- Joined
- Feb 6, 2009
- Messages
- 11,841
Yes.Am I supposed to know when a safe moment to jump/counter attack is?
And you need to use barrier smartly. Don't just waste it all away immediately, because that'll leave you defenseless and put you in danger. Wait for moves that have a lot of pushback. Pay attention to what they do then wait for a time to jump out or if you have meter you can counter assault (barrier + forward while you're guarding an attack). If you know they're going to do something unsafe then you can try to mash out an A attack, but it's risky.
If they're doing the same block string over and over then there's likely something very simple you can do to get away.
If you're having trouble figuring out how to beat a certain tactic (or anything else), go into training mode and record the computer to do it over and over and find a way to get around it.
You can do the same thing with blockstrings that you're having trouble getting out of too.
And yes you should be using your A moves. Lambda's aren't as useful as some other characters, but that shouldn't stop you. They are still very quick.
2b is a good normal poke.
Overall though, when you're playing lambda you want to be as far from the opponent as possible unless you're hitting them. Lambda's defensive options are pretty limited.