NoA is pretty localization happy, but some of those changes are very much required in order to get the game to you. If you don't want to deal with localization then learning Japanese and playing the original is the only way as even with a straight translation things are bound to be messed up.
Localization is always a tricky subject, especially nowadays considering people can get to see the Japanese version beforehand.
While changes with localization have always existed, less people noticed them due to information about the Japanese games was scarce. With the advent of the Internet, it's easier to find out that games are changed through the localization process.
Also, add the fact there are more fans of Japanese media, including anime and manga, which hardly have any changes and the few series that had them were met with derision, the most infamous case being how 4kids handled One Piece.
When that subset of fans sees a Japanese game being altered as Xenoblade X and seemingly Bravely Second were, they don't quite like it. This is one of the reasons there are many dub haters in the anime fandom.
Speaking of this subject, here's a theory I found on GameFAQs surrounding the recent Xenoblade X controversies:
http://www.gamefaqs.com/boards/701151-xenoblade-chronicles-x/72835798
Back to Xenoblade X, in regards to Lin's fanservice outfit, it was a "doomed if they do, doomed if they don't" kind of thing. Surely, you remember the news articles and the controversies surrounding that subject. Headlines such as "NINTENDO SEXUALIZES 13-YEAR-OLD GIRL". Now that they were censored, the headlines are all "NINTENDO CENSORED FEMALE OUTFITS XENOBLADE CHRONICLES X".
Everything is going to be scrutinized whether they do or don't alter the games during localization. As a matter of fact, some Western games have been altered for Japanese releases.
Comparing to anime and manga releases, I'd say that, since those are a niche market, companies benefit with not changing any stuff for general audiences. With video games, it's different. There is a larger audience for video games overall. Of course, I would say that Xenoblade X and Bravely Second are just as niche as anime and manga, but nonetheless are still more accessible than the former.
In regards to Xenoblade X's changes, I actually agree with censoring Lin's outfit. All other women, older and mature, still have the outfits intact. (I'd argue that such kind of risqué wear is very out of place in a sci-fi game about exploring an alien planet and fighting for humanity's survival, and shouldn't have been in the game in the first place, but I digress and those are optional anyway.)
The removal of the breast slider was unnecessary, though. After all, there were female gamers actually wanting to make use of this feature for their personalized avatar.
Though I must say, it's best to have a game released with changes than having no game at all. This wasn't the first time and certainly won't be the last time that games got this kind of changes. Of course, it's also important that companies get a better understanding of each of their games' target audience when coming up with localization choices.
I walked up and down stairs for ten minutes.
Fit Power!
Sounds like you need a coach.
That's because they weren't trying to be.
Other M was marketed as a cinematic game (even the game's box art tells you this) and it was supposed to have a bigger focus on the story, unlike past entries (which while most did have stories, they took a backseat to the gameplay).
So yes, it's completely normal and justified for people to put the story on blast for this game on blast while not caring for the others, especially since it's a series first.
After reading up stuff about Other M and how Yoshio Sakamoto was very emotionally invested in that game and its story, it's difficult to not feel bad for him considering that all that effort resulted in a huge controversy and put the series under another hiatus.
Perhaps, the problem is that he was too invested and overlooked potential issues? Who knows. Passion can be good, but being too passionate can result in overlooking negative criticism.