MistressRemilia
Smash Journeyman
Okay so, let's talk about some underrated / overrated characters:
Underrated:
Doctor Mario: Doc definitly isn't 5th worse of the roster. He sure has a terrible stigma around him, and no good representation, so ppl who haven't played a good Doc are likely going to say he's trash because of his obvious flaws such as recovery ( Which can be kind of solved with customs ) and worse mobility, range is kind of lacking as well.
And that's it really, otherwise, we have:
- A defensive character who can force approaches due to the good angle & distance of his Pills, and wins a lot of times vs zoners due to said projectile + his cape, which is always enjoyable.
- Killing isn't a trouble at all, which is a quality for a defensive character. All of your smashes, UpB OoS, BackAir & Reverse Cape & Tornado offstage to edgeguard, or even Fai. You have quite a lot of choices.
- While it's mobility isn't the best, his combinaison of medium sized hurtbox & decent aerial & ground mobility makes him above average on that side, which will be felt when fighting some characters defensive characters usually have trouble against.
- His combos are as good and diverse as Mario, just different. Doctor Mario is more of an horizontal combo character while Mario is a vertical combo character. Sure, mobility makes your combos harder to pull off at High %, but unlike Mario you can actually kill very well, so this problem really isn't one.
Game&Watch: G&W still is a bit underrated. He fits very well in the B Ranks, as some of his niches offer him a very good reason to pick him as a secondary, or even a main with a bit of a backup. Some of his good matchups ( to me ) include some characters such as Mario & Luigi, ZSS, and he's not totally bad vs Sheik or Diddy. He could probably move up to 5 spots on the tier list as his use is to me more justified than Robin, Marth, Dedede or even Bowser Jr. As you probably know, G&W has good aerials, great grab & combo game, a very good recovery & smashes w/out much cooldown, but his longevity really hurts him, especially since he's defensive.
Overrated:
Link: Link is honestly pretty eh of a character, i couldn't even define why ppl find him so good. His zoning is decent but with his bad mobility, he won't get anything from it unless he's close to his opponent. I guess that in an average plac such as here, ppl tend to overhype Link's viability, but in tours, he's as much viable as characters like Donkey Kong, at least imo.
Captain Falcon: The most popular towards the average player, so obviously, you'd expect a bit of overhype from the players, and that is true. You see, CF's Neutral is good and all, and his reads really reward the player, but he's hugely hindered by his recovery & some matchups. First, the recovery. As soon as you know if CF will recover low or high ( if he can ), then a good player WILL gimp him, that's it rly, and it hurts CF a lot, if he misdread something and is brought offstage, depending of the situation, he might lose a stock, but he's in danger no matter what. Then, even with his neutral game, his flaws like the ease you'd have to combo him & gimp him turns some of his decent matchups into even ones, or even ones into bad ones, something i wouldn't expect from a Top 10-ish character.
Reminder that these are just opinions
So, here are some things as well:
+1 Game&Watch
+1 Doctor Mario
+1 Meta Knight
+1 Wii Fit Trainer
+1 Charizard
+1 Mii Gunner
+1 Mii Brawler
+1 Bowser
-1 Palutena
-1 Ganondorf
-1 King Dedede
-1 Marth
-1 Ike
-1 Robin
-1 Captain Falcon
-1 Link
-1 Mii Swordfighter
-1 Shulk
Underrated:
Doctor Mario: Doc definitly isn't 5th worse of the roster. He sure has a terrible stigma around him, and no good representation, so ppl who haven't played a good Doc are likely going to say he's trash because of his obvious flaws such as recovery ( Which can be kind of solved with customs ) and worse mobility, range is kind of lacking as well.
And that's it really, otherwise, we have:
- A defensive character who can force approaches due to the good angle & distance of his Pills, and wins a lot of times vs zoners due to said projectile + his cape, which is always enjoyable.
- Killing isn't a trouble at all, which is a quality for a defensive character. All of your smashes, UpB OoS, BackAir & Reverse Cape & Tornado offstage to edgeguard, or even Fai. You have quite a lot of choices.
- While it's mobility isn't the best, his combinaison of medium sized hurtbox & decent aerial & ground mobility makes him above average on that side, which will be felt when fighting some characters defensive characters usually have trouble against.
- His combos are as good and diverse as Mario, just different. Doctor Mario is more of an horizontal combo character while Mario is a vertical combo character. Sure, mobility makes your combos harder to pull off at High %, but unlike Mario you can actually kill very well, so this problem really isn't one.
Game&Watch: G&W still is a bit underrated. He fits very well in the B Ranks, as some of his niches offer him a very good reason to pick him as a secondary, or even a main with a bit of a backup. Some of his good matchups ( to me ) include some characters such as Mario & Luigi, ZSS, and he's not totally bad vs Sheik or Diddy. He could probably move up to 5 spots on the tier list as his use is to me more justified than Robin, Marth, Dedede or even Bowser Jr. As you probably know, G&W has good aerials, great grab & combo game, a very good recovery & smashes w/out much cooldown, but his longevity really hurts him, especially since he's defensive.
Overrated:
Link: Link is honestly pretty eh of a character, i couldn't even define why ppl find him so good. His zoning is decent but with his bad mobility, he won't get anything from it unless he's close to his opponent. I guess that in an average plac such as here, ppl tend to overhype Link's viability, but in tours, he's as much viable as characters like Donkey Kong, at least imo.
Captain Falcon: The most popular towards the average player, so obviously, you'd expect a bit of overhype from the players, and that is true. You see, CF's Neutral is good and all, and his reads really reward the player, but he's hugely hindered by his recovery & some matchups. First, the recovery. As soon as you know if CF will recover low or high ( if he can ), then a good player WILL gimp him, that's it rly, and it hurts CF a lot, if he misdread something and is brought offstage, depending of the situation, he might lose a stock, but he's in danger no matter what. Then, even with his neutral game, his flaws like the ease you'd have to combo him & gimp him turns some of his decent matchups into even ones, or even ones into bad ones, something i wouldn't expect from a Top 10-ish character.
Reminder that these are just opinions
So, here are some things as well:
+1 Game&Watch
+1 Doctor Mario
+1 Meta Knight
+1 Wii Fit Trainer
+1 Charizard
+1 Mii Gunner
+1 Mii Brawler
+1 Bowser
-1 Palutena
-1 Ganondorf
-1 King Dedede
-1 Marth
-1 Ike
-1 Robin
-1 Captain Falcon
-1 Link
-1 Mii Swordfighter
-1 Shulk
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