Well, this is really awkward.
On one hand, this confirms the second Fighter's Pass is definitely going to dragged through the twilight of this year if not the dawn of next year and as such, the last character may be underwhelming, like always. On the other hand, it also confirms the budget for the DLC was fairly tight, Sephiroth in my opinion eating most of it if DQ is anything to go by during the first pass and everyone after him would have to be someone that can easily be negotiated, hence why you have the two supporting cast members of Xenoblade 2 and ARMS being pushed. Kazuya definitely comes off as an 'easy' pick; Namco-Bandai working on the game and Tekken being as big as it is gives them an excuse to push a 'popular' series to people who wouldn't normally play Smash. Given the way Kazuya will play, it means that Sakurai can use a pre-made skeleton/base with little effort and go from there. I am not saying that Kazuya is a Ryu clone; I am saying that given how Ryu/Ken/Terry plays, the same can be expected for Kazuya with his respective series. The work was already done.
And with that, I'll say that unless Smash subverts its manner of underwhelming finales (and it won't), the next character will be a pick that is safe like Kazuya and easily affordable. And to be honest, I'm okay with that. I'm not even mad at Kazuya, in fact, I get it. He's not pushing me to buy the second pass, but I get it. As someone who remains realistic and cynical, I still have a slither of hope for Crash being the last fighter and I'm expected to be letdown or outright pissed at the final reveal and if I know Sakurai like I know him based on past observations, he will deliver exactly the way I expect him to. Case in point; there was nothing stopping him or Nintendo from revealing the last two fighters last week. They're aware that once Ultimate concludes, they won't have anything else to dangle over our heads unless they pull a 3rd pass and that definitely isn't going to happen. Once you realize the game that they're playing, it's hard to really invest in it when you fully expect to be disappointed.
So in a way, this is it. It's just a matter of waiting to see how it plays out. But overall, this is the end of the road. If your character hasn't gotten in at this point, that's it. All this tells me is that certain video game icons aren't deemed worthy of being in this supposed celebration of video games, and that forever will key me in on how inconsistent Smash Bros. is as a series, be it its inconsistent treatment of Nintendo IP's, its catering to outside IP's and its outright neglect of obvious choices, Nintendo or non-Nintendo alike. That said, as much as I love to belittle and ream on Sakurai, I believe him when he said Nintendo picked the characters, and somehow, someway, I can see one of those bonehead executives (If not THE bonehead in charge, Furukawa) not considering Crash Bandicoot for their committee-approved list, and I will also put $20 on Activision botching a would-be deal with getting Crash in as a playable fighter for varying reasons.
Prepare yourselves for a massive ****storm, things are already getting ugly.