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The best combo in Falcon history, revealed!

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Velox

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I thought I'd post this, seeing I see "good" Falcons not doing this much. It's a cool combo that many have learned and seen such great Falcons as Darkrain, Silent Spectre, and even the famed Isai use.

It works at like mid percents on fast fallers, I'm not a dictionary, not many of us are.

What you do, is u-throw, then do a d-tilt right before the fast faller hits the ground from the u-throw. "Why is this so good?", you may well ask. It's what it causes that's good. Due to the fact that the fast faller was probably trying to impulsively tech the u-throw, he will have pressed 'L'/'R' to tech during your d-tilt. What will this do? It will cause the fast faller to be unable to tech the d-tilt, he'll fall on his face after landing from the d-tilt because he already tried to tech during the hitstun of the attack he's trying to tech. What do you do? You predict this and knee him in the face. He's on the ground, so this kills at reeediculously low percents, especially because people that don't know about teching rules are still mistified at how the missed such a "simple" tech.

Of course the fast faller could DI out of this by simply DIing away at higher percents, but I think low-mid they won't move far enough away to get out of range of the d-tilt.

I know... i know... I might have just caused a few heart attacks and strokes, and some of you are still in shock at a useful post on smashboards. Perhaps I should have put some kind of disclaimer at the top or something to warn you or whatever, I'm sorry.
 

whiteboyninja

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best combo? not by a long shot.

is this useful? of course, i do this sometimes, but i never though about using it to mess up their tech. i'll try that, may be another great way to eat a falco at low %'s, and god knows we need all the ways to do that as we can get our hands on
 

Miharu

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At lower percentages, they don't fall down when hit by it, or they will land before the dtilt comes out. It only works at around 80%-90%ish, and even then, it's only situational.

Nothing new or special.
 

Vall3y

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this guy is right. this combo *****. its extremely underated.
even if they do tech it, why not throw a dtilt in for extra damage?
 

TheManaLord

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uthrow -> fsmash



as this topic proves, there are much better two move combo's. but dtilt to knee is pretty good i spose, not guaranteed like the others though
 

Vall3y

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uthrow to dtilt should be done every time he is high enough in percent for that, but not high enough for other moves (probably fsmash or knee. you dont really uthrow fastfallers to anything else).
dtilt hits lower than fsmash, and is probably faster, thats why this combo can be done on lower percent.
ftilt just doesnt benefit as much. it has no comboability.
the uthrow to dtilt doesnt hurt the comboability of the uthrow, it just adds damage and its more likley they will miss the tech of it. thats why its so good. theres no reason not to do it when possible.
 

Velox

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whiteboyninja said:
is this useful? of course, i do this sometimes, but i never though about using it to mess up their tech.
If you're not doing it in intents to cause them to miss their tech, then you're not doing what I'm talking about. You're just comboing with d-tilt, which isn't at all what I'm talking about.

Hydro Kirby said:
At lower percentages, they don't fall down when hit by it, or they will land before the dtilt comes out. It only works at around 80%-90%ish, and even then, it's only situational.

Nothing new or special.
No... I get it to work all the time at like 50-90%. Huge window. There's people out there doing useless stomp to Falcon punch combos with a 5% window or something like that.

It's not new, but it is special. I am sheding light on it, as I've already said. I am in no way shape or form taking credit for this brilliant trick, even if I did invent it (I didn't), I wouldn't take credit for it. People taking credit for stuff like combos (tricks are a little different though) are dumb. I would never do such a thing.

ZoSo said:
Ftilt works equally well.
Me and my friend G@BE have tried the f-tilt (because he mentioned it as well), but we couldn't get it to work that night. We tried to knee them after they missed the tech, but it still wasn't quick enough, the f-tilt would send them too far. Maybe we're not doing it fast enough or it was at the wrong percent, you can get it to work that way as well? We were trying it in dittos. Maybe a more floaty character would give you enough time to get over there and knee them after the missed tech...

Vall3y said:
this guy is right. this combo *****. its extremely underated.
even if they do tech it, why not throw a dtilt in for extra damage?
;)

TheManaLord said:
uthrow -> fsmash
Yeah, that's too good, but it works at a slightly higher percent than this. Most of the time when I do this I wouldn't have been able to f-smash, because the fast faller already hit the ground. So I d-tilt instead to get them right before they hit the ground, and then of course most of the time they miss the tech unless they know about this or just generally are good at not missing techs in this fashion.

Also, even if they DI away from the u-throw -> d-tilt, at the percentages you will be doing it I'm pretty sure you can still hit with the d-tilt. However, DI away will not allow the f-smash to hit, not that that has anything to do with what we're talking about, I'm just saying, and you probably already know.

Oh, nevermind, Vall3y already covered it.

So yeah, this combo *****. Why are people still doubting it (not the people I quoted, just in general). Would Darkrain or Silent Spectre be using this if it sucked? I'm not asking if it's good, I'm telling you it's good :p
 

TheManaLord

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bc it relies on a certain part of the hitbox for the right popup you need.

something like uthrow -> fsmash at 95%~ can't be escaped unless u di behind falcon


but ya, not dissin just sayin
 

Velox

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TheManaLord said:
but ya, not dissin just sayin
Yeah, I know, I'm never mad at someone on the boards, I'm also never out to prove anyone wrong, I'm always just kinda saying too ya know. I'm just out to improve everyone's knowledge, including myself.

But I've never heard of the d-tilt relying on a certain part of the hitbox to get the desired knockback, maybe I've never messed around with it enough.

U-throw -> u-smash can only be escaped if they DI infront btw :p
 

Vall3y

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bc it relies on a certain part of the hitbox for the right popup you need.

something like uthrow -> fsmash at 95%~ can't be escaped unless u di behind falcon


but ya, not dissin just sayin
watch the last few seconds
http://youtube.com/watch?v=8Q7-sTQoUJg (old match :X)

i think it works the other way around - easier on di behind, and impossible on di away
and it doesnt matter where the dtilt hits them. you dont need to pop them too high, just so you will finish the dtilt and be ready to punish the tech (or missed tech preferably )
 

xelad1

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Do I hear darkrain combo? This is something I try from time to time myself though I'm more partial to a jab reset. But yes, useful post? Where the hell do you think you are usefulboards.com how DARE YOU!
 

Velox

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Bumped, because it's ridiculous how little attention this thread got.


Come on, this is like 90% of the great Silent Spectre's game, just look at his last combo video.
 

TheManaLord

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Uhhh a lot of great threads don't get attention.

This isn't that great. It's just a hit sequence that relies on your opponent missing a tech.
 

Velox

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TheManaLord - Most great threads get a lot of attention. Also, I disagree, it's more than a sequence that relies on the opponent to miss the tech, it is a senquence to trick the opponent into missing a tech. Agaist space animals this is almost guaranteed death from a grab at like 50% unless they of course know about it (and even then sometimes they try to tech it if you're real deceptive about it). Being real deceptive about it means at like 80% waiting till the last moment to d-tilt and they tech thinking you're not going to do anything at all (nobody likes missing techs, and they think you don't know about this trick, but secretly you do).


Switchblades: Isai stompin is just stomping (or any move really) at the perfect moment so that if your opponent techs or doesn't tech, it will hit them regardless. Pretty much just predict a tech in place and try to punish as soon as possible and the timing on this one will come naturally.
 

Chaotic Yoshi

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Such as a delayed stomp because your opponent likes to spam sidestep and abuse falcons short hit animations (outside of n-air, which even though has limited hitbox time)
 

g-regulate

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Uhhh a lot of great threads don't get attention.

This isn't that great. It's just a hit sequence that relies on your opponent missing a tech.
it doesnt rely on your opponent missing a tech, because if they try to tech your throw, you hit them with dtilt, making it impossible for them tech the dtilt.

even IF they started predicting the tech after your dtilt, you can just.... not dtilt them. then they land, and dont tech, hence giving the same results. its smart
 

TheManaLord

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it doesnt rely on your opponent missing a tech, because if they try to tech your throw, you hit them with dtilt, making it impossible for them tech the dtilt.

even IF they started predicting the tech after your dtilt, you can just.... not dtilt them. then they land, and dont tech, hence giving the same results. its smart
I understand, thanks.
 

Fortress | Sveet

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I thought I'd post this, seeing I see "good" Falcons not doing this much. It's a cool combo that many have learned and seen such great Falcons as Darkrain, Silent Spectre, and even the famed Isai use.

It works at like mid percents on fast fallers, I'm not a dictionary, not many of us are.

What you do, is u-throw, then do a d-tilt right before the fast faller hits the ground from the u-throw. "Why is this so good?", you may well ask. It's what it causes that's good. Due to the fact that the fast faller was probably trying to impulsively tech the u-throw, he will have pressed 'L'/'R' to tech during your d-tilt. What will this do? It will cause the fast faller to be unable to tech the d-tilt, he'll fall on his face after landing from the d-tilt because he already tried to tech during the hitstun of the attack he's trying to tech. What do you do? You predict this and knee him in the face. He's on the ground, so this kills at reeediculously low percents, especially because people that don't know about teching rules are still mistified at how the missed such a "simple" tech.

Of course the fast faller could DI out of this by simply DIing away at higher percents, but I think low-mid they won't move far enough away to get out of range of the d-tilt.

I know... i know... I might have just caused a few heart attacks and strokes, and some of you are still in shock at a useful post on smashboards. Perhaps I should have put some kind of disclaimer at the top or something to warn you or whatever, I'm sorry.
stolen directly from the g-reg thread :p
 

Velox

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I've never even looked at the G-Reg thread. It's stolen from 99.9% of the kills Silent Spectre gets on fast fallers in Cali. I've always assumed there is nothing good to read on smash boards.


G-Reg is absolutly correct BTW.


And what are you guys talking about more knees for? There's already a knee, the only other thing you can do after they miss the tech is f-smash or stomp to continue the combo (stomp is almost never neccessary... seeing the space animal will travel at a lower trajectory because they are kneed on the floor...)
 

JonaDiaper

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wow thats a smart move, i thought it was gonna be like what darkrain did to isai, up-throw, d-tilt before they hit the floor, re-grab up-throw, type deal. good info tho thanks
 

Fortress | Sveet

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I've never even looked at the G-Reg thread. It's stolen from 99.9% of the kills Silent Spectre gets on fast fallers in Cali. I've always assumed there is nothing good to read on smash boards.
thats why its entitled, "the most amazing thread... ever... ever" or should be at least. actually called "The greatest captain falcon thread ever made... ever, ever."
 
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