And I'm on art school and doing pretty good...coincidentally, let me make an example.
At first, painting with brushes and such and mixing paint makes you struggle a lot because it's just very hard, but when you fail a lot of times and finally you make something that looks pretty epic, you feel good about yourself because you made it through a challenge with practice. And you can only start experimenting with your own ideas and imagination when you stop worrying about the painting technique because you've mastered it. But on Melee and most fighting games, there's no "At the end I made a good painting". You never achieve anything by getting good.
I wanted to comment on this, as I also went to art school, and as you basically talk about getting what you want out of smash with this.
At first,
fighting in smash with l cancels and such and wave dashing makes you struggle a lot because it's very hard, but when you fail a lot of times and finally you
combo someone that looks pretty epic, you feel good about yourself because you made it through a challenge with practice. And you can only start experimenting with your own ideas and imagination when you
stop worry about the Advanced techniques because you've mastered them.
Spacing is your canvas, you character is your brush.
If you don't blend your colours properly, then you don't get a smooth gradient.
If you don't L-cancel your Air attacks proper, you don't get a smooth combo.
If you don't know how to dagger stroke with a brush, you won't be able to create an art piece with that look.
If you don't know how to wave dash, you aren't going to be able to connect combos with wave dashing.
But maybe just maybe there is something deeper here
"But on Melee and most fighting games, there's no
"At the end I made "a good painting"". You never achieve anything by getting good"
You're saying that you get no reward from playing smash? (This is kind of a legit question.)
If you are comparing a good painting to smash, you probably have to compare something like M2K level play to being the Mona lisa/"a good painting".
What makes M2K's painting's beautiful?
To me, the thing that makes smash hype/amazing/beautiful is the combos. Being able to pull of epic or cool or creative looking combos is one of my favourite parts of this game.
Just as I'm sure creating epic, cool or creative looking art is a passion for you when it comes to art.
However, you still cannot expect to paint the mona lisa if you can't blend colours.
And you can't expect to be able to have an M2K combo game without using the necessary tech.
But you don't have to!
To bring this all back around though, no one expects you to be a world class painter before you get into painting as a career. Which is great, because you don't need to be world class painter to paint beautiful art.
The same can be said for smash. No one will expect you to Lcancel perfectly, wavedash perfectly, and tech perfectly every time. You can still create things that look amazing even if you don't know all the advanced techniques. You can still make a Smash Painting that looks just as badass as M2K's. (Or almost). But man, picking up those advanced techniques will make it waaaay easier.
But maybe you're smash painting is different. Maybe to you, an amazing game of smash isn't landing an amazing combo, or scoring an awesome kill. If thats the case, then practicing wave dashing and L-canceling is probably useless to you. It's all about what your end goal of a good painting is.