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Good games to you both. Looking forward to playing you again some time.GGs to Umby. I only played like 2 or 3 because my friend wanted to play but they were on a good connection as far as I could tell.
He was the souki/Tekkaman Ryu/Chun and whom ever else he played.
I was the casshern/zero
I am undefeated so far with Ryu+Morrigan, but I only do player matches lol.
Well, Morrigan has a bunch of shenanigans:lol, is there anything in particular you're learning with ryu+morrigan?
My FC is 2751-2515-2562I'll add my friend code... when I have time =(
I play Ai-Chan (Yatterman-2)/Zero/Kaijin No Soki/TekkaBlade
From what I've seen, you ain't bads. We still need to play a lot though. Can't believe the whole day thursday tatsunoko started at 8 pm when I got there at 9 am. Street Fighter 4 should NOT be running for 8+ hours. Had to go to Warrens house to play Tatsunoko at like 1 PM even though I'm allergic to cats (hence why I was sneezing and being sick the whole day.)StaFu, teach me how not to be bad at TvC.
Which one? I've been in numerous ones, lol.Who won that online tournament, Umby?
Today's didn't go down. There were TvC wifi tournaments from Friday to Sunday, causing low turnout for this one. A shame, since Xian's weeklies are pretty fun.fuuuuuuuuuuu-----
I always sign up for those, but end up having Smashfests >.>
yes it shouldOkay, why the heck do Crossover Counters do damage? That's just stupid.
And Advanced Guard should not eliminate ALL incoming chip damage.
if you played MvC2 at all, you'd understand why having push block like it is in TvC isn't necessarily a bad thing. also, Crossover Counters are pretty weak and have limited use overall, so having them deal damage seems acceptable.Okay, why the heck do Crossover Counters do damage? That's just stupid.
And Advanced Guard should not eliminate ALL incoming chip damage.
Yeah, I know how broken chip is in that game, but still, absolutely no chip?if you played MvC2 at all, you'd understand why having push block like it is in TvC isn't necessarily a bad thing. also, Crossover Counters are pretty weak and have limited use overall, so having them deal damage seems acceptable.
well, i'm not sure what can be done about your chip kills but Crossover Counters are slow. As long as you poke with anything without a huge amount of lag(i.e. Non-Fierce normals) , if your opponent tries a Variable Counter, you can just stop, block, and punish your opponent. that's why you see them being used so seldomly.Yeah, I know how broken chip is in that game, but still, absolutely no chip?
Crossover Counters prevent any hope of a comeback in my eyes. If the other person has a little bit of health left, I could zone him and wait the approach then block and counter for the win.
It just seems a little... gay.