elatedshyguy
Smash Cadet
- Joined
- Aug 16, 2012
- Messages
- 57
It is always debated, and I just don't understand why. Even among us, the minority who see Smash as a real fighter, we have people who hate techniques like wavdashing even after Sakurai confirmed that he decided to leave it in the games programming. I mean all wavedashing does is add more possibilities for characters. I mean look at waveshine combos. Look at Marth's combo where he wavedashes and pokes and rinse and repeats.
Wavedashing was an approach option that also complemented mind games.
People argue that:
- it is too hard and takes to much time to learn
- since it takes so long to learn, people who have work won't be as good as those who have time to practice
Believe it or not the second argument presented above was an actual argument on my previous thread speaking on Miiverse.
Obviously, people who have little recreational time will not be focused on going to video game tournaments so they wouldn't need to practice advance techniques. And let's say they did want to got to tournaments, obviously they would use free time to practice their tech skill if they aren't already competent and are dead serious about going to tournaments.
In the end what I want frustratingly hard headed people to understand is that if Smash is a fighting game, any and every new skill that adds options and depth should always be welcomed because they give characters more options for combos. They add variety and that's great. What are some arguments people have given you? What are your arguments for or against tech skill?
Oh and I have a topic that I want to know the community's thoughts on. I've realized that with the constant rejection of furthering the competitive scene in Smash on Sakurai's behalf, the Smash community is finding ways to do it ourselves. Project M, Brawl +, all of these mods are examples. And the most interesting of all is Air Dodge Online or something like that. It is a completely separate game from Smash yet it borrow's the gameplay from Smash. Now this game could potentially rob Smash of a lot of players, I mean by the looks of things Sakurai really doesn't want Smash to be thought of a serious fighter, I mean in an interview he admits he doesn't even refer to it as a fighter, and how long can Melee stay in the game, yeah it's been 13 years but let's say when Smash reaches it's 6th title do you seriously believe people are gonna still be playing Melee at huge events? Games need to evolve to stay fresh and Melee is on it's second heart out of three (Zelda reference lol). What do you think about the future of Smash?
Wavedashing was an approach option that also complemented mind games.
People argue that:
- it is too hard and takes to much time to learn
- since it takes so long to learn, people who have work won't be as good as those who have time to practice
Believe it or not the second argument presented above was an actual argument on my previous thread speaking on Miiverse.
Obviously, people who have little recreational time will not be focused on going to video game tournaments so they wouldn't need to practice advance techniques. And let's say they did want to got to tournaments, obviously they would use free time to practice their tech skill if they aren't already competent and are dead serious about going to tournaments.
In the end what I want frustratingly hard headed people to understand is that if Smash is a fighting game, any and every new skill that adds options and depth should always be welcomed because they give characters more options for combos. They add variety and that's great. What are some arguments people have given you? What are your arguments for or against tech skill?
Oh and I have a topic that I want to know the community's thoughts on. I've realized that with the constant rejection of furthering the competitive scene in Smash on Sakurai's behalf, the Smash community is finding ways to do it ourselves. Project M, Brawl +, all of these mods are examples. And the most interesting of all is Air Dodge Online or something like that. It is a completely separate game from Smash yet it borrow's the gameplay from Smash. Now this game could potentially rob Smash of a lot of players, I mean by the looks of things Sakurai really doesn't want Smash to be thought of a serious fighter, I mean in an interview he admits he doesn't even refer to it as a fighter, and how long can Melee stay in the game, yeah it's been 13 years but let's say when Smash reaches it's 6th title do you seriously believe people are gonna still be playing Melee at huge events? Games need to evolve to stay fresh and Melee is on it's second heart out of three (Zelda reference lol). What do you think about the future of Smash?