And I was joking about reporting me for my list.
-Bowser having a great grab game is awesome to have, but aside from that there isn't really anything to write home about. Mewtwo's buffs were also awesome, how awesome they actually are is hard to say because he basically doesn't exist in tourneys. His lightweight and hurtbox are also things to consider and with everything put together, B- is really the safest place I can think of because we haven't seen anything yet. Charizard... you're actually right I did mean to place him in B- as well
![ROTFL :rotfl: :rotfl:](/styles/default/xenforo/smilies/rotfl.gif)
-Mario is great all around but nothing that really suffocates the cast. I have a feeling he'll suffer like Melee where he will be figured out and dealt with. A personal hunch you could say. Metaknight I was debating this myself, and really could go either way, so whatever.
-For Jigglypuff, like I said the order isn't as important as the tier I placed them in, but for the sake of argument Jigglypuff is a muchmuch better edgeguarder than Zelda with what I'd personally say are decent aerials.
-Wario I was actually debating between A and A-. same with Ike for A- and B+. For Wario, his presence in the air is pretty damn good along with housing alongside Villager and ZSS the best overall set of specials. Bite is an amazing command grab, Bike is extremely versatile as its great for recovery, punishing, covering ledge options etc. His waft ensures that he is always in a match, and in a 2 stock game that is absolutely huge. Ike drowned at genesis but his recent success in literally the last few tournaments showed he is a threat in some way with a great throw game and overall advantage state.
-For Pacman, he is pretty great but there hasn't really been any performances that showed him to be a legitimate national threat. He has a whole bunch of traps but they could just as easily be reversed on him. His success is really due more player skill, such as 2015 Abadango, and Zage just being insane in general.
-Diddy's having the best neutral in the game and still remaining relevant after no hoo-hah , while Sonic has great tools in literally every aspect of his game. Both have also consistently shown to be tournament threats, especially since Zero still hasn't dropped the former.
-Samus has pretty damn good early percent combos like her suitless counterpart, having the dthrow uairuairauirauirauirauiruairuairuairuair stuff we see in a lot of characters and a tech chase CS is pretty damn good to have too. She isn't really someone I'd say who'd have to fish for kills and I'd say that puts her above from being in the bottom tiers.
-Mac has superarmour and a great ground game but it doesn't take away the fact that he's boned the moment someone can land a grap or a couple of moves that puts him remotely offstage. For DDD, a heavy fast faller with a telegraphed recovery and bad frames all around are not exactly qualities I'd love to have. There really are players that can show what he's capable of, but these issues really do come back to bite them eventually.
-Lucina is really just marth without the tip so she's really just a regular swordswoman. Nothing screams out for her or against her. Lucas is in the same tier because he also doesn't have anything screaming out for him. His nair and fair are pretty decent, zair is good, uair is odd though. He pretty much works with his defensive game and grab game, but like Samus he would need to find ways to actually set them up the grab which I feel he has some trouble with.
-Villager having a great keep away game, with great aerials are pretty good things to have and what I think people still have trouble getting by as there really aren't many great villagers in NA. Ranai has shown him to be a monster, but thats Ranai in general. Nevertheless Villager can be suffocating to play against and is a large threat that demands the opponent to approach and get past his lloids, yet only to be pelted constantly by slingshots and never get a hold on the character