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The Conduit

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Deception

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The game is going to be shown at E3. And there will be a playable demo, so we will learn how the game plays.

EDIT: Crimson King, it's been confirmed that you will be able to customize controls and sensitivity. All the latest info is here.
 

Crimson King

I am become death
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The game is going to be shown at E3. And there will be a playable demo, so we will learn how the game plays.

EDIT: Crimson King, it's been confirmed that you will be able to customize controls and sensitivity. All the latest info is here.
It's called "first impressions" for a reason. That video did not win me over, at all. As of now, it looks like a standard FPS without physics. It's really hard to get excited for a game like this when they are much better shooters already out. Time will tell, however.
 

JonBeBonanza

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It's called "first impressions" for a reason. That video did not win me over, at all. As of now, it looks like a standard FPS without physics. It's really hard to get excited for a game like this when they are much better shooters already out. Time will tell, however.
Yeah the physics thing got me a little. And i'm starting to get the impression that this is going to be good, but it's simply going to pave the way for better games to come. Which i find hard to believe cause it's the wii and if High Voltage really is pushing the wii to it's limits, thats quite sad. But really as long as it has a decent online, and a voice chat I'd be more than happy.
 

lumberheartwood

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Surprisingly, I agree with Crimson King on this issue. From what I've seen, the graphics are wonderful but still can be worked on. This game should be hyped but not like "Brawl" hype, where we will be left disappointed in many things as a conclusion. I much rather have them worry about the framerate and multiplayer. That's their key to making millions with this game. If they managed to get the 16 players on it with no lag from far distances and implement the much desired voice chat system, they pretty much just stole cash from the wallets of most Wii owners. I don't care much for LAN but if most of the people I play with online use it, then I hope they cross that bridge too.

Nonetheless, this game will go down in Nintendo history. But I look forward to it earning that place on the best of Wii games when I look back years from now. The "All Seeing Eye" is a cool gimmick and their storyline is pretty well developed, even though its still pretty cliched; in that it's generic with the basic outline of government operation closing down alien conspiracy, alien conspiracy sends out units, government sends out their stoic protaganist to shoot them down, kill the boss, and humanity is saved. I hope they really do tell us more information, for I love plot twists and if they implement them in their story, which I'm sure they will to continue on their storyline for sequels, they really have my attention. I love an FPS for their campaign modes to be solid, not just gameplay wise, but story too.

So far, I applaud them for their custom control scheme. That makes the experience for consumers a lot much better. The people over at High Voltage have played Brawl. ^-^ On a bonus side, their interviews are always amusing to read. It's amazing how grounded the staff is when they do them.
 

Sworddancer9034

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Hmm... well, I'm going to wait until the game comes out to see how good it is instead of just hyping it up just to be disappointed by it. I know better then that. Also I think no one else here should hype it up too much because you just might end up being disappointed by it. An overally hyped game almost never ends up being as good as thought it will be. That's the evil of hype.

Now this game definitaly has promise though. It looks nice and it has a lot of nice features from what I hear. It may very well end up being something I buy rather then just rent.
 

Darkslash

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My friend, i take it you only own a wii? Theres more for you to "drool" over really, it's called Xbox.
Psshh Xbox games never made me Drool. I know some Xbox games look better than this. But High Voltage is pushing it. thats what made me drool. though i think there was another one if i remember now....I think it was golden eye.
 

derek.haines

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I don't know why, but whenever developers do alot with a little (like Square Enix and the DS), it always impresses me alot more than developers just playing with what they have. I devoured that IGN interview and the video a couple of times over, and it just looks SICK. Plus, the PR guy said that they were still going to spend the next few months just continually polishing it. Come 2009, this is looking like nothing short of a killer app.

It's easy to do great graphics on the PS3 and 360, so a game that has them doesn't stand out at all. On the Wii, gamers can still get excited about games like this. Sorry if the genre isn't nearly as crowded as on other systems.



That green thing just looks badass. The environments could do with a few more months of polish and shine (which they'll no doubt be getting), but that model is just shweet looking.
 

Johnthegalactic

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That green thing just looks badass. The environments could do with a few more months of polish and shine (which they'll no doubt be getting), but that model is just shweet looking.
That creature looks stunning, its skin looks moist like a frogs, which really keeps me staring, and yeah, they got plenty of time to open a can of Kiwi polish and rub every surface with it.
 

derek.haines

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All I see is jaggies and low-res textures.
You've been ruined by the PS3 or XBOX 360, I'm sorry. There was nothing that could be done to save you.

If every game that someone plays has "great" graphics then eventually they'll become dull to it. What was once "great" would then be "average", and moreso than that they'll be unable to recognize a technical achievement when they see it.

Put into perspective, I transitioned directly from the PS1 to the Gamecube, missing the Dreamcast that was somewhere in between. Having seen the GCN graphics, I remember thinking to myself how crappy they were on the DC. It's only in hindsight that I can look at games for the Dreamcast and appreciate what a technological little marvel they were.

Luckily, I've managed to avoid such pretentiousness this time around, and I can look at and appreciate how great some of the graphics are for PS3 and 360, as well as recognize the technical achievements that some games are for the Wii.

Perspective is a beautiful thing.
 

Johnthegalactic

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You've been ruined by the PS3 or XBOX 360, I'm sorry. There was nothing that could be done to save you.

If every game that someone plays has "great" graphics then eventually they'll become dull to it. What was once "great" would then be "average", and moreso than that they'll be unable to recognize a technical achievement when they see it.

Put into perspective, I transitioned directly from the PS1 to the Gamecube, missing the Dreamcast that was somewhere in between. Having seen the GCN graphics, I remember thinking to myself how crappy they were on the DC. It's only in hindsight that I can look at games for the Dreamcast and appreciate what a technological little marvel they were.

Luckily, I've managed to avoid such pretentiousness this time around, and I can look at and appreciate how great some of the graphics are for PS3 and 360, as well as recognize the technical achievements that some games are for the Wii.

Perspective is a beautiful thing.
Quoted for the truth.
 

Crimson King

I am become death
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The creatures and the suit looks pretty good, but look at the background. This reminds me too much of Area 51 where all the attention was placed on character models and the backgrounds look like ****.
 

ChRed2AKrisp

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That's true, the environments seem rather drab. I'l reserve judgement until I actually play it though. It may not bother me. That was actually one of the things I liked about Red Steel, the level design and environements looked and played good, it just needed a tight aiming mechanism and MORE levels. As well as less ridiculously crappy cutscenes. Oh, and no swords. Yeah.

I'm looking forward to just playing this. If this can match the graphical capacity of Metroid Prime 3, I would be very impressed and very happy. A shooter that's got MP3s looks/controls but is an actually well made multiplayer, REAL shooter on the wii would make me VERY happy. MoH:H2 I never bought, but it was part of the way there. The lack of local multiplayer was very noticeable.
 

SkylerOcon

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The creatures and the suit looks pretty good, but look at the background. This reminds me too much of Area 51 where all the attention was placed on character models and the backgrounds look like ****.
Hopefully they'll fix that before the game comes out. The environent design in High Voltage's Wii tech demo looks good, so hopefully they'll bring it up to beyond that quality when the actual game comes out.
 

Crimson King

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If they can.

I mean that tech demo was pretty much JUST environments and maybe a few scripts; it's not a full-fledged game running AI, weapons, full rendered backgrounds, etc etc.

Fact is the Wii is limited in it's power, memory, and graphics so I think they'll have to start compensating soon. We'll have to wait and see.
 

SkylerOcon

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One thing I'm glad that they're doing is that they were going to try to get the game to run at 60 Frames per second originally, but decided to leave it at 30 because it ran and looked fine there.

They sacrificed extra game speed for actual content. That makes me like High Voltage a LOT more.
 

ChRed2AKrisp

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everything past 30 looks very close, similarly to how everything looks the same visually after a certain level of graphical achievement. 720p doesn't look a ton different from 1080p, and after 1080 everything's basically the same unless you're on like a 6 foot screen. Between the 360 and the PS3, the extra power in the PS3 really isn't for visuals so much as it is for physics and game processes that take alot of the machine.
 

BentoBox

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You've been ruined by the PS3 or XBOX 360, I'm sorry. There was nothing that could be done to save you.

If every game that someone plays has "great" graphics then eventually they'll become dull to it. What was once "great" would then be "average", and moreso than that they'll be unable to recognize a technical achievement when they see it.

Put into perspective, I transitioned directly from the PS1 to the Gamecube, missing the Dreamcast that was somewhere in between. Having seen the GCN graphics, I remember thinking to myself how crappy they were on the DC. It's only in hindsight that I can look at games for the Dreamcast and appreciate what a technological little marvel they were.

Luckily, I've managed to avoid such pretentiousness this time around, and I can look at and appreciate how great some of the graphics are for PS3 and 360, as well as recognize the technical achievements that some games are for the Wii.

Perspective is a beautiful thing.
So you bring up your past experiences when comparing two consoles of different generations to justify the fact that the Wii shouldn't be compared to its competitors, which are of the same gen? That doesn't make much sense. Having standards is not the same as being pretentious. We all know that it prolly won't get much better than that, and more power to you if you can settle for less, not because you're open-minded, but simply because you aren't given any other choice.
 

derek.haines

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So you bring up your past experiences when comparing two consoles of different generations to justify the fact that the Wii shouldn't be compared to its competitors, which are of the same gen? That doesn't make much sense. Having standards is not the same as being pretentious. We all know that it prolly won't get much better than that, and more power to you if you can settle for less, not because you're open-minded, but simply because you aren't given any other choice.
Alright, we'll do the DS and the PSP then. We all know the PSP is more powerful, it's a simple, easily proven fact--Games just look better on that handheld. The lack of power that the DS has is what makes games running engines like that of Final Fantasy IV all the much more impressive. It's what's been done with the technology at hand that's truly spectacular. Would the graphics look like crap on a PSP? Absolutely, but they're not on a PSP. Instead, they're done on a platform with considerably less ability for graphics.

Perspective.
 

BentoBox

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I do not believe in giving brownie points to companies openly-stating that they do not wish to be part of a race engaged by their competitors, only to come later on with me-too mimics.

We'll have to wait for the e3 and see if the game offers anything close to the experience provided by other FPSes. And it if doesn't, please refrain from coming up with that same perspective speech.
 

ChRed2AKrisp

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You're right, Halo 1 doesn't look any better than this in 480i.
XD, okay, Halo 3's environments and textures are much better, but "jaggies" as you put it aren't there in 480i, which is mainly what I was getting at. Case in point, Brawl/SSBM, which looks good in 480p on my friend's 21" monitor. But once you get past like 32" like my roommates LCD, the games start to looked jagged and crappy.

However, Halo CE is hardly comparable to lots of Wii games in terms of graphical standards. Halo 1 was not made for visuals, because there were plenty of games out there with better graphics. Halo 1's pull was good gameplay and a fun storyline. But this isn't a Halo thread.

But for the most part, I don't know what the hell the argument is. The Wii visuals will ALWAYS be worse than a 360 or PS3 game. It's limited by the hardware. So unless the game has really good gameplay the graphics can NEVER make up for it to any degree. This game HAS to have to play well or won't be worth ****.
 

Red Exodus

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For a second I thought I was in another thread, I thought this thread was supposed to be about Conduit.
 

Cashed

axe me
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XD, okay, Halo 3's environments and textures are much better, but "jaggies" as you put it aren't there in 480i, which is mainly what I was getting at. Case in point, Brawl/SSBM, which looks good in 480p on my friend's 21" monitor. But once you get past like 32" like my roommates LCD, the games start to looked jagged and crappy.
I'm confused now. Are you saying there are no jaggies in that picture? There clearly are. And of course if you're playing a system that doesn't support HD on an HDTV, you're going to get jaggies, more and more of them as the screen you're using gets bigger, but even if you're playing that system on an SDTV, you're still going to get jaggies unless there's tons of anti-aliasing.
 

derek.haines

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For a second I thought I was in another thread, I thought this thread was supposed to be about Conduit.
It actually is. The game just invited people out of the woodwork to point out that the game doesn't look like a PS3/360 game. I just had to say, "Duh", and remind them that you have to keep in mind that Wii games will never look like PS3 or 360 games, so this is impressive based on what the Wii is capable of. I also think that it's pretty nice looking in general, but that's just me.

This thread needs more screens.





The backgrounds DO need more polish and shine, but when you're running around I doubt you'll notice all too much. Games tend to look a great deal better in motion than in screenshots. The next couple months should fix that up tremendously anyway.
 

Darkslash

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They still have around 6 months to finish this game. They mention that they are now working on Multiplayer.

I also noticed that some stuff has changed. The SCAR has no more sickly prune purple lens, its starting to reflect whats behind you. The scope now even has Bullet drop lines(not sure if thats useful lol) from just having a (+). The Lights on the armor are pulsating a blue light, which is probably a nod to the Wii's blue light. The control's look more sensitive than the ones in the Trailer.

Its looking real promising and some non FPS wii owners i know are going to try it out.
 

ChRed2AKrisp

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I'm confused now. Are you saying there are no jaggies in that picture? There clearly are. And of course if you're playing a system that doesn't support HD on an HDTV, you're going to get jaggies, more and more of them as the screen you're using gets bigger, but even if you're playing that system on an SDTV, you're still going to get jaggies unless there's tons of anti-aliasing.
I'm fairly sure that's the way it looks because we're viewing it on nice HD monitors.





I see jaggies in these pictures (though not quite as prominant). However I didn't notice any when playing the game, which is due to a few things. One, like I said, we're viewing these on HD monitors. Two, the screen captures are not ideal. Three, in motion, what jaggies there really are aren't quite as noticeable. They don't stick out quite as much in the video. In addition to this, the game is a decent ways from launch, they have plenty of time to work more with it.

But let's end the graphical discussion right now. It is what it is, both people who blithered over how good the graphics are and people who dismissed them with a wave of their hands, just forget about the graphics, I'd rather focus on what the gameplay's like. That being said, have they mentioned anything about how many people they aim to support online per game?

Oh never mind. 16 players. and no splitscreen. Darn. Though they're working on LAN? That would be nice. I'll be in an apartment with 3 or 4 wiis next year.
 

derek.haines

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I'd rather focus on what the gameplay's like. That being said, have they mentioned anything about how many people they aim to support online per game?

Oh never mind. 16 players. and no splitscreen. Darn. Though they're working on LAN? That would be nice. I'll be in an apartment with 3 or 4 wiis next year.
I'm more than happy to have just 16 player online multiplayer if it's locked down tight. No lag and a lobby system would be nice (basically, something like EA has going on AND NO FRIEND CODES).

They're still looking for a publisher, that might be one of the things they're holding out for. They also want someone with a brand name that's going to look good on the cover.

Sorry, guess Ubisoft loses out then. :laugh:
 

derek.haines

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As much as I generally dislike them, I'd actually like to see EA get ahold of this (so long as they don't touch it otherwise) because of their already-established online service in EA Nation. Plus, they'd have the money to put a proper advertising budget behind the game.
 
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