Mario & Sonic Guy
Old rivalries live on!
What region is your Wii from? My Wii is North American (NTSC), and it works perfectly with Gecko OS 1.9.0.1.thats what i have been using i guess ill just have to wait till they make a new version.
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What region is your Wii from? My Wii is North American (NTSC), and it works perfectly with Gecko OS 1.9.0.1.thats what i have been using i guess ill just have to wait till they make a new version.
it doesnt work when i put the b+ hack in the codes folder and the other one in the pf folder only the one in the codes folder worksYou have to have the loader code named RSBE01.gct in the codes folder, and in the pf folder you need the other code.
This is called a double .gct
For some reason, I have only gotten it to work with GeckOS 1.07 but since 1.9.0.1 allows 8000 lines, I honestly dont mind much![]()
Not appropriate for this site. PM me......I can't get this to work using USB loaders. I've tried multiple loaders, and my SD card is set up perfectly. What Am I doing wrong?
Yeah, I'm wondering the exact same thing if you can get both codesets to work.I don't understand how to do this. I have a brawl+ gct file called RSBE01. The textures are also called RSBE01. How do you have both Brawl+ and textures?
app?private/wii/app/RSBE/pf/fighter
No you have to have that folder. It should be there normally. All Brawl games are stored there, you have both Title and app generally in that folder. Title is generally a channel, app deals with game data.app?
don't you mean the original folder - apps? or do you have to create a new folder called app?
3 was omitted. Intentionally?Lucario
00-Original
01-Red
02-Green
04-Light Blue
05-White
Thanks again.No it is not necessary, to get these to work you have to output them through CSPTools which allows you to edit character images, for the character select screen, the finishing screen, and the results screen.
3 was omitted. Intentionally?Lucario
00-Original
01-Red
02-Green
04-Light Blue
05-White
Did you load a code list...?I downloaded the code manager but in the video it shows things to check in the box on the left, for me there is nothing there, what do I do?
I don't think so, all I did was download the code manager the link in the OP gave me and opened it. What was I supposed to do?Did you load a code list...?
Or add in the File Replacement Codes on the first page?
There should be a place to copy and paste your codes.I don't think so, all I did was download the code manager the link in the OP gave me and opened it. What was I supposed to do?
I did that, but when I loaded the game it didn't load Brawl+ OR the texture codes, even though Gecko said applying codes.There should be a place to copy and paste your codes.
Click Add New/Comment/Whatever, type in a name, copy and paste the code. Then click it to select that code.
I would think Zelda's. ....Quick question regarding transformations. My red texture Zelda transforms perfectly into my red texture Sheik. My red texture sheik freezes the game when I try to transform with her. Whose PAC file do I fix? Sheik's or Zelda's?
Also, I can't get Bowser's textures to work at all. The file name IS FitKoopa0x.pcs, right?
That one didn't come with a pac file, so you can either take a PAC/PCS from another samus/zss and set all your transformations to that, make a PAC file yourself, or just have them transform into their basic attire.I would think Zelda's. ....
My Samus transforms into regular Zamus, and I have no idea where to get the PAC files to get the transformation to work...
(It's the "terminator" Samus/Zamus ones)
Wouldn't mind some help :s
Put the pcs file through lz77ex, and rename the .pcs.out file to .pac.I would think Zelda's. ....
My Samus transforms into regular Zamus, and I have no idea where to get the PAC files to get the transformation to work...
(It's the "terminator" Samus/Zamus ones)
Wouldn't mind some help :s
Actually they are suppose to be in the Melee folder.The guide is wrong/misleading. Brawl stages aren't supposed to be inside "melee" folder, just inside /stage/
The OP is just an extraction of a guide that used Green Greens as a reference. It's out of context.
Unless im reading this wrong, this is your problem. you DONT make a seperate folder for each stage, all .pacs for stages go inside the melee folder, all together.I've made a folder for each stage
Yep, I do it all the time.Another question, if you have custom ZSS textures, can you use the R & L selection on samus to get to ZSS's texture?
You need to store your CSPs onto common5.pac, which requires you to use CUPASH.Where I am supposed to put the CSP? Do I just put them in the same folder as the .pcs or is there a different folder needed?
Bowser (Koopa) needs the .pac files in order to work.Why does none of my bowser textures work? The floder is named "koopa" and the files are named "FitKoopa**".