@xeno....i agree with jaz. smash scene. i propose we...play smash. for me at least, every other fighter fails incredibly miserably in comparison. not one that i've played can hold a candle. they're all fun in their own right, but...melee just never gets old. at least not up to this point.
@dedu/ownage....pleh, it's been said. i've come to realise in my old age that, for me, nothing tops sonic 2 on mega drive.
ok....get ready for a rant praising melee.
Although…i'm actually tempted to say melee is the greatest game ever...the facts are that a)it's been around for ages/it's still played
b)it's brought people together all around the world...and i mean together, not just f@gs on wow who join guilds and think these e-nubs are their friends when really they're just selfish d!ckheads who care only about their own progression/gearing....S3 has introduced me to a lot of awesome people who i never would have met otherwise, and ours is a small scene in comparison to the larger cities...
c) it never gets old (for me, anyway)…each character has, what…like 15 different attacks or something, there are like 5 stages that we play on…and each game is fresh, is exciting, and goes in a different direction…
smash has provided me with some of the most awesome feelings of gaming prowess i've ever got...the only game-related thing that provide me with similar excitement was figuring out a fatality by myself in mortal kombat two at age...something. and possibly catching articuno.
those nights spent with close friends (one in particular) for years and years, either with alcohol or without, with other people or without, wherever we were...as a precursor to a good night, as something to do after a big night before going to sleep, as a way to kill time after school etc…practicing new moves, discovering and trialing new techniques....evolving gameplay patterns specifically to counter each other's gameplay...not even doing it on purpose, but just a natural progression....
for example, he played samus, i played falco. he shot missiles. i reflected, he got hit. so he started shooting them with no desire to hit me, merely to keep me there for a moment while he approached and hit me with something else...me realising this, and not reflecting...him realising that i'd stopped reflecting, so starting to occasionally shoot them with the intention of hitting and occasionally shooting them to keep me guessing...me realising this, and having to decide every single time whether to reflect or jump, or SHL to reflect to maybe stun him long enough for the missile to hit him, or at least to force him to retreat or shield, so i'd then follow up with a...........you get my point? it took us forever to notice this, and it was absolutely hilarious when we discovered it.
smash is a game that keeps changing. perhaps not as revolutionary as oot, but rather evolutionary. oot is great. i'm not denying that. i've made it my business to complete it at least once a year since it was released, and have kept that up to this day. i've probably completed it more than 25 times in my lifetime which, although maybe not much in a universal standard, is HUGE for my standards. but it never changes. you can watch speed runs to get it done faster, you can collect more skulltulas...but that's it. it's the same game, over and over and over again.
smash is just nail biting enough without being over the top...the speed is **** near perfect, in my opinion. sure, a lot of the techniques are still difficult for me to do, but i mean, they're not out of my reach, just as they're not out of the reach of anyone here.
i've gone from being shown wavedashing by jaz about 5 years ago (maybe more, maybe less) and being shocked by that, to practising doing it for weeks, to finally getting it, and now to have it as stock standard (with some of my characters anyway [OK, OK, FINE! only with samus! what do you people want from me? i'm not that good!])
ive gone from thinking that zelgadis was cheating the first time i watched shined blind - at the time, i didnt know half of the stuff that he was doing i.e. ledgedrop - jump - wavedash - upsmash - to realising that, in fact, he's not that good.
i've picked up SWDs, waveshining, and, most recently, scar kneeing.....
...my point is, the game reveals itself to anyone who puts in the time. i've seen people pick it up and become serious contenders for me in a period of maybe 2 months.
it is a game that, unlike most, has been able to develop away from the technical side as well as together with it...
the thing about OoT, FFVII, all classic games really, is that when we think of them (and by we i mean everyone in S3, noone is old enough to escape this yet) we are enveloped by a sense of nostalgia. Fact is, we were young when we played them. They absolutely blew our minds, which at that time were a lot more impressionable (in most cases) than they are now. by the time melee came out, our minds had already made several quantum leaps in terms of console generation gaps. the change from 2d to 3d, the introduction of numerous genres, storylines, playing styles, etc. we were already weathered when melee came out. How could a simple game like smash compare to the biggest, most complicated game with the best storyline most of us had ever played?
yes, oot was the best game (in almost everyone's opinion) at the time it was released. but, as far as i'm concerned, a statement like that places far too much emphasis on the context of it's release. if, for example, majoras mask had been released with ocarina as a follow-up, do you think people would still consider ocarina the superior game? probably not. maybe, but i doubt it. majora's got a harsh rap for the sole reason that it was compared to ocarina.
What I’m saying is…when considering which is the better game, it’s kind of unfair to compare any game to the juggernaut (*****) that was oot.
(and sorry to involve brawl, but...)
...this is the reason i'm anti-brawl. of course it's young and of course it'll take time to develop. but the fact is, i have history with melee. as i know everyone here does. we've all made it our business to become "that guy", and seek out other "that guy"'s to challenge. and we've met some awesome people on the way.
but we're old now. i'm in university. some of us work full time. i don't have the time to sit at home practicing new techniques, or stay up all night playing games. i wish i did but i don't. i'm sure for the people who are a few years younger than us, who were too young to get seriously into melee, brawl will be a masterpiece in the way melee was for us. i won't be able to play brawl in the same way, with the same conviction, as i played melee.
aside from that i just think it's a better game, plain and simple.
….better than brawl. I totally understand people considering oot a better game than melee. I do too, at the moment. But maybe not for long.
...grats to everyone who read that.
@all....preorder brawl from revo. seriously. it's $80 as far as i know....EB it's $99.95