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Social Swamp's Social Thread 3 - And now, the end is near, and so I face the final curtain...

Should we add a poll to the thread?


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ChikoLad

Purple Boi
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Here are some notes about the things Nairo said:

A: Bayonetta's back air is weaker than Zamus' (est kill at 139%)
B: Corrin lacks grab followups
C: Umbra has brief walkoffs (10secs)

:4corrin::4corrinf:***corrin:

upB is pretty weak (doesn't KO at 80-90 at the top with ~100 rage)

can't use the "down" option from sideB for a "jabreset"

tilts are pretty decent

downB is pretty good

usmash "I don't want to say garbage" (hard to hit)

fsmash good
- didn't see a hitbox while charging

dsmash pretty good (one side, the other not too great?)

aerials pretty good
-uair can kill pretty early
-bair is also pretty strong

sh autocancel: bair, fair, nair

decent damage output

grabs: no combo throws (MAYBE dthrow to RAR bair on heavies at very low %)

2nd jump doesn't go too high (probably dies if spiked)

"potentially better than robin, but not better than ike (first impression)"


:4bayonetta:***bayonetta:

neutralB pretty good

fthrow: KOs at the edge at ~140

nair, uair are really good
jabs too

bullet arts (after attacks if you hold button) are funny/interesting but not too useful and often don't even hit

smashattacks have the "projectile attribute"
(aka you can clash with them with non-transcendent moves, including aerials)

witchtime doesn't remove the hitbox from attacks = smashes could clank during witchtime

[still best counter in the game]
got hit by witchtime at 40 %, were slowed down for like 6 seconds and got killed by fsmash.
fsmash to dsmash combo like in the trailer can actually work for real (not too hard to setup too)

bat within = rolling & airdodge & spotdodging
(is mostly a good thing but can be a bad thing because you get damage) [never got it to work with downB, so it's just her getting 'hit' while dodging?]

can wall cling


"bayonetta probably better than kamui-
all in all both bayo and kamui are good characters"

didn't notice any changes to ryu, zss, rosa, sheik or zelda


***clock tower: has a walkoff and 2 platforms below at some times ("can definitely see as a counterpick" [background stuff could be distracting; for FD at least its only a short time with the sun])

DLC characters won't be put to their respective franchises on the character select screen :(
>Bayonetta's Smashes are considered projectiles.

I already wasn't worried about the MU for :rosalina:, but if this is true, I will have soooooo much fun playing this MU with my friend (he voted for Bayonetta and is hyped for her so we will probably do waifu wars).
 

Aetheri

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Seen some talk of Yo-kai Watch...just wanted to add some of my thoughts...

The comparison to Pokemon, may not be entirely fair for the game but it is understandable given how much they have in common....heck Nintendo themselves even gave a subtle comparison by recommending it to Pokemon fans...

After playing the demo, I wasn't really compelled to buy the full version...I couldn't get out of my head that the game was just too similar to Pokemon despite trying to approach it with an open mind...the parallels are way too obvious (I mean the full version starts off with the protagonist catching bugs which is how Pokemon became a thing)...and even still it felt somewhat watered down in comparison which waned on my interest entirely...
That's just my view on it...I can see where the appeal is...but its not something I'm too interested in...as a Pokemon fan I want Pokemon, not a game like it...
 

PsychoIncarnate

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Seen some talk of Yo-kai Watch...just wanted to add some of my thoughts...

The comparison to Pokemon, may not be entirely fair for the game but it is understandable given how much they have in common....heck Nintendo themselves even gave a subtle comparison by recommending it to Pokemon fans...

After playing the demo, I wasn't really compelled to buy the full version...I couldn't get out of my head that the game was just too similar to Pokemon despite trying to approach it with an open mind...the parallels are way too obvious (I mean the full version starts off with the protagonist catching bugs which is how Pokemon became a thing)...and even still it felt somewhat watered down in comparison which waned on my interest entirely...
That's just my view on it...I can see where the appeal is...but its not something I'm too interested in...as a Pokemon fan I want Pokemon, not a game like it...
To be fair I kind of hated the demo too, but the full game is kind of better

Especially once you start getting Yokai you actually like
 

Metal Shop X

CHAINSAW POWEEEEEEEER
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Cloud confirmed literal game breaker.

Limits clearly weren't enough.
I have see this glitch on another gif on Smashbros Reddit. Really, i will be really salty if i die because of this ****ty angle when trying to recover. (If that ever happen.)
Also, i love you're avatar. 10/10
 

Z25

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So guys who's ready for Bayonnetta, Corrin, and wolf tomorrow?
:troll:
But I can't wait to play as them though! I have enough funds in my eshop for both versions!
 

BluePikmin11

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Yeah, if you try to play Yo-kai Watch while trying to compare to Pokemon, you're not going to like the experience.

Which is why I advise against thinking with that mindset.

--

And regarding a Level-5 character. Layton had his biggest shot as Smash DLC.

I'm huge fan of the Layton franchise myself, but it seems like Level-5 is aiming to please and market the younger crowd with Yo-kai Watch and Snack World. Yo-kai Watch seems to be taking peak in popularity this year especially with the marketing, YW's marketing level is so high compared to what Layton got.

There's a possibility that we might see Jibanyan get in over Layton if the franchise comes to full fruition.
 

Wolfie557

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Alright, so I didn't get ignored. Good!

So, what would you consider the most realistic possible Smash 5 roster? I have a list of all the characters in 4 up in front of me right now, so just say who needs to be added/removed and I'll make the edits before proceeding into the next step.
wait hold up I thought I will have to judge one you make yourself first and then you move on from there based on my critisicms. Well anyways:
>Inklings, Ice Climbers pretty much a given.
> Lara Croft & Rayman are likely since there's gotta be at least 1 cartoony and matureish 3rd party imo and they are probbably the best choices (excluding Snake cos Konami)
> Elma would be realistic.
>No return of Brawl transformation mechanic.
>No 3rd party cuts, especially Bayonetta (ballot winner). Another Konami situation is very unlikley.
>Bandana Dee, a DK & Metroid character too.
>Some new / retro like Takamaru.
>New Kid Icarus & Zelda character.
>New Pokemon (dunno who) and either a new Wario or Mario character.

Yeah... oh and Doc/Lucina/ Pittoo/Alph being costumes or not is pretty much 50/50 so do whatever.
 
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Curious Villager

Puzzles...
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I always try to make sure I don't draw too much comparisons on series that may have drawn some inspirations from another series, especially in a too negative way which might in turn effect my enjoyment. And well, Yokai Watch is more or less for Pokemon in the modern day as Digimon, Medabots etc where back in their days. Except they aren't really working as rivals and Nintendo is supporting and promoting both series so I'm not sure why I should pit them against each other in the first place imo.

That does remind me that I have yet to play Yokai Watch, then again. I'm not even sure if it's even out yet in Europe. I guess I'll have to check....
 
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Wolfie557

Witch-King of the North
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>Bayonetta's Smashes are considered projectiles.

I already wasn't worried about the MU for :rosalina:, but if this is true, I will have soooooo much fun playing this MU with my friend (he voted for Bayonetta and is hyped for her so we will probably do waifu wars).
Well they are both my waifu's Bae's. So........#TeamBattles!
 
D

Deleted member

Guest
Here are some notes about the things Nairo said:

A: Bayonetta's back air is weaker than Zamus' (est kill at 139%)
B: Corrin lacks grab followups
C: Umbra has brief walkoffs (10secs)

:4corrin::4corrinf:***corrin:

upB is pretty weak (doesn't KO at 80-90 at the top with ~100 rage)

can't use the "down" option from sideB for a "jabreset"

tilts are pretty decent

downB is pretty good

usmash "I don't want to say garbage" (hard to hit)

fsmash good
- didn't see a hitbox while charging

dsmash pretty good (one side, the other not too great?)

aerials pretty good
-uair can kill pretty early
-bair is also pretty strong

sh autocancel: bair, fair, nair

decent damage output

grabs: no combo throws (MAYBE dthrow to RAR bair on heavies at very low %)

2nd jump doesn't go too high (probably dies if spiked)

"potentially better than robin, but not better than ike (first impression)"


:4bayonetta:***bayonetta:

neutralB pretty good

fthrow: KOs at the edge at ~140

nair, uair are really good
jabs too

bullet arts (after attacks if you hold button) are funny/interesting but not too useful and often don't even hit

smashattacks have the "projectile attribute"
(aka you can clash with them with non-transcendent moves, including aerials)

witchtime doesn't remove the hitbox from attacks = smashes could clank during witchtime

[still best counter in the game]
got hit by witchtime at 40 %, were slowed down for like 6 seconds and got killed by fsmash.
fsmash to dsmash combo like in the trailer can actually work for real (not too hard to setup too)

bat within = rolling & airdodge & spotdodging
(is mostly a good thing but can be a bad thing because you get damage) [never got it to work with downB, so it's just her getting 'hit' while dodging?]

can wall cling


"bayonetta probably better than kamui-
all in all both bayo and kamui are good characters"

didn't notice any changes to ryu, zss, rosa, sheik or zelda


***clock tower: has a walkoff and 2 platforms below at some times ("can definitely see as a counterpick" [background stuff could be distracting; for FD at least its only a short time with the sun])

DLC characters won't be put to their respective franchises on the character select screen :(
>banning a stage because of the background
****ing
how does a strategy game not have more limited moves
in a fighting game you have full control over a character???
That's not what I meant
I mean that in Smash, there's a focus to properly represent the source material and there's no such worry in Steam or PXZ
A lance does not say anything about Lucina's character but the Falchion does
 

AwesomeAussie27

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Isn't that where the Mega Man vs. Astro Boy Death Battle theme came from? Or was it an different entry?

And this is why I think the chances of Kamiya directing a new Murasame Castle is becoming less likely.

Let's be honest, Takamaru is better off handled by him than Sakurai. Then he would shove Murasame Castle down everyone's throats in the next Snash title and add his edgy dark OC from the new game.

It's a double edge for which ever director handle the samurai with care.
 
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Wolfie557

Witch-King of the North
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Smash attacks being projectiles is incredibly interesting I say, but at the same time pretty scary and not as reliable XD.
 

Yomi's Biggest Fan

See You Next Year, Baby
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Isn't that where the Mega Man vs. Astro Boy Death Battle theme came from? Or was it an different entry?



Let's be honest, Takamaru is better off handled by him than Sakurai. Then he would shove Murasame Castle down everyone's throats in the next Snash title and add his edgy dark OC from the new game.

It's a double edge for which ever director handle the samurai with care.

Yes, that's the game this song came from.

Also, Kuromaru would be a cool clone of Takamaru now that you mention it. :troll:

But who would be the perfect Palutena? A shrine maiden character with magic?
 

Coricus

Woom-em-my?
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wait hold up I thought I will have to judge one you make yourself first and then you move on from there based on my critisicms. Well anyways:
>Inklings, Ice Climbers pretty much a given.
> Lara Croft & Rayman are likely since there's gotta be at least 1 cartoony and matureish 3rd party imo and they are probbably the best choices (excluding Snake cos Konami)
> Elma would be realistic.
>No return of Brawl transformation mechanic.
>No 3rd party cuts, especially Bayonetta (ballot winner). Another Konami situation is very unlikley.
>Bandana Dee, a DK & Metroid character too.
>Some new / retro like Takamaru.
>New Kid Icarus & Zelda character.
>New Pokemon (dunno who) and either a new Wario or Mario character.

Yeah... oh and Doc/Lucina/ Pittoo/Alph being costumes or not is pretty much 50/50 so do whatever.
I figured I couldn't be trusted as an unbiased source for the starting roster. If it helps any, once someone else takes a turn you're free to critique whatever the roster turns into from their edits.
 

Depressed Gengar

Hana Is Best Girl
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Alright, I've decided: I'm going to work on a DIFFERENT roster project for now. Instead of trying to let my opinion guide things, I'm going to make a roster using brute Darwinism. One of you guys tells me what the most realistic possible fate for the next Smash roster is, then I edit the roster to what you said, then I show it to the next person, who tells me what's wrong with it. I keep doing this until it averages out and the least complained about characters possible become apparent.

And I know this is going to get ignored but I'm going to ask anyway, WHO WANTS TO GO FIRST?
I'd like to get involved.

:094:
 

AwesomeAussie27

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Yes, that's the game this song came from.

Also, Kuromaru would be a cool clone of Takamaru now that you mention it. :troll:

But who would be the perfect Palutena? A shrine maiden character with magic?
You know, I actually might consider buying the game this summer, just for the soundtrack alone. And the idea of an RPG that has you fight dragons 24/7 sounds crazy enough to be good.

Kuromaru would easily be the Dark Pit of New Myrasame Castle while Ayane would be the Palutena. Instead of a shrine maiden, she would be a kickass kunoichi who's more hardcore than the ninja fodder themselves. :p
 

Wolfie557

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I figured I couldn't be trusted as an unbiased source for the starting roster. If it helps any, once someone else takes a turn you're free to critique whatever the roster turns into from their edits.
Nah I had my go. :p
Final Destination being banned was speculated for a while (for Omega mode)
FD. . .banned

Just reaaaaaaly drilling it into everyone's heads
Some people have sensitive eyes.. yet they can concentrate enough to notice frame data when they want to. smh.
The backgrounds of both FD and UmbraCT are amazing.
 
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Yomi's Biggest Fan

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You know, I actually might consider buying the game this summer, just for the soundtrack alone. And the idea of an RPG that has you fight dragons 24/7 sounds crazy enough to be good.

Kuromaru would easily be the Dark Pit of New Myrasame Castle while Ayane would be the Palutena. Instead of a shrine maiden, she would be a kickass kunoichi who's more hardcore than the ninja fodder themselves. :p
I actually would be alright with this. No more princesses/shrine folk and more ninjas. :awesome:

Agreed, 7th Dragon may turn out to be an awesome RPG. I'll definitely look into some gameplay to see how it is.
 

Coricus

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I'd like to get involved.

:094:
Alright, once I get Wolfie557 Wolfie557 's starting set in, I'll post it and you can make your modifications for the next person to critique.

Looks like I'm gonna have to put an image of Elma into the program first, though. I just got Roster Maker and I'm still figuring out how to properly use it. Still much faster than trying to make a roster image from scratch, though. At least I think I know what I have to do from the manual.
 
D

Deleted member

Guest
Bayonetta's Smash attacks are going to be an extreme threat to non-reflector users
But to those that have, oh boy, you better be careful
Fear that Pocket
 

Pazzo.

「Livin' On A Prayer」
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Bayonetta's Smash attacks are going to be an extreme threat to non-reflector users
But to those that have, oh boy, you better be careful
Fear that Pocket
Imagine what went through the dev's heads when they decided to make the Wicked Weaves projectiles.

"Alright Ladies and Gentlemen, we're making them projectiles."

"(Is that a good idea? Should I voice my disagreement...?)"

*Imagines the jank kills/exploits*

"Mr. Sakurai, sir...?"

"Yes?"

"Is... is that a good idea? What about all the strange stuff that happens with PAC-MAN, Mega Man, and other special attacks...?"

"You're saying that's a bad thing?"
:troll:
 

Curious Villager

Puzzles...
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Wait, the wicked weaves (As in those demon arms) can be pocketed/reflected?

That would be interesting to see....

Villager, you really are a Killager. :4villagerf:
 
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Solfiner

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Guys, we don't know if the weaves are projectiles, just that they have projectile properties (able to clank with non transcendent moves).
 

Oasis Dealer

"Woah!"
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Wicked Weaves are projectiles? Seems you're going to have to be real careful with them when up against a pocket/reflector character. With that said, witch time is still an option, and you need to have good reflexes anyway to pocket or reflect. That shouldn't be that hard for some though lol.

Seeing everyone making a hypothetical Smash 5 rosterz I might make one in a bit to share what I think could possibly happen. Will probably post later.
 
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Pazzo.

「Livin' On A Prayer」
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Guys, we don't know if the weaves are projectiles, just that they have projectile properties (able to clank with non transcendent moves).
Alright then, that makes sense.

Because Bayonetta may already have a terrible matchup with Villager.
 

ChikoLad

Purple Boi
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Guys, we don't know if the weaves are projectiles, just that they have projectile properties (able to clank with non transcendent moves).
That means at least Villager and Rosalina are still gonna be able to perfectly counter them though, which was my initial point.
 
D

Deleted member

Guest
Tomorrow we will be At The End of All Roads, the last Smash update
Together, We Ride to it, Comrades
So have a last bingo card and Rise To The Challenge
FB_IMG_1454440272759.jpg

Imagine what went through the dev's heads when they decided to make the Wicked Weaves projectiles.

"Alright Ladies and Gentlemen, we're making them projectiles."

"(Is that a good idea? Should I voice my disagreement...?)"

*Imagines the jank kills/exploits*

"Mr. Sakurai, sir...?"

"Yes?"

"Is... is that a good idea? What about all the strange stuff that happens with PAC-MAN, Mega Man, and other special attacks...?"

"You're saying that's a bad thing?"
:troll:
I mean, it's a way to balance them because of how huge and powerful they are
 

Z25

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SmashNX prediction.png


Here is my Smash NX prediction.

It's nothing major since it be a port. There are 8 new additions, with two being vets, one of who had a lot done for, so porting them wouldn't take as long.

-Mike Jones is on here to even out the row better.. Plus he could be interesting, not someone I truly expect though.

-Dixie is added over k rool, for being more relevant to the franchise.

-The newcomer next to shulk is Elma. I haven't gotten to play X to much yet, but the game was well received and popular, plus Xenoblade was well liked in Smash, so this could be a good choice.

- Inklings is obvious.

- Miis and random are move up so the last row looks nice and evens out a bit. Miis could take be after/before Wii fit, but I left them like that since they'd be the last Nintendo rep on there, like how they currently are.

-The newcomer after Inklings is Badge Bunny for 3ds representation, and the success/popularity of Badge arcade.

- Crash and Layton are there to round out the 3rd party row. I originally only had laton, but I thought two 3rd parties would make it look neater.

-Crash is there due to his iconess, popularity, History to Nintendo, and the rumors of his revival.( If it comes out soon, then they could benefit from him in smash and Nintendo would as well)

-Layton is popular, the first rep for level 5( with me predicting jibiyian for Smash 5 if the searies continues), could be really unique, feels very Nintendois and had close ties to them.

-Lastly the series's are ordered by debut, as are their characters. The 8 increase in characters is the goal, as the game ould be planned to release on the Nx in 2017.

Just my predictions, thoughts?
 
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View attachment 94780

Here is my Smash NX prediction.

It's nothing major since it be a port. There are 8 new additions, with two being vets, one of who had a lot done for, so porting them wouldn't take as long.

-Mike Jones is on here to even out the row better.. Plus he could be interesting, not someone I truly expect though.

-Dixie is added over k rool, for being more relevant to the franchise.

-The newcomer next to shulk is Elma. I haven't gotten to play X to much yet, but the game was well received and popular, plus Xenoblade was well liked in Smash, so this could be a good choice.

- Inklings is obvious.

- Miis and random are move up so the last row looks nice and evens out a bit. Miis could take be after/before Wii fit, but I left them like that since they'd be the last Nintendo rep on there, like how they currently are.

-The newcomer after Inklings is Badge Bunny for 3ds representation, and the success/popularity of Badge arcade.

- Crash and Layton are there to round out the 3rd party row. I originally only had laton, but I thought two 3rd parties would make it look neater.

-Crash is there due to his iconess, popularity, History to Nintendo, and the rumors of his revival.( If it comes out soon, then they could benefit from him in smash and Nintendo would as well)

-Layton is popular, the first rep for level 5( with me predicting jibiyian for Smash 5 if the searies continues), could be really unique, feels very Nintendois and had close ties to them.

-Lastly the series's are ordered by debut, as are their characters. The 8 increase in characters is the goal, as the game ould be planned to release on the Nx in 2017.

Just my predictions, thoughts?
Wasn't Star tropics never released in Japan?

Seems like a deal breaker to me.
 
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