When I'm in a "complete" taunt party, I'll usually try to do the following, among many other things:
- Go to Frigate Orpheon and perform the Great Aethercide trick with Ike
- Go to Spear Pillar and perform the endless laser beam exploit using Triforce Slash/Great Aether
- Go to Pictochat and perform the earthquake glitch with Kirby as well as various items(most notably Pokeballs and Springs)
- Pick WarioWare, Shadow Moses Island, Port Town Aero Dive or Mushroomy Kingdom(assuming items are on)
- If, Temple is being chosen repeatedly, and I haven't left out of boredom yet, choose Snake and attempt to get my damage up to 999% in the cave of life, pick Falco and get lasers stuck in that one area, or pick Pit and attempt to play arrow tennis with another character with a reflector
- Pick Pokemon Stadium 2 and glitch out with as many transformations as I can(character dependent)
- Pick Pirate Ship and go under the rocks with a character with a stall then fall move
And so on. I like to display all of the exploits I can think of when I'm online, because I agree that just standing in place and taunting is really boring, to be sure.
I try to cancel zelda's side b spam with aerials but i think im doing at the wrong time because it doesnt work for me. Can you please tell me the right time to use the aerial?
Your attack needs to be "active" when Din's Fire explodes, the timing is simple enough.
As long as the attack you're using does more than 8% less than however much damage Din's Fire causes(for example, if Din's does 15% damage, then your attack must do 7% damage or more), you can clank with it and cancel it out. If your chosen attack is too weak, you'll just get hit regardless.
The attack you choose to use also cannot be transcendent, like how all of MK's aerials are, because transcendent moves are incapable of clanking and you can't cancel out any projectiles with those kinds of attacks.