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The biggest problem with Marth

∫unk

Smash Master
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Everyone knows how Marth plays, and his moveset didn't change that much since Melee. If you play Marth no one at a tourney is going to be like "aw crap how do I handle this guy".

For example, in crews the other night, my teammate was happy that the opponent was playing Marth, because not only did they have practice against my Marth, but Marth isn't exactly full of surprises.

So ultimately I may be just better than my opponent and able to take out 6 stock, but my teammates Lucas takes out 9 stock mostly on the fact that the other team isn't used to a good lucas. Everyone knows what a good Marth looks like.

I guess I'm trying to say, Marth is pretty stale, and to win with him you just have to outsmart your opponent, as opposed to some of the other "fresh" top/high tiers where moves may connect just based on the fact that the opponent isn't used to them.
 

meepxzero

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Marth may have stale movesets, but hes the only character with the most options. Other characters like mk and snake can get away with a stale playstyle because its hard enough beating certain attacks of theirs. But yah your right you have to mix up a lotta attacks and outsmart ur opponent. If you want people to have that "fresh feel" with marth put more emphasis on his counter, dancing blade, and shield breaker. Marth has a lotta surprised factors in some of his new attacks. HIs up b outta shield is godly, dancing blade out of shield is a great punisher, counter allowing u to return on the stage safely, and shield breaker to make their shield smaller and make them scared/destroy shield and rofl pwn them.

Marth was always about outsmarting ur opponent. Hes the only character that required the most mindgames in melee, which probably applies as well in brawl.
 

fire_wulf

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Sioux Falls, SD
That is pretty much the same thing my friend said when i played him. He was really beating up on my Ike and PT with MK and i had to switch to Marth to play against him. He said he was happy to see a Marth cuz he knows how Marth plays.

Sure there may not be a lot of surprises you can get with Marth.. but there are some unexpected things you can do with the Brawl physics like scraping attacks to cancel out lag running off the ledge and bair to get more air control. There may not be a lot of surprise options.. but they still exist... really do have to play smart to play marth.
 

FishkeeperTimmay!

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Your Marth shouldn't be predictable... Emblem Lord would be up in arms...

Marth has the luxury of a move-set that is almost entirely usable. SO USE IT. His ground moves are as viable as his aerials, his camping game is as good as his approach. He has some of the best out of shield options, can recover in a variety of ways, and has a very unique abilities like being to break shields easily.

Oh wait, sorry. His THROWS aren't amazing, I apologize. At least his grab range is still above average. xD

If your opponent knows what to expect from you, you've already lost. Don't let the Fairing, Fmashing Marth of Melee stop you from exploring the infinitely wider options of Brawl Marth.
 

Emblem Lord

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How can everyone know how to fight Marth when no one plays him anymore?

Serious question.

And so what if people know what a good Marth plays like? Just because you know what to expect doesn't make the tactic worse. Marth is still a good character.

I would rather win, because I know my character is solid then win because my opponent has no clue what to do vs my character.

Also Marth is different from his melee self. He CAN play the same, but it doesn't mean you should and it doesn't mean that's the best way to play him.

That's the REAL reason why Marth has been abandoned. People ASSUME he is the same, because you can play him the same and they refuse to explore him.

Don't make that mistake.

Has no one in this forum learned anything from my threads?
 

Warlock*G

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A "problem"? That isn't a problem. First, new styles and techniques are always developped. You'll come to a fight thinking you got it won, but then a Marth player will pull out a crazy trick and **** you up.

Second, once people more or less get used to every other character's good moves, Marth's "problem" will melt like snow in the sun.

Third, as mentionned explictely by others, even if you know about Marth's "good moves", you're still in the dark, because guess what? THEY'RE ALL GOOD LOLOLOLOLOLOLOLOL -- except maybe for that neutral ground A, and that's only in comparison to the side B. Marth can mix up moves like crazy so the more people will know about other characters, the more he'll shine. :marth:

And here's
:warioc:
for no reason.
 

∫unk

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Marth may have stale movesets, but hes the only character with the most options. Other characters like mk and snake can get away with a stale playstyle because its hard enough beating certain attacks of theirs. But yah your right you have to mix up a lotta attacks and outsmart ur opponent. If you want people to have that "fresh feel" with marth put more emphasis on his counter, dancing blade, and shield breaker. Marth has a lotta surprised factors in some of his new attacks. HIs up b outta shield is godly, dancing blade out of shield is a great punisher, counter allowing u to return on the stage safely, and shield breaker to make their shield smaller and make them scared/destroy shield and rofl pwn them.

Marth was always about outsmarting ur opponent. Hes the only character that required the most mindgames in melee, which probably applies as well in brawl.
Yeah I do use those things... but in Melee you could still get away against newbies by just dash dancing and WDing around and going for chain grab/kencombo/tipper f-smash. This didn't work at high levels of play, but because of the defensive system of Brawl you can't just fly around the map and **** anyone that's worse than you. I guess I'm just whining about Melee vs. Brawl.

That is pretty much the same thing my friend said when i played him. He was really beating up on my Ike and PT with MK and i had to switch to Marth to play against him. He said he was happy to see a Marth cuz he knows how Marth plays.

Sure there may not be a lot of surprises you can get with Marth.. but there are some unexpected things you can do with the Brawl physics like scraping attacks to cancel out lag running off the ledge and bair to get more air control. There may not be a lot of surprise options.. but they still exist... really do have to play smart to play marth.
Exactly what I was getting at. His new tricks are nice, but they aren't as nice as the total carnage you could bring down with Melee Marth, even when the opponent knew it was coming.

Your Marth shouldn't be predictable... Emblem Lord would be up in arms...

Marth has the luxury of a move-set that is almost entirely usable. SO USE IT. His ground moves are as viable as his aerials, his camping game is as good as his approach. He has some of the best out of shield options, can recover in a variety of ways, and has a very unique abilities like being to break shields easily.

Oh wait, sorry. His THROWS aren't amazing, I apologize. At least his grab range is still above average. xD

If your opponent knows what to expect from you, you've already lost. Don't let the Fairing, Fmashing Marth of Melee stop you from exploring the infinitely wider options of Brawl Marth.
I know how to play Marth. He can't recover in that many ways to be honest... if you mean he can avoid gimping well yeah you just hit L or R when the opponent comes close.. you'll still make it back. Most Marth's I've seen in videos don't even use dancing blade to stall so their dolphin slash can hit the hugger. Brawl Marth should rarely be gimped.

Breaking shields against good players is extremely situational and definitely not easy. But yes, he does have that available to him as a feasible strategy unlike his Melee counterpart.

And you've hit my point exactly. It doesn't take a genius to adapt to the new Brawl Marth. His options aren't infinitely wider. After one match, my opponent knows what to expect from me. The only way I'm winning because I'm outsmarting them.

How can everyone know how to fight Marth when no one plays him anymore?

Serious question.
I guess my crew is just used to playing Marth :) And the other legitimate crew here in SB has a few Marth players. Maybe at a national tournament things will be different. It honestly doesn't take much to adapt to Marth's new style, because it still incorporates a lot of his old style.

And so what if people know what a good Marth plays like? Just because you know what to expect doesn't make the tactic worse. Marth is still a good character. I would rather win, because I know my character is solid then win because my opponent has no clue what to do vs my character.
Agreed. It's just harder than winning with someone like G&W, TL, or Snake where not everyone is used to the style yet. That's all I'm saying.

Also Marth is different from his melee self. He CAN play the same, but it doesn't mean you should and it doesn't mean that's the best way to play him.

That's the REAL reason why Marth has been abandoned. People ASSUME he is the same, because you can play him the same and they refuse to explore him.

Don't make that mistake.

Has no one in this forum learned anything from my threads?
Yes, he's different. But he's not a completely different character. He's still Marth. He's still f-airing people with spacing. He's got a few new tricks, but none that any opponent will not be able to figure out after a few matches (at least in my experience).

Second, once people more or less get used to every other character's good moves, Marth's "problem" will melt like snow in the sun.
I believe eventually this will happen, but right now my opponents are more prepared for Marth than anyone else (among high/top tiers anyway).
 

AcidJazz

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I agree with your point about everyone knowing Marth. I honestly believe this is why Marth is down in people's eyes right now. I think he's way top tier but any Marth player at this point is probably feeling he's not so hot.

Versatility? More so than any other player in the game. He's got the priority (forward b), he's got quick attacks, he can kill at relatively low percentages and if you're lucky enough to shield break or something, you can kill at 50 easy. I think this is a really valid point that Junkinthetrunk is making and people are overlooking.

Marth is different but he's not that different. He still does a lot of his old moves with a few extra bonuses here and there. For anyone used to Melee, watching a marth isn't all that different. He's a little more controllable in the air imo but its been so long since I've played Melee I forgot what he even looks like in that game anymore :(

Think of all the tough matchups that marth has. A lot of them are new characters. Toon link, metaknight, wolf, snake. That's a complete different arsenal that nobody is used to at all. As a Marth, you have to learn those entire move sets and know what to expect from those opponents. If you're the one playing one of those characters, you already know what you're in for.

In the long run, though, it wont matter because we'll just learn what we have to. Marth can win against anyone. That's what matters. It's just going to take some learning.

Like my friend (he's a good player) picked up a new character in like 30 minutes and played me and I wasn't giving him a fight. He was like "man ive played this character 30 minutes and you've played Marth for years". That's because I have no ****ing clue what's coming at me. Once I learn though I stick the **** sauce up his butt hole

naaaaa mean?
 

meepxzero

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teaching the babies....
How can everyone know how to fight Marth when no one plays him anymore?

Serious question.

And so what if people know what a good Marth plays like? Just because you know what to expect doesn't make the tactic worse. Marth is still a good character.

I would rather win, because I know my character is solid then win because my opponent has no clue what to do vs my character.

Also Marth is different from his melee self. He CAN play the same, but it doesn't mean you should and it doesn't mean that's the best way to play him.

That's the REAL reason why Marth has been abandoned. People ASSUME he is the same, because you can play him the same and they refuse to explore him.

Don't make that mistake.

Has no one in this forum learned anything from my threads?
and this is why everyone thinks hes bad :laugh: they play him like melee marth.... Makes me sad when i see my crewmates try to use marth and they get wrecked by people i wreck usually -_-a. Marths gonna b a late bloomer in the brawl metagame and tier list. His worse match ups are just snake and mk, but if played correctly they can come out pretty even.
 

FishkeeperTimmay!

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Mar 12, 2006
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673
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Pembroke, Ontario, Canada
How can everyone know how to fight Marth when no one plays him anymore?

Serious question.

And so what if people know what a good Marth plays like? Just because you know what to expect doesn't make the tactic worse. Marth is still a good character.

I would rather win, because I know my character is solid then win because my opponent has no clue what to do vs my character.

Also Marth is different from his melee self. He CAN play the same, but it doesn't mean you should and it doesn't mean that's the best way to play him.

That's the REAL reason why Marth has been abandoned. People ASSUME he is the same, because you can play him the same and they refuse to explore him.

Don't make that mistake.

Has no one in this forum learned anything from my threads?
I told you he'd be up in arms >.>

I agree though. Heck, everyone is still F-air -> Forward Smash spamming when its only one dimension of Marth now-a-days. For the love of Jebus people, branch out!

Marth is quite capable on the ground, but I never see people approach this way. Walking with Tilts anyone? Dancing Blades? The improved Up and Down Smashes? I rarely see these...

Shield-Breaker is the most awesome thing since the tipper smash. People SAY you can't break shields, but thats only because you guys aren't conditioning. Even if you AREN'T breaking them, your making them so weak that a D-tilt pokes consistently.

No one seems to be ****** any approach that comes your way. I've discovered that its practically IMPOSSIBLE to approach Marth. Why? He's got to many options on Block. A near instant Counter, the best Up-B out of a shield, a good grab range... heck, you can even Jump Cancel to Fair or N-air. Marth can be the gayest character when he camps.

His recovery is stellar. Dolphin Slash > then 90% of the roster moveset. Invincibility and a CRAZY fast ascension. Dancing Blade = no edgehugging. Fair&Nair + Airdodge and Counter = nigh impossible to gimp.

I could go on, but I don't need to. I know that Marth is a very flexible and varied character in Brawl. If your opponent knows what to expect... well you playing him wrong. You aren't playing Ike. *laughs*
 

KaosKun

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well to be honest i am glad know one plays him anymore. If they did then they would start to figure Marth out. Whenever i play against another marth as a different character i know to look for in certain situations because i have been in those situations as marth, this is also why i suggest playing as all the characters so there will be no surprise come tourney time.

I also play marth the same way i did in melee...well minus wavedashing and the fact that my marth in melee was not very good. I also have adepted to the different things marth has now to make his game better, for example his up air and dancing blade. If you think marth has a stale move set you honestly have not picked up toon link...spam projectile bair spam projectile bair...

and well as long as people feel they know marth and then get owned when they didn't see a move coming it makes me feel happy inside and its also cool when, like emblem lord said, i beat my opponent simply because i am better than them...but to each their own

~Rezzoun (SFO)
 

TKD+ITA+Mar=

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How can everyone know how to fight Marth when no one plays him anymore?

Serious question.

And so what if people know what a good Marth plays like? Just because you know what to expect doesn't make the tactic worse. Marth is still a good character.

I would rather win, because I know my character is solid then win because my opponent has no clue what to do vs my character.

Also Marth is different from his melee self. He CAN play the same, but it doesn't mean you should and it doesn't mean that's the best way to play him.

That's the REAL reason why Marth has been abandoned. People ASSUME he is the same, because you can play him the same and they refuse to explore him.

Don't make that mistake.

Has no one in this forum learned anything from my threads?
Surprisingly on the "Who is your fav char/ main?" thread, Marth is up pretty high. It's very dated though due to the fact that you can't change your vote. So it would seem that a large amount of people abandoned him, which is a shame. I do believe that Marth will be a late bloomer in the tier list.

And yes I have learned a great deal from your threads Emblem Lord.

By the way, FishkeeperTimmay I am pretty sure Pit has the best up-b out of shield.
 

∫unk

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I think this is a really valid point that Junkinthetrunk is making and people are overlooking.
Thanks.

and this is why everyone thinks hes bad :laugh: they play him like melee marth.... Makes me sad when i see my crewmates try to use marth and they get wrecked by people i wreck usually -_-a. Marths gonna b a late bloomer in the brawl metagame and tier list. His worse match ups are just snake and mk, but if played correctly they can come out pretty even.
Yup. Don't let non-Marth mains play Marth haha. It's ugly.

I told you he'd be up in arms >.>

I agree though. Heck, everyone is still F-air -> Forward Smash spamming when its only one dimension of Marth now-a-days. For the love of Jebus people, branch out!

Marth is quite capable on the ground, but I never see people approach this way. Walking with Tilts anyone? Dancing Blades? The improved Up and Down Smashes? I rarely see these...

Shield-Breaker is the most awesome thing since the tipper smash. People SAY you can't break shields, but thats only because you guys aren't conditioning. Even if you AREN'T breaking them, your making them so weak that a D-tilt pokes consistently.

No one seems to be ****** any approach that comes your way. I've discovered that its practically IMPOSSIBLE to approach Marth. Why? He's got to many options on Block. A near instant Counter, the best Up-B out of a shield, a good grab range... heck, you can even Jump Cancel to Fair or N-air. Marth can be the gayest character when he camps.

His recovery is stellar. Dolphin Slash > then 90% of the roster moveset. Invincibility and a CRAZY fast ascension. Dancing Blade = no edgehugging. Fair&Nair + Airdodge and Counter = nigh impossible to gimp.

I could go on, but I don't need to. I know that Marth is a very flexible and varied character in Brawl. If your opponent knows what to expect... well you playing him wrong. You aren't playing Ike. *laughs*
Emblem.. you officially have your first fanboy. Seriously there's so many things wrong with this post I'm not sure where to begin. Please read my previous post carefully. And stop stating the obvious.

well to be honest i am glad know one plays him anymore. If they did then they would start to figure Marth out. Whenever i play against another marth as a different character i know to look for in certain situations because i have been in those situations as marth, this is also why i suggest playing as all the characters so there will be no surprise come tourney time.

I also play marth the same way i did in melee...well minus wavedashing and the fact that my marth in melee was not very good. I also have adepted to the different things marth has now to make his game better, for example his up air and dancing blade. If you think marth has a stale move set you honestly have not picked up toon link...spam projectile bair spam projectile bair...

and well as long as people feel they know marth and then get owned when they didn't see a move coming it makes me feel happy inside and its also cool when, like emblem lord said, i beat my opponent simply because i am better than them...but to each their own

~Rezzoun (SFO)
Marth is still popular. It's not like he's bottom tier.

Surprisingly on the "Who is your fav char/ main?" thread, Marth is up pretty high. It's very dated though due to the fact that you can't change your vote. So it would seem that a large amount of people abandoned him, which is a shame. I do believe that Marth will be a late bloomer in the tier list.

And yes I have learned a great deal from your threads Emblem Lord.

By the way, FishkeeperTimmay I am pretty sure Pit has the best up-b out of shield.
Where is this tier list that you are talking about? The only tier list I've seen is SBR which is a complete joke.
 

FishkeeperTimmay!

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Your first post is saying:

"People have an edge on Marth right now because he plays similarly to Melee. New characters have not been played against as much, thus have are harder to predict."

I'm saying that Marth plays nothing like his old self, and if you do play him like his old self, its your fault for being predictable and your opponent having an edge on you compared to say... Lucas.

The only part of Melee that should be imitated is the F-air spam, which isn't exactly the best way to play Marth in this game. F-air spam is APART of the greater Marth strategy. You can't just make a wall of priority and know you're safe like in Melee, so stop doing it.

In a nutshell, if your opponent is expecting you play like Marth did in Melee, don't McJebusin' do it! Marth has way more options than he used to, so why not explore them and stop doing what your opponent expects? Every Marth I've seen at tournaments does this and gets slaughtered. You'd think people would wake up by now?
 

BacklashMarth

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Think of this scenario. A nuke is coming for your house, but you know its coming. Does knowing that the nuke is coming keep it from frying your atoms to kingdom come? I say this to say that there are some things that marth can do that people will expect, but they still work. Lets see, up+b outta sheild for example. There is practically no way to avoid this once marth's shield has been hit and you are close. This is just like Pit's sparrows. You know they're coming, but there isn't much marth can do about it besides keep going.
 

∫unk

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Your first post is saying:

"People have an edge on Marth right now because he plays similarly to Melee. New characters have not been played against as much, thus have are harder to predict."
LOL I said nothing close to that. Not only did you put words in my mouth, but you STILL don't understand the point of my posts in this thread.

All I can tell you is read slowly and carefully. You're making a fool out of yourself.

You're spot on Backlash. Different Marth for sure.. but not so different that it's going to take someone good more than a few matches to adjust to.
 

BacklashMarth

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You know what? I just realized something. Marth is what some reffer to as "top tier" but unlike other "top tier" characters, he takes a lot of practice and thought to use effectively. Comments like "marth is cheap/broken" seem very uneducated to me now. It funny to see the phases of "Marth is weak" to "marth is broken" that Marth goes through on these boards. Why don't other characters go through all this?
 

KaosKun

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Junk i never said he was bottom tier...i honestly think he is just barely out of top tier...(my five top tier chars are:
Snake/Meta -> i can discuss this later
Rob
GaW
DeDeDe

then marth top of the high tier)

Marth is extremely good however people just don't play him anymore =/ and i like that because when a good marth comes a long people are like oh man i actually don't know how to play against him...so people will be taken by surprise even if they think they know him
 

phi1ny3

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A "problem"? That isn't a problem. First, new styles and techniques are always developped. You'll come to a fight thinking you got it won, but then a Marth player will pull out a crazy trick and **** you up.

Second, once people more or less get used to every other character's good moves, Marth's "problem" will melt like snow in the sun.

Third, as mentionned explictely by others, even if you know about Marth's "good moves", you're still in the dark, because guess what? THEY'RE ALL GOOD LOLOLOLOLOLOLOLOL -- except maybe for that neutral ground A, and that's only in comparison to the side B. Marth can mix up moves like crazy so the more people will know about other characters, the more he'll shine. :marth:

And here's
:warioc:
for no reason.
Actually, even his neut A has a reason (it spaces, and blocks many low-mid damage projectiles).
You know what? I just realized something. Marth is what some reffer to as "top tier" but unlike other "top tier" characters, he takes a lot of practice and thought to use effectively. Comments like "marth is cheap/broken" seem very uneducated to me now. It funny to see the phases of "Marth is weak" to "marth is broken" that Marth goes through on these boards. Why don't other characters go through all this?
Umm, Lucario is between a bit of this too (although he usually stays at the "bottom" of eveyone's tier list, T.T). Ppl vary, but I think those who are frustrated against Marth is because they can't find an obvious flaw in a seasoned Marth. And those who think he's stupid are generally the Marth legacy's (ie, the ones who think he's the same from Melee). This is also why I don't spam Aura Spheres (it improves my ability to fight without something cheap, and the style allows me to blend Lucario well with Marth, which are both my big mainers, followed very closely behind by Falco and then Dx3, my alternate).
 

doctortommy

Smash Cadet
Joined
May 3, 2008
Messages
34
Even if his fair is predictible, it's so godly it just can't be stoped. =)

I sucked at melee, but as far as I know, marth seems to play different in brawl than he did in melee.
You know what? I just realized something. Marth is what some reffer to as "top tier" but unlike other "top tier" characters, he takes a lot of practice and thought to use effectively. Comments like "marth is cheap/broken" seem very uneducated to me now. It funny to see the phases of "Marth is weak" to "marth is broken" that Marth goes through on these boards. Why don't other characters go through all this?
Marth is much easier to pick up than snake imo, and a little harder than metaknight. As for mastering him in every which way, I have no clue.
 

FishkeeperTimmay!

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Everyone knows how Marth plays, and his moveset didn't change that much since Melee. If you play Marth no one at a tourney is going to be like "aw crap how do I handle this guy".

For example, in crews the other night, my teammate was happy that the opponent was playing Marth, because not only did they have practice against my Marth, but Marth isn't exactly full of surprises.

So ultimately I may be just better than my opponent and able to take out 6 stock, but my teammates Lucas takes out 9 stock mostly on the fact that the other team isn't used to a good lucas. Everyone knows what a good Marth looks like.

I guess I'm trying to say, Marth is pretty stale, and to win with him you just have to outsmart your opponent, as opposed to some of the other "fresh" top/high tiers where moves may connect just based on the fact that the opponent isn't used to them.
I am not making a fool of myself. Those last 2 lines are EXACTLY the point that I'm arguing. You are saying that new characters have an edge/easier time winning because no one knows how to play against them yet, and that Marth is "stale" and thus predictable and harder to win as. My point encased that Marth shouldn't be stale unless your trying to play him like Melee. Do you understand me now?
 

Odigo

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Mar 21, 2008
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106
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Think of this scenario. A nuke is coming for your house, but you know its coming. Does knowing that the nuke is coming keep it from frying your atoms to kingdom come? I say this to say that there are some things that marth can do that people will expect, but they still work. Lets see, up+b outta sheild for example. There is practically no way to avoid this once marth's shield has been hit and you are close. This is just like Pit's sparrows. You know they're coming, but there isn't much marth can do about it besides keep going.
OMG!
i was about to mention the EXACT SAME THING!
so weird <.<

I agree though. Even with Brawl's new play style and mechanics, SOME Marth's can be the same as Melee. But I think the TC puts too much emphasis on it. And even so, a major aspect of smash is reading your opponent; if you're easy to counter and predict, then you're probably doing something wrong. Marth (everyone in general) has more than FOUR moves along with many different options to use in many different situations, so use them.

If you don't want to be stale and predictable, then don't be. With how diminishing returns are in Brawl, it's almost safe to assume Sakurai wanted people to explore new options.
 

KaosKun

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Actually Sakurai wanted this game to be a party game not really a competitive game, hence implementing tripping.

But as i have been playing, i have realized marth is a very hit and run character. You need patience to play him and this can seem like a stale thing. Especially because most of his offensive style requires the same moves over and over again.
 

∫unk

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I am not making a fool of myself. Those last 2 lines are EXACTLY the point that I'm arguing. You are saying that new characters have an edge/easier time winning because no one knows how to play against them yet, and that Marth is "stale" and thus predictable and harder to win as. My point encased that Marth shouldn't be stale unless your trying to play him like Melee. Do you understand me now?
You are making a fool out of yourself by completely misquoting me, then not providing a logical argument behind it.

Again, you've stated the obvious here. I'm not trying to imitate Melee Marth with Brawl Marth because you physically can't, and I'm not trying to emulate Melee Marth either.

As I've said at least 5 times in this thread, Marth's game hasn't changed that much. F-air spacing is still crucial to his game. Zoning with tilts, swipes, and now dancing blade has been seen for years now. My opponents have all adjusted to Marth's new tricks fairly quickly, as they aren't that groundbreaking. In comparison, Lucas was able to roll just on the fact that my opponents didn't know how to deal with PK Fire spacing + aerial follow up.
 

LucarioIke

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Have you guys realized that marth has the best final smash in the entire game? especially if it hits 3 people??
 

Warlock*G

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Yeah, but
1) who's gonna hit 3 people with that? It's not like Marth's opponents are gonna say "Hey, Marth got his Final Smash, let's line up and wait to get killed!"

and

2) Final Smashes aren't used in competitive play.
 

Emblem Lord

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But Marth is still better then Lucas,so yeah.

Marth isn't about flashy tricks. He thrives on the most basic fighting game principles. Zoning to shut down the options of his opponent and playing safe through pokes and pressure tools.

Which is why I like him so much.

Honestly this thread is pointless and someone made one just like it about a month back.

It's quite useless and I find it irritating honestly.

This is doing nothing to advance his metagame. All it's saying is that people know how to fight Marth. Well, yeah of course. Of course they will have an understanding on how to fight him. You think Sheik doesn't have this problem? Or Fox? Or Mario?

You bet your *** they do. Doesn't mean thier needs to be threads about it.

It's obvious that Veterans will be much easier to figure out then newcomers or veterans who have had thier movesets tweaked like Falco.

Give it another month or so and this little "problem" won't even exist.

Also as it has already been said, just because you know what Marth is capable doesn't make him any less effective and it doesn't mean every character has the tools to stop his onslaught. He is still a beast.
 

∫unk

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But Marth is still better then Lucas,so yeah.

Marth isn't about flashy tricks. He thrives on the most basic fighting game principles. Zoning to shut down the options of his opponent and playing safe through pokes and pressure tools.

Which is why I like him so much.

Honestly this thread is pointless and someone made one just like it about a month back.

It's quite useless and I find it irritating honestly.

This is doing nothing to advance his metagame. All it's saying is that people know how to fight Marth. Well, yeah of course. Of course they will have an understanding on how to fight him. You think Sheik doesn't have this problem? Or Fox? Or Mario?

You bet your *** they do. Doesn't mean thier needs to be threads about it.

It's obvious that Veterans will be much easier to figure out then newcomers or veterans who have had thier movesets tweaked like Falco.

Give it another month or so and this little "problem" won't even exist.

Also as it has already been said, just because you know what Marth is capable doesn't make him any less effective and it doesn't mean every character has the tools to stop his onslaught. He is still a beast.
Emblem your post just sounds like whining. There are way worse threads on this board than talking about Marth's veteran status. Same with other boards. Yet you choose to talk about how this particular thread isn't going to "advance his metagame". I'd say most threads do not achieve this.

The thread from a month ago was extremely vague and not clear. The point of this thread may seem obvious to you, but as clearly shown in this thread, this is not the case for everyone. I'm not trying to explain this to you, I'm trying to explain to the general population. You're at a level where 99% of posts on this board aren't going to help you.
 

Emblem Lord

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Not so much whining as not seeing the point of this thread.

I mean.. this just sounds like a complaint thread really.

And there isn't really much to be done about it.

Also I'm not a huge fan of some of the oher threads like which color do you use and what not.

But I'll take that over a thread that is borderline bashing Marth's metagame, which is the vibe I get.

I dunno, I guess the thread just kind of bugs me.

It's one thing when another character board says Marth is stale orw/e, but when our own board says it and then says Marth doesn't even have alot of tricks when I have posted a plethora of spacing tricks and things he can do with his special moves...well you can see why this thread would kind of bug me.

You make it sound like Marth isn't good or doesn't have what it takes to be a competitive character.
 

KaosKun

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I don't know i have to agree with Emblem lord on this...the wording in the thread may be the cause of it though...to be honest attack in different styles i really all that changes in this game...i mean think of melee and how many years it was played...i am pretty sure people got stale styles because of that game...another thing that can make any character stale is spamming moves...the better the player the more often different moves will be used...and when two good players come together in a match then the match will be unique because of the different scenarios and moves used...

so if your marth is ggetting stale try play using more moves or different moves in different situations...
 

∫unk

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Not so much whining as not seeing the point of this thread.

I mean.. this just sounds like a complaint thread really.

And there isn't really much to be done about it.

Also I'm not a huge fan of some of the oher threads like which color do you use and what not.

But I'll take that over a thread that is borderline bashing Marth's metagame, which is the vibe I get.

I dunno, I guess the thread just kind of bugs me.

It's one thing when another character board says Marth is stale orw/e, but when our own board says it and then says Marth doesn't even have alot of tricks when I have posted a plethora of spacing tricks and things he can do with his special moves...well you can see why this thread would kind of bug me.

You make it sound like Marth isn't good or doesn't have what it takes to be a competitive character.
Now you're simply twisting the truth. This isn't a complaint thread. If I wanted to complain, I would do it in a much more direct manner. This isn't even close to saying Marth isn't good or doesn't have what it takes. If that's what you get out of this thread you aren't reading carefully.

I have not said Marth's metagame sucks. I never said Marth doesn't have a lot of tricks. I've said Marth's tricks are easy to adapt to. Doesn't make them any less effective if you can outsmart your opponent.

Why would I play against Metaknight a million times with Marth and post my findings if I wasn't trying to improve his overall game.

Honestly I'm disappointed in your bickering on this thread, and am confused on how you don't understand many of your points which I have already addressed. If it still bothers you, then I suggest not opening the thread.
 

alchfilosofer

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Now you're simply twisting the truth. This isn't a complaint thread. If I wanted to complain, I would do it in a much more direct manner. This isn't even close to saying Marth isn't good or doesn't have what it takes. If that's what you get out of this thread you aren't reading carefully.

I have not said Marth's metagame sucks. I never said Marth doesn't have a lot of tricks. I've said Marth's tricks are easy to adapt to. Doesn't make them any less effective if you can outsmart your opponent.

Why would I play against Metaknight a million times with Marth and post my findings if I wasn't trying to improve his overall game.

Honestly I'm disappointed in your bickering on this thread, and am confused on how you don't understand many of your points which I have already addressed. If it still bothers you, then I suggest not opening the thread.
OK, is a fact marth can get predictable if he uses his melee strategies, but the fact is he DON'T HAVE TO use his melee tricks. In fact not a very good marth will spam his fair and fsmash, cause he don't have to thanks to ftilt, dtilt, dancing blade... of corse he has not awesome grabs like in melee.

My thoughts are: Is a fact that newcomers are less predictable than "unchanged" new comers. BUT you can mix up stiles. here's how different marth can be in brawl http://ca.youtube.com/watch?v=AtIHp9JaNJc&feature=related
 

∫unk

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I like Kizzu's Marth... but that Ike's tactics sucked. Ike should be whoring the jab combo and not be going aerial when he's so close to Marth (which he was doing like the whole time).

That combo on the second stock was sick. b-forward to up-air is something I haven't seen to good use yet until now.
 

alchfilosofer

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I like Kizzu's Marth... but that Ike's tactics sucked. Ike should be whoring the jab combo and not be going aerial when he's so close to Marth (which he was doing like the whole time).

That combo on the second stock was sick. b-forward to up-air is something I haven't seen to good use yet until now.
if i remeber correctly marth/samus can up-b out of ike's jab combo.

And hell yea, foward-b to up-air rocks
 

GamerGuitarist7

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exactly the same with space animals in melee. they wwere the most common, everyone knew how to fight them but they still won tournies. i guess marth in melee counts too
 

Nintendo_lord

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Marth has no problems. He could kill people with his mind. If you look up his name in a dictionary it will probably say broken. End of discussion.
 

Doodx

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well i believe marth is believed to be predictable because wen ever a noob plays him for the first time, he just fair,f smash,sometimes forward b
its the same as pit used to be since everyone used forward b lol
dadadadadada
no wonder everyone thinks he played the same all the time.
btw in brawl i noticed that no one ever dares to run towards a marth. they think his range is crazy but it sucks. this is not melee but they still remember him as he was in melee for having that crazy range.
and yet they never get scared to attack link wen his sword range is much better than marths
 
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