I DI Down and away and wiggle into an airdodge
60 percent of the time it works every time
60 percent of the time it works every time
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Aerial Up smashes huh... thats pretty pro...As we wait to brawl, I'm still on melee practicing my Bowser. I can't show a video cause i dont know how to make them, nor do i have them. But here's the question:
As Bowser, how do you stop a Cowardly Laser-spammin' fox? Once I get close he grabs, throws down, then Up+A Smashes. Everytime he gets me in the air, he aerial Up smashes me. How do you get rid of such a noobish Fox? I fear that this will happen is Brawl as well
I'd say very few of them are any good for Bowser lol.Which Banned Stage is best for Bowser? I'm working on starting a banned stages tournament and I do like to use Bowser, Zelda, Mewtwo, and Marth. I'm guessing Icicle Mountain due to the close sides and low ceiling, but it could be Big Blue due to the track giving him some speed or Brinstar Depths due to close sides and low ceiling. But I'm not sure.
If they're undiscovered comboes, how could be tell you if they're there or not?i have bin messing with bowser on half damage and handicap and you can chain throw people with forward b if they don,t know you are going to chain them and i was worndering if bowser has undiscovered combos or any chacter for half damage
The easiest way is to use an edge that has a lip that points downward, like Yoshi's Story. Then, you just go off of it while it's still going.How do you fortresshog when your facing towards the edge?
The easiest way is to use an edge that has a lip that points downward, like Yoshi's Story. Then, you just go off of it while it's still going.How do you fortresshog when your facing towards the edge?
Thanks. Is there a easy way to turn around in/before the fortress animation?The easiest way is to use an edge that has a lip that points downward, like Yoshi's Story. Then, you just go off of it while it's still going.
On a regular edge, you just slow your momentum right before you fall off, so that you're almost falling straight down when you go off of it. Once again, make sure that the move is still going when you pass the ledge, because you won't grab it otherwise.
Realistically, if you're close enough for that and it isn't Yoshi's Story, just roll towards the ledge. It's not much slower, and it's guaranteed.
EDIT: ...
My internet just decided to take a serious turn for the stupid.
My sincerest apologies.
The easiest way to manage a Fortresshog is simply to do a rolling dodge towards the edge (so that you're as close to the edge as possible). That way, you can do a Fortress, immediately hold the direction towards the edge, and instantly grab it. That's always how I do it on not-Yoshi's Story.Thanks. Is there a easy way to turn around in/before the fortress animation?
Actually, Big Blue, Icicle Mountain, and Brinstar depths were banned because they A: give games awy by luck (even though they don't), and B: because they "distract from gameplay" (sounds like a john...) Brinstar Depths also happens to be Purin's best stage, so it's not good for Bowser. I'm not competing in my tourney, because I'm going to have to ref.I'd say very few of them are any good for Bowser lol.
I like Peach's Castle though.
But in all reality most of the levels are banned because of Fox whether it be for potential stalling, or for infinite shines so Bowser is pretty much as solid as he is gonna get on the neutrals lol.
And good question nathan!
Not true. That may be the reason a handful of judges ban certain stages at their own tournaments, but that's simply not true to all legitimate casesActually, Big Blue, Icicle Mountain, and Brinstar depths were banned because they A: give games awy by luck (even though they don't), and B: because they "distract from gameplay" (sounds like a john...) Brinstar Depths also happens to be Purin's best stage, so it's not good for Bowser. I'm not competing in my tourney, because I'm going to have to ref.