Phiddlesticks
Smash Lord
Especially since if the Marth sees you are lightshielding and aims for the stage, you can just ledgehop bair/klaw them ^_^
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My mistake!light sheild edgehog > shorthop back air
There we go. Do note that I'm somewhat just messing around.Bowser is one of the somewhat strong but yet laggiest characters in the game. He can take a hit, but as soon as he does, he gets combo'd to high percentages. So advantages that Bowser has is cuteness and manliness, but he has a major disadvantage flaw which is his speed. If you can space and time your attacks properly, you might have a chance, but you need to avoid those distant attacks in some way or another.
Don't be far enough away that you can get stuck in SHL's. tight perimeter, and keep it so you can interrupt him if he jumps for one. or at least be able to recognize it fast enough to get over it an fair or something.So, how do y'all mainly deal with space animals? Especially Falco on FD... I can't deal with the spam. :<
I like this plan.Just down-throw tech-chase.
If your oppoenent sweetspots, you won't be hitting them anyway. If they're trying for one though use the angled ftilt.Oh, cool, thanks, that helps. Yeah, I can make it back half the time, but I was trying to raise my consistency.
Speaking of the ftilt, is it better to use that (angled downward) or the dtilt for sweetspotters? The dtilt seems to reach lower and sends them at a lower angle, but the ftilt has better knockback...