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The Big MI Discussion Topic

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
Northville, MI
also, anyone who wants to go to my (at least primarily) melee smashfest this friday in AA, IM me or leave me a PM if you don't already know where I live, or just show up at like 11:30-noon
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
I need someone there to help me beat Castle of Shikigami 3. I already tried with Scala, we couldn't make it past Stage 3.
 

Shade_666

Smash Apprentice
Joined
Oct 24, 2005
Messages
93
Location
Walker, MI
Its true I did post in internet explorer

EDIT: I just tried with FF and it worked so maybe it was just a one day thing
 

animan

Smash Cadet
Joined
May 19, 2007
Messages
53
Location
Whitmore Lake MI
Whud up pimpin :p
not much felt like coming back to the smash boards and saw that you were posting and thought i would say hey not much has happen since i moved to the ann arbor area but if you decide to come over for a tornument make sure you tell me man so we could say hey agian
 

SamuraiPanda

Smash Hero
Joined
May 22, 2006
Messages
6,924
Ewww... someone found out how to put Melee airdodging in Brawl via the Ocarina hack, and apparently you can wavedash in Brawl using the hack. I think the Melee 2.0 project is gonna pop up again :/
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
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Personally I'd like to see the implementation just to witness firsthand how wavelanding would interact with the moving platform in Smashville, lol.
 

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
Northville, MI
now all they need to do is put some freaking shield stun in there, and i'll probably like playing the game (except for the ****ing ******** controls still D: )
 

Anther

Smash Champion
Joined
Oct 5, 2005
Messages
2,386
Location
Ann Arbor, MI
I think the shield stun in brawl is awesome, and with WDing and lack of tripping in the game it wouldn't be half bad.
Panda... all the characters you've been playing Slide and Glide all over the place, with about equal inputs to wavedashing ;p.
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
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Wavedashing is the staple of Anther's greatest mindgames.

fsmash wavedash back fsmash wavedash back fsmash!
 

SamuraiPanda

Smash Hero
Joined
May 22, 2006
Messages
6,924
Wavedashing in Brawl feels funky with the buffering system and stuff. And there is more stuff you can do with wavedashing in Brawl 'cause of the different physics and stuff, but no L-canceling sucks. That said, I'd hate a Melee 2.0 version of Brawl. But removing tripping is awesome, cause you can do things like dashdancing and foxtrotting without worrying, so it adds more to the offensive game of Brawl IMO.

And Anther, Angel Gliding doesn't count :D
 

BrawlBro

Smash Ace
Joined
Mar 19, 2008
Messages
770
Location
michigan
removing tripping= good

everything else you might as well just play melee instead of trying to make brawl=melee.

I guess its just kind of interesting to mess around with though?
 

Vayseth

Smash Master
Joined
Jul 28, 2005
Messages
3,015
Location
Southeast Michigan
Tony, I knew you'd catch that =D

Whether meta is banned or not, I don't think it'll stop me from not entering tournaments anymore. I have to move on to games that are played in japan and learn them quickly. I am moving =(
 
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