CatRaccoonBL
You can do it!
PushDustIn
Ok, so here's my problem with the idea that it is about business. If thats the case it is bad business. We have seen before that trying to appeal to these people is a bad idea.
There was a game called Sunset. It was called incredibly progressive and all sorts of media sites and people were praising it as an amazing game that they couldn't wait for.
And you know what? It flopped horribly. Why? Because as it turns out, many of the people who were praising it for being progressive, only cared that it existed. They did not concern themselves about the actual gameplay. The actual gameplay, was boring.
So what does this mean? It means these people who would be upset about things like Tomahawk class or the boob slider, probably would've still either bought the game, or weren't even interested before.
Now you may be asking yourself, "wouldn't this be the same as the people saying they are abandoning the game because of "censorship?""
Well thats just it, they started at a base of being hyped for the game, and then they aren't so much where it was the opposite for the other side.
Now of course, this isn't black or white. We can't just assume this is how all people will act. But looking at past experiences and events, I feel this "localization," is on the worst end of the business spectrum.
Following that, just because it can be called localization, that doesn't mean it makes it that much better. Localizations can be bad as well. I don't care what kind of culture America is, I don't approve of changing things just to maybe make people more comfortable. It is especially bad when there is only one english localization, usually based off America. Other countries aren't as uptight about the kinds of things we usually here from American sources. Why do they have to suffer as well?
I just, don't see any net positives from these localization changes.
Ok, so here's my problem with the idea that it is about business. If thats the case it is bad business. We have seen before that trying to appeal to these people is a bad idea.
There was a game called Sunset. It was called incredibly progressive and all sorts of media sites and people were praising it as an amazing game that they couldn't wait for.
And you know what? It flopped horribly. Why? Because as it turns out, many of the people who were praising it for being progressive, only cared that it existed. They did not concern themselves about the actual gameplay. The actual gameplay, was boring.
So what does this mean? It means these people who would be upset about things like Tomahawk class or the boob slider, probably would've still either bought the game, or weren't even interested before.
Now you may be asking yourself, "wouldn't this be the same as the people saying they are abandoning the game because of "censorship?""
Well thats just it, they started at a base of being hyped for the game, and then they aren't so much where it was the opposite for the other side.
Now of course, this isn't black or white. We can't just assume this is how all people will act. But looking at past experiences and events, I feel this "localization," is on the worst end of the business spectrum.
Following that, just because it can be called localization, that doesn't mean it makes it that much better. Localizations can be bad as well. I don't care what kind of culture America is, I don't approve of changing things just to maybe make people more comfortable. It is especially bad when there is only one english localization, usually based off America. Other countries aren't as uptight about the kinds of things we usually here from American sources. Why do they have to suffer as well?
I just, don't see any net positives from these localization changes.