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Social Swamp's Social Thread 3 - And now, the end is near, and so I face the final curtain...

Should we add a poll to the thread?


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Swamp Sensei

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I bought the Tomb Raider Collection.

I got 11 games for 20 bucks!
 

Kenith

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Smash becomes a lot harder to play when one loss instantly throws you into "I suck at Smash my life is a failure why do I exist" mode.
Bipolar/depression is a *****.

Also I'm in favor of Scorpion for Smash.
 

Swamp Sensei

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Honestly, I thought up some really cool ideas for Pyramid Head in Smash.
 

Verde Coeden Scalesworth

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"Mortal Combat being to violent" is gonna be the new "Bayonetta is too sexual," isn't it?
To be fair, Mortal Kombat is most famous for its gore. Bayonetta is more than just "sexy" with what she does. Her characterization, her magical abilities, the demon stuff. These are pretty easy to incorporate. Let's not forget that Smash, since Brawl, became more accepting of darker stuff. The usual censoring is generally gone. No longer do they care about using "Devil" and stuff like that.

Mortal Kombat is still on a different level. I'm not saying it can't work, cause the ideas shown above show how easy it is to make the characters work. But the brutalness of MK characters is also important. Simply using flashy attacks isn't the same as gore/bone-breaking/etc. Bayo is more about flashy summons and such. They did obviously tone down the sexual moves to keep the rating, but the extreme attacks on MK characters are simply different. It's the impact of their attacks that matter, not simply the gore alone.

I've been a fan of MK from the first game on. So I'm very experienced in understanding the series. Simply removing the blood does not "tone down" the games. They're still brutal as hell without it. Yes, you can remove or see poorly done fatalities without blood, sure, but that's still a fatality. As I said before, though, toning them down while incorporating their infamous techniques is possible. The hard part is keeping the brutal impact of the moves intact, making them still feel like the character. That's really where the series shines. Just how deadly it feels. How much force you throw into that kick/punch/weapon attack. I will note that the very early games didn't do this nearly as much, but that's due to the gore being the focus. Once the 3D era hit, the games improved with the introduction of forceful strikes(moreso than the Uppercut/Roundhouse Kick/Boss attacks) as a focus.

So as long as Scorpion(or whomever) feels like they're still being forceful with their bigger moves(which considering there's Smash attacks, it's quite possible), the characters will feel like they fit just fine. Skeletons actually show up in the series, so his flame attacks work fine too, even a censored variation of his main fatality works. A personal suggestion for the Spear is for it to work similar to the Hookshot. Now, what does worry me is the Kunai attacks. I've outright noticed that Sakurai ignores variations of knives heavily. So that might not work. Scorpion however does have a battleaxe, as well as two swords, which seem to be specific to Hapkido users(his official style). I could be wrong on the sword part, though. No, I don't remember their proper names. Of course, his teleport punch works well, albeit, they should use the Cyber Ninja version as a Recovery(it's similar to a Dragon Punch, but he goes straight up, like Luigi's). Of course, it wouldn't actually home in on a character, except maybe if it's done on the ground, but I can tell you right now that that version is a very broken move in the MK universe. It's easy to block, but too hard to read in a less competitive game, where stuff is more telegraphed. Unless it was made slower(but maybe hurt the shield a bit more than normal), it wouldn't work too well.

...Yes, I'm a MK nerd. Sue me. :awesome:
 

Shroob

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I've finally finished all of the challenges in Smash 3DS! Every custom move, costume, hat, and even trophy. The final piece was Captain Falcon's helmet which I got after beating Classic with Bayo, which also netted me the last of the trophies. Yhes! :4falcon:
Welcome to the 100% club. We have cake.
 

Kenith

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On the plus side, while I suck at Smash, I am excellent at creating radical signatures.
Also Swamp Sensei Swamp Sensei while I'd prefer a RE rep, Pyramid Head would be like...the ultimate WTF character and it'd be awesome.

But seriously guys look at this thing.
 
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wedl!!

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that's what kills Scorpion's potential imo, aside from the MK fanbase's disdain for censorship.

MK is extremely unpopular outside of the Americas.
 
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Swamp Sensei

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Also Swamp Sensei Swamp Sensei while I'd prefer a RE rep, Pyramid Head would be like...the ultimate WTF character and it'd be awesome.
I imagine that he'd be super super slow. Like Robin tier dash.

No projectiles, but one special move could grant him super armor and he'd have giant range and power.

Not sure what recovery could be though.
 

Kingslime304

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I was on FG against a guy named Andy, the first match was his as Kamui (A Name for Female Corrin), and I was Corrin, we had a fine match with me winning fair and sqaure, but then the 2nd match came when he was as Kirby and kicked my butt with insane combes, after a few of them I kind of Rage quited the match, but I didn't call him names, taunted him rudley or anything else a FG salty player would do, but as he was beating me, he became be of a jerk with his teabagging and contstant taunting I asked him to be nice since I was not salty anymore but he said "LOL NO", (He maybe thought I was still salty) and did the same things as I said, then I switched to Cloud (Which I was better at), and kick his butt two times, no reactions came until I said GG and left. I still think he was kind of a jerk to be all to the end.
 
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Coricus

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Darn, I'm gonna have to take the time to port Jubileus into Roster Maker one of these days, aren't I? LOL

At least it had Sephiroth. That's half of the really flashy final bosses from DLC'd third parties right there.

I'd pick something from Sonic for an upgrade to that series, but it's so hard to chooooose.

Assists seem so much cooler when you abandon stifling logic and just go for what seems like it would give your opponent the biggest "Oh. *expletive*" reaction, LOL.
 

Kenith

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1. Lara Croft
2. Solid Snake
3. Bomberman
4. Jill Valentine / Chris Redfield
5. Spyro
6. Crash Bandicoot
7. Scorpion
9. Rayman
10. Simon Belmont

That's a list of the ten 3rd party icons I would say fit alongside the ones we have the best.
Not in any particular order.

Heihachi, Pyramid Head, etc. barely fall short of this list.
Sony and Microsoft are excluded, otherwise Master Chief would definitely be on this list.

**** I FORGOT RYU HAYABUSA
I'd put him in the same boat as Heihachi and Pyramid Head tho
 
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CrimsonVallier

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If scorpion where in smash I'd love to see him as a character with the best grab and brutal attacks like ganandorfs side special.
really painful looking just not rated M painful.
 

PsychoIncarnate

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Remember how Wreck it Ralph had Kano

But not really

They replaced it with "Cyborg" because they were afraid just having him in would increase the rating

Even though "Cyborg" still ripped someone's heart out
 

wildvine47

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Yeah I do think that the biggest thing standing in Scorpion's way would be the popularity of Mortal Kombat in Japan.

Are there any sources that can attest to it's popularity, or lack thereof in Japan? I know the series at least made it to shelves overthere so it's at least not in the Startropics box of never happening.
 
D

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I'm still curious about which characters were voted higher on the ballot than Bayonetta but weren't "negotiable" or "realizable".
 

Tree Gelbman

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Personally, I want Snake back before any new 3rd parties are added if possible, because Metal Gear is huge in its own right and because cuts suck :/
You know what else sucks?

Konami.

Just putting that out there.

So we could all remember.

Not that we ever really forget that.
 

Verde Coeden Scalesworth

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I'm still curious about which characters were voted higher on the ballot than Bayonetta but weren't "negotiable" or "realizable".
Well, some could be Microsoft-owned characters. Or other Square Enix characters(Geno could've been one of them, which is why he got the costume). Despite Microsoft's CEO saying he's fine with having Banjo-Kazooie in Smash, that doesn't actually mean that the company would agree to it, or Nintendo would be alright with it. There's a lot to take into account. Now, I don't entirely buy the whole "Nintendo would totally never let a Microsoft character in because it would be a bad business move", but it doesn't mean that it'll easily work out. Maybe they'd want something like an actual new game/port/VC of a B&K game in return. But that didn't work out.

It's stuff like that. Being owned by a rival company may not be an issue, but not being able to get something out of a deal is another story. As for Cloud, he's been on Nintendo systems multiple times well after Square-Enix stopped being exclusive to Nintendo(well, Square and Enix, anyway) with their games. So he's a different story. B&K are different. I think Banjo wasn't even allowed on the Diddy Kong Racing DS remake, which further proves my point as well. Not every character is as easy.

Let's say Scorpion was highly voted. Let's be honest, his game series is all about gore. It's very easy for Sakurai to say lolnope right away. The character is blood and violence personified in a way. Sure, we know there's ways to get around it. Also, look at how many MK games are on Nintendo systems lately. Pretty sparse, isn't it? That's yet another reason why Nintendo would butt in and not allow it. It's still a game on Nintendo, so they likely are involved with the decisions.

And yes, these are theories, but business has many downsides. Rivalries, royalties, etc.
 
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Tree Gelbman

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Honestly, when it comes to Smash 5's roster.

I don't think I can even handle predicting it.

There's 58 characters that could return. (And IMO should.)

Plenty that could debut.

And at least 3 major cut veterans that could return.

My brain can't handle speculation of that magnitude.

So when the next game is announced? I'm just gonna roll with the punches. Because at this point? The roster is so fricking fantastic and Sakurai was so good to us this time that I dare not ask too much of him and Nintendo next go round.
 
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D

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Day 5 : Disappointing game

Before Skyward Sword, here's the game which made me asking questions on my adoration for Zelda.

Day 6 : A hidden gem

A bit short, but good Lord this Golf-RPG was addicting and fun. More of that Camelot !
 

Strider_Bond00J

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I saw a while back around Page 1220 that you were talking about your wishlists. I wouldn't mind sharing mine, since I might one day share it to YouTube if I'm feeling confident enough.
#1: Isaac
#2: Inklings
#3: Takamaru - Whom I made a moveset for yesterday which is pretty awesome!
#4: Elma
#5: Snake
#6: Wolf
#7: Phoenix Wright
#8: Waluigi
#9: Ridley
#10: A Donkey Kong newcomer (A bizarre case of good karma would be if suddenly DK had a massive explosion in the next Smash where we get K. Rool and Cranky as two newcomers and Dixie as a semi-clone, then another Donkey Kong newcomer from the next Retro Studios DK and then people start yelling at Sakurai because he's biased for Donkey Kong this time.)
Honourable mention goes to Arcade Bunny.

And in response to most wanted for Pokken Tournament: Sableye or Mawile
Response to most wanted for Dissidia 2015: Gilgamesh (very certain), Probably the Moogle or Vivi.

And Mortal Kombat in Smash Bros? It'd be an interesting evolution, and one that'd be a sight to see. I've got Scorpion and Sub-Zero as Mii Fighters, and it would be interesting if Scorpion became playable. Toning Scorps is going to be the biggest challenge, and the aforementioned unpopularity of MK in Japan is another obstacle in his path. He has plenty to work from, using his chain and fire abilities. As for a Final Smash, probably the Injustice Super or the iconic 'Toasty!' Fatality. And I'm certain he'd probably get a Mortal Kombat X skin and his classic yellow Ninja skin from MK1.

And Happy Birthday:4mewtwo:!
 
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Zerp

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Strider_Bond00J

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So I check Source Gaming to see this: http://www.sourcegaming.info/2016/02/05/the-case-for-gex/
Tail Time was a classic for me. So that means that just like Marina Liteyears from Mischief Makers, Gex is now a Square Enix character. To see Gex return again would be a huge nostalgia bomb. And give me a save file please. And that ad... 0_0 As George Takei put it: "Oh, my!"
Also pleasantly surprised for the 'Case for Reimu Hakurei.' I've got two games of Touhou (ULiL and Imperishable Night) and a bunch of cards from my trip to Akihabara. Makes me want to write a guest article... Or maybe one day be a translator for the Source Gaming team!
 

Frostwraith

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This may be old news but Corrin's counter is quite strong. Much more compared to other characters.

I wonder, will there be any balance patches beyond this one? I personally think that Corrin and Bayonetta have some issues that were overlooked...
 

Zane13pyro

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that's what kills Scorpion's potential imo, aside from the MK fanbase's disdain for censorship.

MK is extremely unpopular outside of the Americas.
i live in Canada its popular here lol im joking
This may be old news but Corrin's counter is quite strong. Much more compared to other characters.

I wonder, will there be any balance patches beyond this one? I personally think that Corrin and Bayonetta have some issues that were overlooked...
yes i agree
 

Kurri ★

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This may be old news but Corrin's counter is quite strong. Much more compared to other characters.

I wonder, will there be any balance patches beyond this one? I personally think that Corrin and Bayonetta have some issues that were overlooked...
Give em some more time, it hasn't even been a week yet. I'm sure players will figure things to get around their jank. Look at Roy. Everyone used to think he was crazy good. Now, pre-patch, he's garbage. Not saying either of those characters will suffer the fate of Roy, but I doubt they're broke.
 

Champ Gold

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I cringe whenever I see you guys seriously believe in your right heavenly minds that ANY MK character should be in Smash.

And this is coming from the most diehard MK fanboy out there. For God sakes I own 7 versions of MK2 and know the code to get the blood on the Genesis version by heart AND how to access the fighters as playable characters in NBA Jam; that's how dedicated I am to that franchise. It's just one of those franchises that have no need in Smash.



There's also the code for Raiden in NFL Blitz but I forgot that
 

Champ Gold

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They're in NBA Jam?

ONLY in the Arcade versions. The NBA didn't want to associate itself with the franchise at the time where it was the "SCARIEST AND MORE VIOLENT THING IN GAMING HISTORY" so the console versions didn't get them.


Raiden in NFL Blitz is super legit as well AND in the console versions as well.

 

ChikoLad

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Corrin has one or two blatant glitches that will probably be fixed, but I haven't seen anything regarding Bayonetta.

If you guys are trying to imply they are top tier and OP, they definitely aren't. Both have got too many noticeable flaws, especially Bayonetta (her flaws were mandatory to correct representation of her character and were completely intentional). Both still have a lot of trouble with the 3 top tiers as was expected (who have been virtually unchanged, except for Sheik who did receive one or two slightly noteworthy nerfs), and even with some non-top tiers (Sonic may be a hard counter to Bayonetta if early impressions are any indication and I don't see that changing. Kirby may be too).

Of the two though, I think Corrin is the more viable pick competitively.
 
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Khoru

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Just wanted to say my thoughts about Megalovania, and I want to give my honest thoughts about the song. No spoilers, as it is just mainly talking about the song itself.

Megalovania is one of Undertale most popular tracks and is a very catchy song to listen. I might have pinpointed the reason why I dislike the song, but its not that the track itself is a bad composition. No, not at all, its a great song and the song is played at a very good point of Undertale when doing a certain route. It is just that Megalovania is reused too much in many of the games Toby has worked on. I can tolerate songs when its used as an easter egg like Totaka's song, which is a short tune of itself. But when its a long song reused again in another original work, it feels a bit lazy. Why not use the "The Song That Might Play When You Fight ____", or rather remix the song I mentioned in a certain tone to make it fit the scenario used in Undertale. At least the work is original and not using the same song from a previous original work. Almost all of the songs in Undertale are original compositions made to fit Undertale's theme, story, and events. Megalovania, is the only thing in Undertale that is unoriginal and is just a reused song from his other games and in general feels a bit lazy. I personally wanted to see everything in Undertale to be 100% original work in everything, and that's what I almost got, if it were not for Megalovania. It was the very first thing that bothered me, because when I first heard the song, it sounded very familiar as I have heard the Earthbound Halloween Hack version of it before.

Just wanted to confess this, as I could not get it out of my head. Just so were on the same page, I don't hate the song, it's just something that really bothered me. At least you understand my perspective on the subject.
k cool
your artistic vision ain't toby's
Sub Zero is a lot more important in the story of Mortal Kombat than Scorpion
chun-li is a lot more important in the story of street fighter than ryu


anyway i was wrong on bayonetta so i'll reserve judgment on mortal kombat
the western thing is the primary issue though; i was gonna bring that up, but others did it first
 
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ChikoLad

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k cool
your artistic vision ain't toby's

chun-li is a lot more important in the story of street fighter than ryu
>you can't criticise someone's artistic vision and leave reasonable suggestions for improvements

Only in Nintenzone/Smashboards.
 
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