Cutie Gwen
Lovely warrior
He quit his IRL job and he's got a Patreon accountThen I really wonder how he find and the time and the money to play to all the games he showcased until now.
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He quit his IRL job and he's got a Patreon accountThen I really wonder how he find and the time and the money to play to all the games he showcased until now.
I'm sorry, where did it get inappropriate? I wasn't even a part of the discussion, nor did I plan to be, but this just looks like a pointless shutting down of a legitimate conversation. Why? Because boobs? What's inherently inappropriate about that? It was entirely tame and reasonable.Let's drop the boob discussion, guys. It's skating into inappropriate territory. Anyone continuing it, including responding to this part of this message, will receive an infraction.
Ah, well. I hadn't sees opposums post. I feel arguing about the effects of graphic techniques is fine, but if the mods arent ok with it due to other aspects of the discussion then I'll drop it. I'll just quietly judge you.They are still way bigger actually. That CGI screenshot is all you need, they are more than twice as large.
But apparently we can't talk about this anyway so you shouldn't have brought it up again. *shrug*
I gave up on Phantasy Star Online 2 for similar reasons.I'm better waiting for EOV news but
I'm more of an action RPG kinda guy now. Seeing my character get more and more powerful is more fun when my skills as a player can also improve.
He has butt loads of free time. Like every single day of the week pretty much.
And I still don't believe he's only 17 years old (iirc).He quit his IRL job and he's got a Patreon account
As it stands, discussion of a character's body and focus on sexual aspects, including images focused on any of the less appropriate parts of the body, male or female, is inappropriate and violates the site's rules.I'm sorry, where did it get inappropriate? I wasn't even a part of the discussion, nor did I plan to be, but this just looks like a pointless shutting down of a legitimate conversation. Why? Because boobs? What's inherently inappropriate about that? It was entirely tame and reasonable.
Give me an infraction if you must. Just know that it wasn't inappropriate until you made it so.
It's very much MMOesque, but they managed to morph it in such a way that it works wonderfully in a single player game. Fitting considering the scope of the gamea are on par if not larger than most MMOs.Xenoblade has my favorite combat in an RPG honestly. I just love how involved you are and how fast paced it is, yet there is still strategy and positioning and stuff involved. X improves it even more as well, so that's gonna be great.
From what I've heard and seen the AI is A LOT better. There are also a lot more commands you can give your party members, as opposed to only three in the original.It's very much MMOesque, but they managed to morph it in such a way that it works wonderfully in a single player game. Fitting considering the scope of the gamea are on par if not larger than most MMOs.
...I just hope the AI is a bit better. Not that is was extremely bad in Chronicles, but... you know. Melia. :V
Doubt it. Pokemon is still popular among children to this day. I think Pokemon's success comes from a strong appeal it has for kids. It hit so many right notes to stick around for old and new fans alike.I feel like Pokemon's success despite being a relatively old school RPG at its core comes from nostalgia. I feel like if people didn't have good memories of watching the anime and collecting and playing the cards along side the game it would be a somewhat niche series.
That's not skill though. That's strategy.I feel like saying that your numbers increase, not your skill, in an RPG is a horrible, horrible misconception. Yes, there are some games where you can just numbers everything to death but the better ones one make you actually think about what your going to do when and how to get the most out of your turns.
Final Fantasy X and SMT (the entire series, really) are great examples of this.
Getting into RPGs is very much like a domino effect. You may try a handful of "good" RPGs that people hype up and absolutely despise them. But if you keep looking hard enough, you'll just find one game or style of it that just CLICKS with you, and you love it. After that point, it tends to make you a bit more "patient" for lack of a better term with other RPGs, so that maybe you find enjoyment out of something you didn't like much before, and it just keeps going like that. The problem is finding the right RPG to do that, Indivisible might be a good first step.RPG's were never really a genre I've been a fan of, not that I thought they were bad games, I just couldn't get into them. But with Indivisible impressing me, I suppose I should give the genre a second chance.
Skill in RPGs matters a lotI feel like saying that your numbers increase, not your skill, in an RPG is a horrible, horrible misconception. Yes, there are some games where you can just numbers everything to death but the better ones one make you actually think about what your going to do when and how to get the most out of your turns.
Final Fantasy X and SMT (the entire series, really) are great examples of this.
Personally i had a bigger problem with shulk casting battle soul at every chance and killing himselfIt's very much MMOesque, but they managed to morph it in such a way that it works wonderfully in a single player game. Fitting considering the scope of the gamea are on par if not larger than most MMOs.
...I just hope the AI is a bit better. Not that is was extremely bad in Chronicles, but... you know. Melia. :V
This is the exact scenario i had.Getting into RPGs is very much like a domino effect. You may try a handful of "good" RPGs that people hype up and absolutely despise them. But if you keep looking hard enough, you'll just find one game or style of it that just CLICKS with you, and you love it. After that point, it tends to make you a bit more "patient" for lack of a better term with other RPGs, so that maybe you find enjoyment out of something you didn't like much before, and it just keeps going like that. The problem is finding the right RPG to do that, Indivisible might be a good first step.
That's how it was for me and Earthbound. I tried it out when I was young and hated its guts. Came back to it years later after having RPGs like FF6, Chrono Trigger, Tales of Symphonia and Xenoblade under my belt, and I found myself enjoying it. Not going Gaga over it, but enjoying it. And that lead me to try Mother 3, which I LOOOOOVE. Which partially lead me to Undertale, WHICH I LOVE EVEN MORE.
Like I said... Dominos.
Strategy makes part of a person's skillsI agree that I don't see what was wrong with the discussion either, in a general sense.
However, all I will say is that the mods do have a legitimate reason to shut down conversations like that, and it's not really their call nor is it necessarily reflective of their personal opinions.
I'm becoming more wary of mentioning body related stuff and what not as a result and it feels somewhat limiting, but it's not that big a deal. The gist of my point is just that some of the Smash ladies have their proportions exaggerated for sex appeal. There really isn't much I can discuss there, it should be pretty obvious if you know these characters well.
That's not skill though. That's strategy.
Skill is in relation to your reflexes and reactions and ability to think quickly.
Strategy is about going into battle with the right kit, knowing your enemy's weaknesses, etc. Which is what turn based RPGs are all about.
I've played FFX, but there is very little skill to it's battle system (the only remote bit of skill involved in FFX's battle system is that the Overdrive moves are basically QTEs so you have to react to them and be ready once you click the button to activate them). That's not an insult or a point against the game, though, since I actually like it just fine and love the battle system. It's just that there are no major real time elements to the battle system. I have literally played that game while eating or drinking. You can spend as long as you want thinking about your next move, and it is at no penalty to you.
A bad RPG is all about just purely getting the most obviously powerful stuff and plowing through everything, but a good RPG makes you have to think about how you upgrade your characters and how you kit them out, and doesn't have such an easy "best" weapon or something. However, that's still not skill. It's strategy.
The only RPGs that have an emphasis on skill as well, are action RPGs like Kingdom Hearts or Xenoblade Chronicles - you have to actively think about where you are, dodge attacks, parry them, etc...not unlike a fighting game really.
The RPG that took out my dislike for them was CTPersonally i had a bigger problem with shulk casting battle soul at every chance and killing himself
But the ai for thise 2 definitely left something to be desired. Good thing every other aspect of the game was stellar
This is the exact scenario i had.
Hatred of rpgs --> fe awakening --> xenoblade --> bravely default--> ff7 --> beyond
[Input shameless EO advertising here]I like FF/BD because of the ATB and classes,
Noted, I tried Tales of Symphonia about a year ago, and it clicked at first, but I didn't take long for me to drop it. I suppose the first Paper Mario would be a good first RPG I can get into. Another thing that keeps me away from RPGs is their length, some of those games can get pretty long.Getting into RPGs is very much like a domino effect. You may try a handful of "good" RPGs that people hype up and absolutely despise them. But if you keep looking hard enough, you'll just find one game or style of it that just CLICKS with you, and you love it. After that point, it tends to make you a bit more "patient" for lack of a better term with other RPGs, so that maybe you find enjoyment out of something you didn't like much before, and it just keeps going like that. The problem is finding the right RPG to do that, Indivisible might be a good first step.
That's how it was for me and Earthbound. I tried it out when I was young and hated its guts. Came back to it years later after having RPGs like FF6, Chrono Trigger, Tales of Symphonia and Xenoblade under my belt, and I found myself enjoying it. Not going Gaga over it, but enjoying it. And that lead me to try Mother 3, which I LOOOOOVE. Which partially lead me to Undertale, WHICH I LOVE EVEN MORE.
Like I said... Dominos.
You and me both. It'll be nice if PSO2 is released over here, but I'm not counting on it happening anytime soon. Judging by what I've seen of PSO2, I'd probably rather have Phantasy Star Zero 2 anyway, haha, even if that's even less likely than a timely Western release of PSO2.I gave up on Phantasy Star Online 2 for similar reasons.
Especially since it's release date has been "TBA 2014" since JANUARY OF 2013.
Can we stop giving leaks that even mention IC any attention whatsoever?Ice Climbers "leak" from 4chan:
http://boards.4chan.org/v/thread/318300864/sorry-i-couldnt-resist-but-to-show-everyone
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Because it's the Brawl model 1-1.Ice Climbers "leak" from 4chan:
http://boards.4chan.org/v/thread/318300864/sorry-i-couldnt-resist-but-to-show-everyone
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>Break the Ice!Ice Climbers "leak" from 4chan:
http://boards.4chan.org/v/thread/318300864/sorry-i-couldnt-resist-but-to-show-everyone
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Well, it's 4chan so...no.Because it's the Brawl model 1-1.
Do they even try?
No. It means something even better.wait guys
remember when the brawl FD music played at the smash broadcast announcement?? and these ICs are the brawl models????
what im getting at is
TRIPPING IS BACK BABY. AW YEAH BEST FEATURE CANT WAIT-*trips and falls into a pit of spikes and dies*
"Skill" by literal definition, means a talent relating to dexterity or just any physical activity (like drawing, for example) that you develop and hone. Skills involve quick reactions and precision.Strategy makes part of a person's skills
Unless you mean skills are only physical reactions(translated into the game in this case)
First thing that came to my mind is that those were their models in Brawl's SSE.Ice Climbers "leak" from 4chan:
http://boards.4chan.org/v/thread/318300864/sorry-i-couldnt-resist-but-to-show-everyone
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No, it's Tabuu and Primid as the last two newcomers.wait guys
remember when the brawl FD music played at the smash broadcast announcement?? and these ICs are the brawl models????
what im getting at is
TRIPPING IS BACK BABY. AW YEAH BEST FEATURE CANT WAIT-*trips and falls into a pit of spikes and dies*
We're both onto something here.No, it's Tabuu and Primid as the last two newcomers.
They also increase the load times of the game, ignore customs, remove ledge trumping and take more than half of the space on the diskWe're both onto something here.
They both get included BUT with a price. They carry the Brawl physics exclusively to themselves. They run at 1 mile per hour, but in order to balance the game, every single character against them will have the ability to trip randomly against their own will. This way they can catch up and this makes them a perfectly balanced character. : )
Jesus ChristIce Climbers "leak" from 4chan:
http://boards.4chan.org/v/thread/318300864/sorry-i-couldnt-resist-but-to-show-everyone
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It's actually Toad and Toadette in disguise.Jesus Christ
That look like ****ing Toads
What is up with Popo's face
Actually, they were planned, but after Toadette found out about Peach's underwear being Toad's favourite place, she quitIt's actually Toad and Toadette in disguise.
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