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Social Swamp's Social Thread 3 - And now, the end is near, and so I face the final curtain...

Should we add a poll to the thread?


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People talking about what they like in RPGs and i dont even know what i want :p

Xenoblade had amazing everything. Awakening had great gameplay and decent characters. Same for FF7.

Indivisible will probably be both too

I guess i like a mix of both :p
 
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Parallel_Falchion

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Let's drop the boob discussion, guys. It's skating into inappropriate territory. Anyone continuing it, including responding to this part of this message, will receive an infraction.
I'm sorry, where did it get inappropriate? I wasn't even a part of the discussion, nor did I plan to be, but this just looks like a pointless shutting down of a legitimate conversation. Why? Because boobs? What's inherently inappropriate about that? It was entirely tame and reasonable.

Give me an infraction if you must. Just know that it wasn't inappropriate until you made it so.
 

Dravidian

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They are still way bigger actually. That CGI screenshot is all you need, they are more than twice as large.

But apparently we can't talk about this anyway so you shouldn't have brought it up again. *shrug*
Ah, well. I hadn't sees opposums post. I feel arguing about the effects of graphic techniques is fine, but if the mods arent ok with it due to other aspects of the discussion then I'll drop it. I'll just quietly judge you.
0_0
 

finalark

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I'm better waiting for EOV news but
I gave up on Phantasy Star Online 2 for similar reasons.

Especially since it's release date has been "TBA 2014" since JANUARY OF 2013.

I'm more of an action RPG kinda guy now. Seeing my character get more and more powerful is more fun when my skills as a player can also improve.

I feel like saying that your numbers increase, not your skill, in an RPG is a horrible, horrible misconception. Yes, there are some games where you can just numbers everything to death but the better ones one make you actually think about what your going to do when and how to get the most out of your turns.

Final Fantasy X and SMT (the entire series, really) are great examples of this.
 

Solfiner

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Xenoblade has my favorite combat in an RPG honestly. I just love how involved you are and how fast paced it is, yet there is still strategy and positioning and stuff involved. X improves it even more as well, so that's gonna be great.
 

Opossum

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I'm sorry, where did it get inappropriate? I wasn't even a part of the discussion, nor did I plan to be, but this just looks like a pointless shutting down of a legitimate conversation. Why? Because boobs? What's inherently inappropriate about that? It was entirely tame and reasonable.

Give me an infraction if you must. Just know that it wasn't inappropriate until you made it so.
As it stands, discussion of a character's body and focus on sexual aspects, including images focused on any of the less appropriate parts of the body, male or female, is inappropriate and violates the site's rules.

If you take further issues with this, please take it to forum support. Do not respond to this message here.
 

Fenriraga

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Xenoblade has my favorite combat in an RPG honestly. I just love how involved you are and how fast paced it is, yet there is still strategy and positioning and stuff involved. X improves it even more as well, so that's gonna be great.
It's very much MMOesque, but they managed to morph it in such a way that it works wonderfully in a single player game. Fitting considering the scope of the gamea are on par if not larger than most MMOs.
...I just hope the AI is a bit better. Not that is was extremely bad in Chronicles, but... you know. Melia. :V
 
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SegaNintendoUbisoft

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RPG's were never really a genre I've been a fan of, not that I thought they were bad games, I just couldn't get into them. But with Indivisible impressing me, I suppose I should give the genre a second chance.
 

Solfiner

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It's very much MMOesque, but they managed to morph it in such a way that it works wonderfully in a single player game. Fitting considering the scope of the gamea are on par if not larger than most MMOs.
...I just hope the AI is a bit better. Not that is was extremely bad in Chronicles, but... you know. Melia. :V
From what I've heard and seen the AI is A LOT better. There are also a lot more commands you can give your party members, as opposed to only three in the original.
 

Naoshi

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I feel like Pokemon's success despite being a relatively old school RPG at its core comes from nostalgia. I feel like if people didn't have good memories of watching the anime and collecting and playing the cards along side the game it would be a somewhat niche series.
Doubt it. Pokemon is still popular among children to this day. I think Pokemon's success comes from a strong appeal it has for kids. It hit so many right notes to stick around for old and new fans alike.

And many many people are introduced to the RPG genre with Pokemon. Pokemon's formula just works very well, it's definitely not the nostalgia that's keeping it from being niche. Nostalgia can only get you so far.


This isn't to say Pokemon is as popular with the kids as it was in the 90s, but it's very safe to say that it's still very popular.
 
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ChikoLad

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I agree that I don't see what was wrong with the discussion either, in a general sense.

However, all I will say is that the mods do have a legitimate reason to shut down conversations like that, and it's not really their call nor is it necessarily reflective of their personal opinions.

I'm becoming more wary of mentioning body related stuff and what not as a result and it feels somewhat limiting, but it's not that big a deal. The gist of my point is just that some of the Smash ladies have their proportions exaggerated for sex appeal. There really isn't much I can discuss there, it should be pretty obvious if you know these characters well.

I feel like saying that your numbers increase, not your skill, in an RPG is a horrible, horrible misconception. Yes, there are some games where you can just numbers everything to death but the better ones one make you actually think about what your going to do when and how to get the most out of your turns.

Final Fantasy X and SMT (the entire series, really) are great examples of this.
That's not skill though. That's strategy.

Skill is in relation to your reflexes and reactions and ability to think quickly.

Strategy is about going into battle with the right kit, knowing your enemy's weaknesses, etc. Which is what turn based RPGs are all about.

I've played FFX, but there is very little skill to it's battle system (the only remote bit of skill involved in FFX's battle system is that the Overdrive moves are basically QTEs so you have to react to them and be ready once you click the button to activate them). That's not an insult or a point against the game, though, since I actually like it just fine and love the battle system. It's just that there are no major real time elements to the battle system. I have literally played that game while eating or drinking. You can spend as long as you want thinking about your next move, and it is at no penalty to you.

A bad RPG is all about just purely getting the most obviously powerful stuff and plowing through everything, but a good RPG makes you have to think about how you upgrade your characters and how you kit them out, and doesn't have such an easy "best" weapon or something. However, that's still not skill. It's strategy.

The only RPGs that have an emphasis on skill as well, are action RPGs like Kingdom Hearts or Xenoblade Chronicles - you have to actively think about where you are, dodge attacks, parry them, etc...not unlike a fighting game really.
 

Fenriraga

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RPG's were never really a genre I've been a fan of, not that I thought they were bad games, I just couldn't get into them. But with Indivisible impressing me, I suppose I should give the genre a second chance.
Getting into RPGs is very much like a domino effect. You may try a handful of "good" RPGs that people hype up and absolutely despise them. But if you keep looking hard enough, you'll just find one game or style of it that just CLICKS with you, and you love it. After that point, it tends to make you a bit more "patient" for lack of a better term with other RPGs, so that maybe you find enjoyment out of something you didn't like much before, and it just keeps going like that. The problem is finding the right RPG to do that, Indivisible might be a good first step.

That's how it was for me and Earthbound. I tried it out when I was young and hated its guts. Came back to it years later after having RPGs like FF6, Chrono Trigger, Tales of Symphonia and Xenoblade under my belt, and I found myself enjoying it. Not going Gaga over it, but enjoying it. And that lead me to try Mother 3, which I LOOOOOVE. Which partially lead me to Undertale, WHICH I LOVE EVEN MORE.

Like I said... Dominos.
 
D

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I like having a sense of accomplishment when I play an RPG
I like fighting hard bosses because it's satisfying when you finally defeat them
I like the feeling of going on a journey and obtaining experiences from it be them from the game itself or for personal reasons
I like characters and seeing them develop both statistically and character wise, be them the game's or my characters
I feel like saying that your numbers increase, not your skill, in an RPG is a horrible, horrible misconception. Yes, there are some games where you can just numbers everything to death but the better ones one make you actually think about what your going to do when and how to get the most out of your turns.

Final Fantasy X and SMT (the entire series, really) are great examples of this.
Skill in RPGs matters a lot
First time playing through EOIIU, I got my ass kicked by Scylla multiple times
Second time though, after learning better how the game works and how to prepare to the fight, I was able to lock her down and deal damage fast enough before she even had the chancs to touch me
 
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It's very much MMOesque, but they managed to morph it in such a way that it works wonderfully in a single player game. Fitting considering the scope of the gamea are on par if not larger than most MMOs.
...I just hope the AI is a bit better. Not that is was extremely bad in Chronicles, but... you know. Melia. :V
Personally i had a bigger problem with shulk casting battle soul at every chance and killing himself :p

But the ai for thise 2 definitely left something to be desired. Good thing every other aspect of the game was stellar
Getting into RPGs is very much like a domino effect. You may try a handful of "good" RPGs that people hype up and absolutely despise them. But if you keep looking hard enough, you'll just find one game or style of it that just CLICKS with you, and you love it. After that point, it tends to make you a bit more "patient" for lack of a better term with other RPGs, so that maybe you find enjoyment out of something you didn't like much before, and it just keeps going like that. The problem is finding the right RPG to do that, Indivisible might be a good first step.

That's how it was for me and Earthbound. I tried it out when I was young and hated its guts. Came back to it years later after having RPGs like FF6, Chrono Trigger, Tales of Symphonia and Xenoblade under my belt, and I found myself enjoying it. Not going Gaga over it, but enjoying it. And that lead me to try Mother 3, which I LOOOOOVE. Which partially lead me to Undertale, WHICH I LOVE EVEN MORE.

Like I said... Dominos.
This is the exact scenario i had.

Hatred of rpgs --> fe awakening --> xenoblade --> bravely default--> ff7 --> beyond
 
D

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I agree that I don't see what was wrong with the discussion either, in a general sense.

However, all I will say is that the mods do have a legitimate reason to shut down conversations like that, and it's not really their call nor is it necessarily reflective of their personal opinions.

I'm becoming more wary of mentioning body related stuff and what not as a result and it feels somewhat limiting, but it's not that big a deal. The gist of my point is just that some of the Smash ladies have their proportions exaggerated for sex appeal. There really isn't much I can discuss there, it should be pretty obvious if you know these characters well.



That's not skill though. That's strategy.

Skill is in relation to your reflexes and reactions and ability to think quickly.

Strategy is about going into battle with the right kit, knowing your enemy's weaknesses, etc. Which is what turn based RPGs are all about.

I've played FFX, but there is very little skill to it's battle system (the only remote bit of skill involved in FFX's battle system is that the Overdrive moves are basically QTEs so you have to react to them and be ready once you click the button to activate them). That's not an insult or a point against the game, though, since I actually like it just fine and love the battle system. It's just that there are no major real time elements to the battle system. I have literally played that game while eating or drinking. You can spend as long as you want thinking about your next move, and it is at no penalty to you.

A bad RPG is all about just purely getting the most obviously powerful stuff and plowing through everything, but a good RPG makes you have to think about how you upgrade your characters and how you kit them out, and doesn't have such an easy "best" weapon or something. However, that's still not skill. It's strategy.

The only RPGs that have an emphasis on skill as well, are action RPGs like Kingdom Hearts or Xenoblade Chronicles - you have to actively think about where you are, dodge attacks, parry them, etc...not unlike a fighting game really.
Strategy makes part of a person's skills
Unless you mean skills are only physical reactions(translated into the game in this case)

Personally i had a bigger problem with shulk casting battle soul at every chance and killing himself :p

But the ai for thise 2 definitely left something to be desired. Good thing every other aspect of the game was stellar

This is the exact scenario i had.

Hatred of rpgs --> fe awakening --> xenoblade --> bravely default--> ff7 --> beyond
The RPG that took out my dislike for them was CT
I remember trying to play FFVI before it but I instantly disliked the battle system
Then after that, I went to FFIV, even played FFVI, played KH3D, FE Awakening and now I'm weebing about EO in this thread daily
I like FF/BD because of the ATB and classes,
[Input shameless EO advertising here]
 

SegaNintendoUbisoft

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Getting into RPGs is very much like a domino effect. You may try a handful of "good" RPGs that people hype up and absolutely despise them. But if you keep looking hard enough, you'll just find one game or style of it that just CLICKS with you, and you love it. After that point, it tends to make you a bit more "patient" for lack of a better term with other RPGs, so that maybe you find enjoyment out of something you didn't like much before, and it just keeps going like that. The problem is finding the right RPG to do that, Indivisible might be a good first step.

That's how it was for me and Earthbound. I tried it out when I was young and hated its guts. Came back to it years later after having RPGs like FF6, Chrono Trigger, Tales of Symphonia and Xenoblade under my belt, and I found myself enjoying it. Not going Gaga over it, but enjoying it. And that lead me to try Mother 3, which I LOOOOOVE. Which partially lead me to Undertale, WHICH I LOVE EVEN MORE.

Like I said... Dominos.
Noted, I tried Tales of Symphonia about a year ago, and it clicked at first, but I didn't take long for me to drop it. I suppose the first Paper Mario would be a good first RPG I can get into. Another thing that keeps me away from RPGs is their length, some of those games can get pretty long.
 

Jaedrik

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For me to be interested in a game, they must follow the principles of good design.
There are unfortunately few that get it mostly right nowadays.
 

Babycowland

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I gave up on Phantasy Star Online 2 for similar reasons.

Especially since it's release date has been "TBA 2014" since JANUARY OF 2013.
You and me both. It'll be nice if PSO2 is released over here, but I'm not counting on it happening anytime soon. Judging by what I've seen of PSO2, I'd probably rather have Phantasy Star Zero 2 anyway, haha, even if that's even less likely than a timely Western release of PSO2.

I play a lot of RPGs, so I guess they're one of my favorite genres of games. I'm not totally sure what I look for in them though... I'm a big fan of the interactivity of the Mario RPGs and wish there were more RPGs that had stuff like that (Indivisible's looking like it might be one of them, which is encouraging). I also like Bravely Default's gameplay quite a bit, but I'm afraid that playing it has raised my standards for RPG gameplay enough that it'll probably be hard for me to get into games with more old school gameplay.

Being able to create a character/party and customize is pretty appealing to me too. Customization is a big part of the reason why I still enjoy the Pokemon games and why I enjoyed having so many different job and skill options in Bravely Default.
 
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Chrono.

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Pokemon was my gateway into RPGs, I used to play them more back then though.

Last RPG I tried to play seriously were the Persona games and it was years ago (and I more or less disliked them, it's complicated, but basically it's a series I wish I liked more than I do)

Though now I'm jumping back into things with Xenoblade.
 

Naoshi

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lol the coloring/texturing style doesn't even match Smash 4's style


and the old gen polygon flaws are sort of showing.


and then the hair textures are just so outdated looking


and then there's the fact IC is impossible as DLC characters because of the 3DS
 
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Naoshi

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wait guys

remember when the brawl FD music played at the smash broadcast announcement?? and these ICs are the brawl models????

what im getting at is

TRIPPING IS BACK BABY. AW YEAH BEST FEATURE CANT WAIT-*trips and falls into a pit of spikes and dies*
 
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ChikoLad

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Strategy makes part of a person's skills
Unless you mean skills are only physical reactions(translated into the game in this case)
"Skill" by literal definition, means a talent relating to dexterity or just any physical activity (like drawing, for example) that you develop and hone. Skills involve quick reactions and precision.

Skill may be required to carry out a strategy but strategy isn't required to be skillful.

In the case of RPGs, most traditional RPGs don't have any skill involved since you are just picking stuff from menus in turns. It's like a game of chess. You can spend as long as you like thinking about your next move, and you require foresight and knowledge of the game's mechanics and on your opponents, but you don't need to see and react to what's happening in an instant.

Even FF games with an ATB meter or something mostly have very little skill too. You have to think a little quicker if you don't want to keep letting the enemy hit you, so there is some tension, but the moves themselves don't require any skill.

-------------

I found an image of that leak that proves it's real:

 
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Kenith

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wait guys

remember when the brawl FD music played at the smash broadcast announcement?? and these ICs are the brawl models????

what im getting at is

TRIPPING IS BACK BABY. AW YEAH BEST FEATURE CANT WAIT-*trips and falls into a pit of spikes and dies*
No, it's Tabuu and Primid as the last two newcomers.
 

Naoshi

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No, it's Tabuu and Primid as the last two newcomers.
We're both onto something here.

They both get included BUT with a price. They carry the Brawl physics exclusively to themselves. They run at 1 mile per hour, but in order to balance the game, every single character against them will have the ability to trip randomly against their own will. This way they can catch up and this makes them a perfectly balanced character. : )
 

Cutie Gwen

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We're both onto something here.

They both get included BUT with a price. They carry the Brawl physics exclusively to themselves. They run at 1 mile per hour, but in order to balance the game, every single character against them will have the ability to trip randomly against their own will. This way they can catch up and this makes them a perfectly balanced character. : )
They also increase the load times of the game, ignore customs, remove ledge trumping and take more than half of the space on the disk
 
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