brawl, I play Brawl for money. Sure I could get a job but I don't need that much money and taking money from people who actually care about Brawl and like the game is infinitely more fun then getting a job.Jack Kieser said:Money isn't a decent justification, either. Like I noted in an earlier post, unless Smash is your main breadwinner (as in you don't have a job, other than playing games), you can't use money as an excuse. Pros have a justifiable reason for following the cash: if they don't, they can't pay rent/eat. The average Smasher, though, can miss tourneys or go to lower paying ones and still make rent/eat. Even so, if you're playing competitive gaming as a living, you're better off playing Halo competitively. Basically, there are better paying games than Smash, so if it was really an issue, you'd either get an actual job or play a better paying game.
I don't play brawl so I'll address this bit, but I think Skler is right.This goes back to Melee, where I use to play Peach.
Peach versus Fox on Melee neutrals you had, usually:
FoD
FD
Dl64
PS
BF
maybe another stage or two
FD/DL64 were okay, FoD/PS/BF were all easy **** by Fox over Peach, PS is basically an autoloss actually, many of my sets back in Melee, including two at FCD, were decided cause the game randomed to PS against a Fox and I was screwed.
The stage strike system is the fairest and most even way to do it.
Your only screwed if your character can only play well on one stage, in which case ini the random system you screwed 4/5ths of the time. At least in the stage strike system you have some control over your own destiny.
I'm in college...Therefore, I do not need money.
The program Napster couldn't act by itself. It didn't hack into music networks and steal music. That didn't keep it from losing the lawsuit. Cocaine cannot act. It's still illegal. Likewise, Brawl isn't physically snatching Melee players and forcing them to play it competitively. That doesn't mean it's existence is NOT having a negative effect on the Melee community just as Napster had a negative effect on music and just as cocaine has a negative effect on the community.
QUOTE]
U know um...
Good point.
Good **** deleting the rest of my first sentence in the quote. You're cool.dude, what college are you going too? i want to send in an application...a college where the students don't need money? I didn't think such a place existed or such people existed!
I don't like bragging a whole lot, but honestly I had the most insanely effective, most insanely precise, and most insanely intuitive Ness ever along with a vast knowledge of game physics and behavior that I needed to, could, and did use to my disposal to get high rankings as a ness player (im talking things like knowing the exact intervals on arwing appearences on corneria and the exact intervals between winds on dreamland and all kinds of crap). Along with that i had the highest developed mindgame built for Ness with the perfect ratio of risk to reward and unparalelled use of fear as a manipulation tool and some of the most fantastic insight into manipulation tactics as a whole both within and without the game itself. This style of play took me many YEARS of careful tweaking to develop!who isn't that great of a player either
The thing is you never beat anyone good in tournament matches that were recorded and uploaded =(I don't like bragging a whole lot, but honestly I had the most insanely effective, most insanely precise, and most insanely intuitive Ness ever along with a vast knowledge of game physics and behavior that I needed to, could, and did use to my disposal to get high rankings as a ness player (im talking things like knowing the exact intervals on arwing appearences on corneria and the exact intervals between winds on dreamland and all kinds of crap). Along with that i had the highest developed mindgame built for Ness with the perfect ratio of risk to reward and unparalelled use of fear as a manipulation tool and some of the most fantastic insight into manipulation tactics as a whole both within and without the game itself. This style of play took me many YEARS of careful tweaking to develop!
I know it doesnt seem like what i said first is true(the thing about not liking bragging), but that post i quoted just felt like a....i dunno.....backhanded compliment i guess. I know it wasnt really meant as a compliment at all or even directed towards me, but it just felt to me like a delicious slice of cake that after biting into had the bitter taste of poison and had to be spit out
anyway im up for some melee if anyone wants to come over to my place sometime
It is understandable that someone would be pissed at a new game that came out--all the stuff you learned andwhat-not is potentially out the window...?I don't like bragging a whole lot, but honestly I had the most insanely effective, most insanely precise, and most insanely intuitive Ness ever along with a vast knowledge of game physics and behavior that I needed to, could, and did use to my disposal to get high rankings as a ness player (im talking things like knowing the exact intervals on arwing appearences on corneria and the exact intervals between winds on dreamland and all kinds of crap). Along with that i had the highest developed mindgame built for Ness with the perfect ratio of risk to reward and unparalelled use of fear as a manipulation tool and some of the most fantastic insight into manipulation tactics as a whole both within and without the game itself. This style of play took me many YEARS of careful tweaking to develop!
It's not that the old stuff is gone. If I had to spend years to master Brawl I wouldn't care. The problem is that Brawl is not anywhere close to as in depth as Melee.It is understandable that someone would be pissed at a new game that came out--all the stuff you learned andwhat-not is potentially out the window...?