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Social Swamp's Social Thread 3 - And now, the end is near, and so I face the final curtain...

Should we add a poll to the thread?


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Naoshi

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Clearly, Play-Asia is using the fact DoAX3 isn't coming to the West and pinning the blame on SJWs to get attention.

Positive or negative, attention is attention. It works out in their favor as they're getting the publicity they need and potentially will get people to buy the game through them when otherwise wouldn't.

Stirring up a controversy does have its merits sometimes, as unprofessional as it may be.
It does, but Play Asia also have retweeted replies that were egging on people for complaining about the tweets. And they've been gloating about this drama they've caused for some time now.

Pretty awful situation.


IGN is actually a great reviewer at times since the look for the faults in games without been too biased unlike Game Informer. So I never got the IGNorant jokes nor cries of bias against Nintendo titles.

Now Famitsu on the other hand is too soft nowadays where they consider any game perfect. They gave Sonic Lost World a perfect 40/40 when the game had enough problems to warrant mixed reviews in the West. I love that game and the ideas they had (Those Deadly Six are hilarious, but deadly), but I seriously don't think it really deserve a perfect score anywhere. Not like Famitsu had been better since they also adore a flawed action title like Devil's Third.
lol Lost World got a perfect score on Famitsu? Wtf?
 
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Chrono.

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>Angel is back for team Mexico
Alright, Now I'm interested now.


Give me The People's Elbow special, SNK or it's a failure
The roster, if true, is looking pretty damn solid.

The only real downside for me is no Rock (again), but it's not like I don't expect it at this point.
 

Champ Gold

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The roster, if true, is looking pretty damn solid.

The only real downside for me is no Rock (again), but it's not like I don't expect it at this point.
I'm kinda miffed at no Rock as well but there isn't a team there that he can be on and I can see him being DLC
 

Frostwraith

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It does, but Play Asia also have retweeted replies that were egging on people for complaining about the tweets. And they've been gloating about this drama they've caused for some time now.

Pretty awful situation.
They're gloating about the drama because the bait simply worked.

Whoever started that clearly wanted drama to happen. Like I said, attention is attention, regardless if it's good or bad.

I agree it is a very unprofessional thing to do and this will alienate costumers if it hasn't already, but it's also gaining them a lot more potential costumers that may outnumber the ones they lost, so it works out favorably for them.

It's simply a form of aggressive marketing to cause an uproar. Of course, to say this could have backfired on them is an understatement given their allusion to what has been a significant controversy in the video game community throughout the latest few years.

Oh, and I also must admit that it is kind of amusing to me. :p
 
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Naoshi

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Two more things to add to the whole P-A thing:
http://www.neogaf.com/forum/showpost.php?p=186749915&postcount=1964
This post explains about the media coverage about DOAX3. Where was the backlash? If there was any, it was barely there and no one noticed.

And Koei's reasoning of not wanting to publish DOAX3 due to the fear of getting backlash is kinda strange to me given that they had no problems (NSFW?) publishing these titles to the west this year.

You heard that right, Famitsu did give it a perfect score. Well, the Wii U version anyways.

http://mynintendonews.com/2013/10/16/sonic-lost-world-scores-high-in-famitsu/
Yikes That game was really a mess in direction. Didn't know what it wanted to be. Famitsu used to rarely give out perfect scores, but they seem to be doing that way too often now.

They're gloating about the drama because the bait simply worked.

Whoever started that clearly wanted drama to happen. Like I said, attention is attention, regardless if it's good or bad.

I agree it is a very unprofessional thing to do and this will alienate costumers if it hasn't already, but it's also gaining them a lot more potential costumers that may outnumber the ones they lost, so it works out favorably for them.

It's simply a form of aggressive marketing to cause an uproar. Of course, to say this could have backfired on them is an understatement given their allusion to what has been a significant controversy in the video game community throughout the latest few years.

Oh, and I also must admit that it is kind of amusing to me. :p
While it doesn't amuse me in the slightest, but you are right. It is hard to deny that it's working for them.

...Which is a shame because that site overprices their stuff. Amiami is way better :p (Seriously Amiami's amiibo prices are tons better than Play Asia's scalping prices)

EDIT: I think the biggest reason why I'm bothered by what PlayAsia is doing is because they're practically inviting the worst kind of people (which is the majority of GG, but I won't get into that lol).
 
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Chrono.

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Parallel_Falchion

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Speaking of "too much water", I will say that a good game that gets remade 12 years later and doesn't fix any of its problems definitely warrants a 7.8 score.
I assume you're speaking generally here, because "too much water" as a complaint for ORAS specifically is complete BS.
 

Champ Gold

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I'm gonna go with a New 3DS with Star Fox 64 3D and/or Persona Q

Speaking of Spiderman, I wonder if Mephisto is going to be in the next spiderman film considering the role spider-man played in Civil War.
>Wanting OMD in any form of media
No. Don't. Please.


Plus the catalysis for it was Kingpin going after Aunt May for revenge on Peter and him going full vigilante donning the black suit. And Kingpin hasn't even met or went up against Spidey yet considering he's still dealing with Daredevil right now.
 

BandanaWaddleDee

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Yikes That game was really a mess in direction. Didn't know what it wanted to be. Famitsu used to rarely give out perfect scores, but they seem to be doing that way too often now.
I wouldn't call it a mess in direction. It's direction seemed pretty simple, just a 3D Sonic platformer with some new ideas. I wouldn't say it deserved perfect 10s, but I'd say it deserved more positive reception.

Then again, Famitsu gave Amiibo Festival all 8s, so does anyone still think them credible?
 

Z25

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Famitsu scores have been all over the place for years.

Example: Gates to Infinity is their highest rated PMD game, even though that game lacks a lot of content the previous ones had. (PSMD is also lower scored than it, despite most agreeing that it's full of content)
Speaking of which, I'm really enjoying SMD. People are saying it's super hard, but I'm armed to the teeth in elixars and tiny reviver seeds, although the game has torn through my stock fast. It's definitely hard if you don't have those. Some of the pokemon have really damaging moves. I like the story though, and it's more the dungeons rather then bosses that are hard. I beat one of the bosses( who is the one you fight halfway through the game) with two blast seeds lol.

Still really good game! The difficulty is nice, I like where the story is going and the music as always is fantastic! Especially the track in the dungeon I'm in now!
 
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Naoshi

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I wouldn't call it a mess in direction. It's direction seemed pretty simple, just a 3D Sonic platformer with some new ideas. I wouldn't say it deserved perfect 10s, but I'd say it deserved more positive reception.

Then again, Famitsu gave Amiibo Festival all 8s, so does anyone still think them credible?
Eh, I kinda disagree. The direction of the game never really felt clear. Half of the things felt shoe-horned in such as the wisps and some of the gimmicky stages.

As for the game's quality itself. I thought the game was pretty weak overall. It was fun for a bit, but then it got pretty annoying. The real stiff controls (more noticable in 2D mode because you lose momentum half of the times you jump), the shoe-horned in wisp powers, inconsistent level design (one level in the Beach world can instantly kill you if you step on water, but the other act doesn't), lots of reused assets (Windy Hill's assets was used for 1/3 of the game), pointless moves (specifically the Kick) that barely exist until you suddenly have to use it in very few situations, frustrating level design (such as Lava Mountain Act 2, most of Sky Road and Frozen Factory), etc.

The game had potential but I felt the execution could've been so much better. I think they should've given the game another year of development or something.
 
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Dravidian

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I'm gonna go with a New 3DS with Star Fox 64 3D and/or Persona Q



>Wanting OMD in any form of media
No. Don't. Please.


Plus the catalysis for it was Kingpin going after Aunt May for revenge on Peter and him going full vigilante donning the black suit. And Kingpin hasn't even met or went up against Spidey yet considering he's still dealing with Daredevil right now.
Well I didnt say I wanted it. I just wonder if they'll go that route. That event may have made the marvel universe super screwy, but the events leading up to it were freaking tense, so I can see Marvel doing it.

EDIT:
Eh, I kinda disagree. The direction of the game never really felt clear. Half of the things felt shoe-horned in such as the wisps and some of the gimmicky stages.

As for the game's quality itself. I thought the game was pretty weak overall. It was fun for a bit, but then it got pretty annoying. The real stiff controls (more noticable in 2D mode because you lose momentum half of the times you jump), the shoe-horned in wisp powers, inconsistent level design (one level in the Beach world can instantly kill you if you step on water, but the other act doesn't), lots of reused assets (Windy Hill's assets was used for 1/3 of the game), pointless moves (specifically the Kick) that barely exist until you suddenly have to use it in very few situations, frustrating level design (such as Lava Mountain Act 2, most of Sky Road and Frozen Factory), etc.

The game had potential but I felt the execution could've been so much better. I think they should've given the game another year of development or something.
Pretty much this. Lost World wasn't a bad game, but it wasnt a very good game either. It showed potential, though.
[insert mandatory request for Sonic Heroes 2]
 
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LIQUID12A

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Fenriraga

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Speaking of Sonic, have we discussed this yet?


Because as much as I want to be happy about that, I'm getting really sick of SEGA saying and not doing. They SAY they're gonna improve quality control of their games (If Lost World PC is any indication, they're off to a bumpy start there), they SAY they know they've betrayed Sonic fans as of late, and now they're SAYING that things need to be more like they were in Sonic's haydays when all they have to attest for that is a generic mobile runner and a Boom game that the development team is barely even WORKING on right now (for they record, they didn't delay Fire and Ice for quality control. The dev team is literally not even working on the game right now.)

Getting really sick of words, Sega. REALLY sick.
 
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AwesomeAussie27

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One Sega employee also said that they'll focus more on Classic Sonic style games in the future.

Goes to show that the Sonic Cycle will forever be with the fandom until it dies.
 

Champ Gold

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Speaking of Sonic, have we discussed this yet?


Because as much as I want to be happy about that, I'm getting really sick of SEGA saying and not doing. They SAY they're gonna improve quality control of their games (If Lost World PC is any indication, they're off to a bumpy start there), they SAY they know they've betrayed Sonic fans as of late, and now they're SAYING that things need to be more like they were in Sonic's haydays when all they have to attest for that is a generic mobile runner and a Boom game that the development team is barely even WORKING on right now (for they record, they didn't delay Fire and Ice for quality control. The dev team is literally not even working on the game right now.)

Getting really sick of words, Sega. REALLY sick.
Thing is that, we haven't seen what the A-Team (who did Unleashed and Generations) for Sonic Team is working on. The B-Team (who did Colors) worked on Lost World and the PC version is fine, it just that it controls a tiny bit better but even then we haven't seen what the A-Team has in store since 2011.


That's what scares me because that team hasn't done anything in a long while.

If they wanna do right to the fans, just have Stealth and Taxman remake 3&K, port those remakes of Sonic 1, 2 & CD along with it to PS4, Xbox One, Wii U, 3DS, Vita and PC and just make a good game.
 

Naoshi

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One Sega employee also said that they'll focus more on Classic Sonic style games in the future.

Goes to show that the Sonic Cycle will forever be with the fandom until it dies.
Dunno, the Sonic Cycle was too specific that it really only applied to a few games.

Arguably, Unleashed somewhat "broke" the cycle in a twist of irony that it was still not well received. We had plenty of people going "I'd love the next Sonic game to use the Day formula of Unleashed as the sole gameplay" which is a very good thing.


Thing is that, we haven't seen what the A-Team (who did Unleashed and Generations) for Sonic Team is working on. The B-Team (who did Colors) worked on Lost World and the PC version is fine, it just that it controls a tiny bit better but even then we haven't seen what the A-Team has in store since 2011.


That's what scares me because that team hasn't done anything in a long while.

If they wanna do right to the fans, just have Stealth and Taxman remake 3&K, port those remakes of Sonic 1, 2 & CD along with it to PS4, Xbox One, Wii U, 3DS, Vita and PC and just make a good game.
I think Sonic Team is working hard on something. I do hope it turns out great.

Sonic's only truly terrible game in recent times was an outsourced project from people who barely knows Sonic (Sonic Boom), while Lost World might be just a fluke.


EDIT: Oh and the usual Dimps garbage.
 
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Substitution

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I always found that odd about Dimps. Like, they've made good Sonic games before (look at Sonic Advance and Rush), but then they just dropped the ball.
What happened?
 

Fenriraga

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Thing is that, we haven't seen what the A-Team (who did Unleashed and Generations) for Sonic Team is working on. The B-Team (who did Colors) worked on Lost World and the PC version is fine, it just that it controls a tiny bit better but even then we haven't seen what the A-Team has in store since 2011.


That's what scares me because that team hasn't done anything in a long while.

If they wanna do right to the fans, just have Stealth and Taxman remake 3&K, port those remakes of Sonic 1, 2 & CD along with it to PS4, Xbox One, Wii U, 3DS, Vita and PC and just make a good game.
Sonic Team made Runners. I don't care how "A or B" team it was, it was still made by the PRIMARY development team of Sonic games. That game barely even falls under 'passable', not to mention all of this.
http://www.sonicstadium.org/2015/08/the-spin-dear-sega-please-fix-sonic-runners/
That STILL hasn't been fixed.

Lost World PC is also not fine. At all. The graphics options and other settings are absolutely abysmal, it doesnt have the proper mult-languge support it promised, locked at 60 FPS, no rebindable controls, and people get extremely random issues with it, some even not working for some people with really good rigs. Case and point, Lost World itself runs fine on my PC, but it kept choosing my out of date sound driver (that literally no other game I have on steam has ever done) rather than my frequently used one, and my controller spontaneously stopped working for it. Like, it worked for awhile, then one day it just stopped working. I've messed with drivers, verified files and everything, and it literally can't read my basic Wired 360 controller that works with every single other game in my library. Don't even get me started on the other issues people pointed out in the steam community for the game.

Quality control my ass.
 
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Naoshi

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I always found that odd about Dimps. Like, they've made good Sonic games before (look at Sonic Advance and Rush), but then they just dropped the ball.
What happened?
Dimps can't level design, and whenever they make a "challenging" level or boss, they usually botch them up by making them annoying. I think the time and budget they get is also a problem too. It seems like they didn't even have a year to develop Generations 3DS.

I think the only Dimps games I've liked were Advance 1, Rush Adventure and Colors DS. The latter was kind of just there though.
 
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Fenriraga

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Dimps can't level design, and whenever they make a "challenging" level or boss, they usually botch them up by making them annoying. I think the time and budget they get is also a problem too. It seems like they didn't even have a year to develop Generations 3DS.

I think the only Dimps games I've liked were Advance 1, Rush Adventure and Colors DS. The latter was kind of just there though.
Advance 1 was absolutely fantastic, I'd dare call it the true Sonic 4 in some cases.
They literally just went downhill more and more with each game though. It'd be hilarious if it wasn't so tragic.

To be fair, they STILL made arguably the best Sonic games in his 'Dark Age', but that's not saying much.
 
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DeathFox137

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I do wonder. Is there another way in the US to get a Digby amiibo besides the bundle pack of Animal Crossing Amiibo Festival?
 

Substitution

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Sonic Team made Runners. I don't care how "A or B" team it was, it was still made by the PRIMARY development team of Sonic games. That game barely even falls under 'passable', not to mention all of this.
http://www.sonicstadium.org/2015/08/the-spin-dear-sega-please-fix-sonic-runners/
That STILL hasn't been fixed.

Lost World PC is also not fine. At all. The graphics options and other settings are absolutely abysmal, it doesnt have the proper mult-languge support it was promised, locked at 60 FPS, and people get extremely random issues with it, some even not working for some people with really good rigs. Case and point, Lost World itself runs fine on my PC, but it kept choosing my out of date sound driver (that literally no other game I have on steam has ever done) rather than my frequently used one, and my controller spontaneously stopped working for it. Like, it worked for awhile, then one day it just stopped working. I've messed with drivers, verified files and everything, and it literally can't read my basic Wired 360 controller that works with every single other game in my library. Don't even get me started on the other issues people pointed out in the steam community for the game.

Quality control my ***.
So I guess we're adding Lost World on the list of crappy PC ports. Right there with Unity, Arkham Knight, BO3, and possibly a few others I missed.
 

Naoshi

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Advance 1 was absolutely fantastic, I'd dare call it the true Sonic 4 in some cases.
They literally just went downhill more and more with each game though. It'd be hilarious if it wasn't so tragic.

To be fair, they STILL made arguably the best Sonic games in his 'Dark Age', but that's not saying much.
I was about to write that Advance 1 is the closest to Sonic 4 we've ever gotten. Game is really great. The only issues I have is some of the level design in Egg Rocket and Angel Island.

Oh and Amy mode was super fun.
 
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Kid Icarus Uprising (favorite game of all time) and Wonderful 101 (3rd favorite) are both on sale. You should probably go buy them immediately.

Personally im going for Fusion. . .meaning the only metroid games I dont own are pinball and zero mission.
 

Fenriraga

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So I guess we're adding Lost World on the list of crappy PC ports. Right there with Unity, Arkham Knight, BO3, and possibly a few others I missed.
I still wouldn't quite say it's Unity or Arkham levels of bad... But it is boarderline on that point.

I was about to write that Advance 1 is the closest to Sonic 4 we've ever gotten. Game is really great. The only issues I have is some of the level design in Egg Rocket and Angel Island.

Oh and Amy mode was super fun.
Yeah, but even with Egg Rocket and Angel Islands small quirks aside, it's the most well designed game in Dimp's Sonic history.
Honestly, if the special stages weren't absolute trash and Super Sonic could be used outside of the final zone I'd put it in as Sonic 4 without question.
 
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D

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And they actually can get rid of the Pokemon, by having less trainers and wild Pokemon encounters that are Water types.
To be honest, never figured out the problem with water in ORAS. I feel that and the need for HMs in that game are exaggerated.

Also, the whole water type thing could've been fixed a long time ago if there wasn't this rule to make anything that lives in the ocean a water type. Because naturally, a huge chunk of creatures would live in the ocean/water in general.

Leaks and rumors b o y s~

http://www.neogaf.com/forum/showthread.php?t=1141943

(not for Smash doe)
Hmmm, TBH, I would be interested in buying the game if it ended up having this roster. Regardless, time will tell. Hopefully it starts looking better over development time.
 

Naoshi

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I still wouldn't quite say it's Unity or Arkham levels of bad... But it is boarderline on that point.



Yeah, but even with Egg Rocket and Angel Islands small quirks aside, it's the most well designed game in Dimp's Sonic history.
Honestly, if the special stages weren't absolute trash and Super Sonic could be used outside of the final zone I'd put it in as Sonic 4 without question.
Special Stages takes a lot of time to get used to. It's hard to tell where exactly you're suppose to collect the rings due to the perspective. I've learned that you should never go to the edges of any sides of the screen.
 

Chrono.

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Get Revengeance, it's a fraction of MGSV's price for a game that MGSV is only a fraction as good as.
 

Kenith

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Speaking of Sonic, have we discussed this yet?


Because as much as I want to be happy about that, I'm getting really sick of SEGA saying and not doing. They SAY they're gonna improve quality control of their games (If Lost World PC is any indication, they're off to a bumpy start there), they SAY they know they've betrayed Sonic fans as of late, and now they're SAYING that things need to be more like they were in Sonic's haydays when all they have to attest for that is a generic mobile runner and a Boom game that the development team is barely even WORKING on right now (for they record, they didn't delay Fire and Ice for quality control. The dev team is literally not even working on the game right now.)

Getting really sick of words, Sega. REALLY sick.
Honestly, I'd prefer more Colors/Generations-type games over more of the old games.
In fact, just make Sonic Generations 2.

More levels from the main Sonic games, plus handhelds and spin-offs.
 

Fenriraga

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Honestly, I'd prefer more Colors/Generations-type games over more of the old games.
In fact, just make Sonic Generations 2.

More levels from the main Sonic games, plus handhelds and spin-offs.
I... really don't want a Generations 2.

Don't misunderstand, Generations is phenomenal. I love it to bits. But a "Generations 2" is just going to be more remembering Sonic's History than it is actually moving the series forward. At this point, We need something completely fresh, at least in terms of setting and such. Down the road, I'd love a Gens 2, but when the series is in as much of an identity crisis as it is now, they need to get that out of the way first.
 
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TheAnvil

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Characters I want with little to no chance:

Snake, Simon - Blame Konami.
Crash - Currently in limbo, not highly requested.
Spyro - Unpopular in Japan, not highly requested in any region. And no, I don't think Nintendo cameos in a recent Skylanders game that hasn't been and likely won't be released in Japan helps his chances much, if at all.
Zael, Fiora, Melia, Reyn - Not highly requested, but at least they're first party.

Speaking of which, no one's made a Reyn support thread in A Distant Demon A Distant Demon 's social forum.
Slightly more than cameos considering they're actually being bundled with the game..

 

Kenith

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I... really don't want a Generations 2.

Don't misunderstand, Generations is phenomenal. I love it to bits. But a "Generations 2" is just going to be more remembering Sonic's History than it is actually moving the series forward. At this point, We need something completely fresh, at least in terms of setting and such.
Well, clearly SEGA doesn't remember Sonic's history enough. They keep doing terrible experiments with the games instead of sticking with what worked before and adding to that.

Besides, Generations 2 would be a new game made from old parts. It's a complete reimagining of old levels in a new game. That sounds as good to me as another Unleashed, or Lost World.
 

Solfiner

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The fact that Sega hasn't announced a new mainline Sanic in quite a while gives me hope. I just want something good dammit
 

Naoshi

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By Generations 2, I always assume people just meant the gameplay formula and not the theme of the game. I'd really love a new original Sonic game taking after the Boost Modern gameplay.
 
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