• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Super Smash Bros 4 (Wii U/3DS) Topic

Status
Not open for further replies.

Disfunkshunal

Manners Maketh Man
Joined
Aug 22, 2008
Messages
5,864
Location
Planet Bomber
NNID
Disfunkshunal
3DS FC
1848-1876-3249
PK Thunder really needs a way (at least for Ness) to not be able to be "absorbed."

On top of that, PK Thunder for both Ness and Lucas should launch them like 2 times as far as they went in Brawl at the very least IMO.
Lucas' was fine. Ness' distance needs to increase and not end early when he hits something.
 

Johnknight1

Upward and Forward, Positive and Persistent
Joined
Feb 25, 2007
Messages
18,979
Location
Livermore, the Bay repping NorCal Smash!
NNID
Johnknight1
3DS FC
3540-0575-1486
Lucas' was fine. Ness' distance needs to increase and not end early when he hits something.
I kinda agree on Lucas'. As for Ness, I agree on that.

I also think Ness should have more DI when he is in the vulnerable PK Thunder state, or that Ness should just be able to do infinite PK Thunders (in the air).
 

KingofPhantoms

The Spook Factor
Joined
Feb 12, 2013
Messages
33,642
Location
Southern California
3DS FC
1006-1145-8453
PK Thunder really needs a way (at least for Ness) to not be able to be "absorbed."

On top of that, PK Thunder for both Ness and Lucas should launch them like 2 times as far as they went in Brawl at the very least IMO.
It's been a while since I tried Ness in Melee, but wasn't his recovery pretty bad in Melee too?

Lucas's recovery was actually decent though.
 

Johnknight1

Upward and Forward, Positive and Persistent
Joined
Feb 25, 2007
Messages
18,979
Location
Livermore, the Bay repping NorCal Smash!
NNID
Johnknight1
3DS FC
3540-0575-1486
It's been a while since I tried Ness in Melee, but wasn't his recovery pretty bad in Melee too?

Lucas's recovery was actually decent though.
Yes Ness' was turrible in that game too, and it was pretty bad in Smash 64 (although it actually helped you recover).

And Lucas' was saved by the tether grab. If the crew goes back to the Melee tether recovery system, really an upgrade for Lucas' recovery is not really needed.
 

KingofPhantoms

The Spook Factor
Joined
Feb 12, 2013
Messages
33,642
Location
Southern California
3DS FC
1006-1145-8453
Yes Ness' was turrible in that game too, and it was pretty bad in Smash 64 (although it actually helped you recover).

And Lucas' was saved by the tether grab. If the crew goes back to the Melee tether recovery system, really an upgrade for Lucas' recovery is not really needed.
Not to mention it could hit certain things and screw you up without any real input from the opponent. The Shy Guys on the Yoshi stages are infamous for that.

How was Melee's tether recovery better though? I never was really able to figure it out properly in Melee.
 

Johnknight1

Upward and Forward, Positive and Persistent
Joined
Feb 25, 2007
Messages
18,979
Location
Livermore, the Bay repping NorCal Smash!
NNID
Johnknight1
3DS FC
3540-0575-1486
Not to mention it could hit certain things and screw you up without any real input from the opponent. The Shy Guys on the Yoshi stages are infamous for that.
Yep, which is why I've been suggesting Ness has infinite PK Thunder since like 2006! :laugh:

But no, Brawl had to make him weaker because of stuffs.
How was Melee's tether recovery better though? I never was really able to figure it out properly in Melee.
You couldn't really edge hog a tether recovery (meaning hold onto the edge preventing them to grab it), and seeing as how most tether recovery characters are lower tier characters (Link, Young Link, Samus, etc), this helped them in Melee. In Brawl, this was also the case (sans Olimar), but because you could edge hog it easily, and also because they couldn't tether on the wall.
 

KingofPhantoms

The Spook Factor
Joined
Feb 12, 2013
Messages
33,642
Location
Southern California
3DS FC
1006-1145-8453
Yep, which is why I've been suggesting Ness has infinite PK Thunder since like 2006! :laugh:

But no, Brawl had to make him weaker because of stuffs.


You couldn't really edge hog a tether recovery (meaning hold onto the edge preventing them to grab it), and seeing as how most tether recovery characters are lower tier characters (Link, Young Link, Samus, etc), this helped them in Melee. In Brawl, this was also the case (sans Olimar), but because you could edge hog it easily, and also because they couldn't tether on the wall.
Thing is, I have trouble trying to recover after grappling onto something, I don't know how to use it effectively.

It's good it prevented edge hogging in Melee though.
 

Disfunkshunal

Manners Maketh Man
Joined
Aug 22, 2008
Messages
5,864
Location
Planet Bomber
NNID
Disfunkshunal
3DS FC
1848-1876-3249
I kinda agree on Lucas'. As for Ness, I agree on that.

I also think Ness should have more DI when he is in the vulnerable PK Thunder state, or that Ness should just be able to do infinite PK Thunders (in the air).
Would infinite PK thunders in the air really help? Anyone with a flexible projectile could still keep him at bay fairly easy. I kinda want his yo-yo to be made into a tether. That won't fix much but it'll help.
 

LiteralGrill

Smokin' Hot~
Joined
Dec 9, 2012
Messages
5,976
Location
Wisconsin
Would infinite PK thunders in the air really help? Anyone with a flexible projectile could still keep him at bay fairly easy. I kinda want his yo-yo to be made into a tether. That won't fix much but it'll help.

His yo yo needs to just not suck overall. At most from what I remember and have read recently it's only good for some strange mind games.

PK Teleport please.

The more I think about it, the more I like the idea, but still have that awkward love for violently electrocuting my anus to propel myself onto the stage.
 

Pyra

Aegis vs Goddess
Joined
Jul 7, 2012
Messages
18,560
Location
where ToasterBrains is
NNID
ToasterBrains
Switch FC
SW 8322 4207 9908
The more I think about it, the more I like the idea, but still have that awkward love for violently electrocuting my anus to propel myself onto the stage.
I just like electrocuting small children *shrug*

I hope New Age Retro Hippie makes it in the game somehow. Even if it's just an Assist Trophy.
 

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,552
Switch FC
SW-1597-979602774
PK Teleport could be charged on stage, and would function much like a mix of Luigi's Side B misfire and PK Thunder. Would cause knockback similar to PK Thunder to (which also damages Ness slightly) but does less damage.
 

Disfunkshunal

Manners Maketh Man
Joined
Aug 22, 2008
Messages
5,864
Location
Planet Bomber
NNID
Disfunkshunal
3DS FC
1848-1876-3249
His yo yo needs to just not suck overall. At most from what I remember and have read recently it's only good for some strange mind games.
Yeah lol we can start with that. Both his Dsmash and his Usmash should be cancelable. I'd like to cancel the first hit of his Dsmash into maybe a backwards short hop Nair->Uair maybe? Maybe also make his Usmash come out faster to give him a quick ranged attack and if it's cancelable the opponent won't have a chance to move in while it's completing the arc. I don't know I'm not a competitive player. I'd also just like him to have more yo-yo attacks in generals. It's such a unique weapon.
 

Pyra

Aegis vs Goddess
Joined
Jul 7, 2012
Messages
18,560
Location
where ToasterBrains is
NNID
ToasterBrains
Switch FC
SW 8322 4207 9908
If everybody in the smash community got together and made a smash game (besides the few who actually have) it would be interesting to see how you all would balance everything.
 

LiteralGrill

Smokin' Hot~
Joined
Dec 9, 2012
Messages
5,976
Location
Wisconsin
Yeah lol we can start with that. Both his Dsmash and his Usmash should be cancelable. I'd like to cancel the first hit of his Dsmash into maybe a backwards short hop Nair->Uair maybe? Maybe also make his Usmash come out faster to give him a quick ranged attack and if it's cancelable the opponent won't have a chance to move in while it's completing the arc. I don't know I'm not a competitive player. I'd also just like him to have more yo-yo attacks in generals. It's such a unique weapon.

I agree it's a seriously unique and would love to see done much better. Please Sakurai PLEASE!!!
 

TheWhiteBowser

Smash Ace
Joined
Jun 17, 2013
Messages
554
Location
United States Michigan
But we already have Cranky Kong. (not in Smash yet, though)

---

EDIT in case you can't read what he's saying: Back in my day we didn't have "I have fury". all we had was "a winner is you!" You whippersnappers are all young punks with your "Japanimation" and your 3D adventure games, it makes me sick. You can take your fangled "DuDs" and shove em! Freaking future stuff; blah blah blah dribble dribble dribble.
 

JamesDNaux

Smash Hero
Joined
Jun 14, 2013
Messages
7,760
Location
Studio Naux
NNID
JamesDNaux
I actually thought on this one a bit, PK Teleport could actually work well for one of them. Yes, you had to run in a line to charge it up in the games, but as you progressed you could upgrade it to running in a circle. I imagine if either Ness or Lucas got the move as an Up B they would just start to rapidly spin in the air like a faster Mario Tornado and then explode off to the spot you aim the move. Seems like a pretty natural progression of the move to me.
 

LiteralGrill

Smokin' Hot~
Joined
Dec 9, 2012
Messages
5,976
Location
Wisconsin
Okay, real question time: I've mentioned I'm working on a project many times in this thread.

Well, let's say I can manage to get a table at Apex and give away some sort of random trinket with a logo on it. I'm looking at reasonably priced options. Obviously they'll be kinda lame, but what random promotional item isn't? :p

BUT I've narrowed down the list a tiny bit and wanna know what would be the LEAST lame. Give me opinions!

Pens (Ya know, ya write with them!)
Magnets (For sticking things to things!)
Tote Bags (like for carrying your gaming stuff!)
Hand Fans (It's flipping hot at Apex!)

Thoughts?

Edit: My wife suggested water bottles. Add that to ideas.
 

MexM

Smash Ace
Joined
Jun 28, 2013
Messages
624
Location
Mexico
3DS FC
4468-1063-3341
Okay, real question time: I've mentioned I'm working on a project many times in this thread.

Well, let's say I can manage to get a table at Apex and give away some sort of random trinket with a logo on it. I'm looking at reasonably priced options. Obviously they'll be kinda lame, but what random promotional item isn't? :p

BUT I've narrowed down the list a tiny bit and wanna know what would be the LEAST lame. Give me opinions!

Pens (Ya know, ya write with them!)
Magnets (For sticking things to things!)
Tote Bags (like for carrying your gaming stuff!)
Hand Fans (It's flipping hot at Apex!)

Thoughts?
Least lame? Tote Bags.
 

Holder of the Heel

Fiat justitia, pereat mundus
Joined
Dec 3, 2011
Messages
8,850
Location
Alabama
NNID
Roarfang
3DS FC
1332-7720-7283
Switch FC
6734-2078-8990
Moonside is good, but I'm not sure if I'd put that above Magicant or Empire Pork Building. Definitely more interesting than Saturn Valley however.

Pens (Ya know, ya write with them!)
Magnets (For sticking things to things!)
Tote Bags (like for carrying your gaming stuff!)
Hand Fans (It's flipping hot at Apex!)

Thoughts?

What if a person is flipping hot, wants to write, stick things to things, and carry their gaming stuff?
 

LiteralGrill

Smokin' Hot~
Joined
Dec 9, 2012
Messages
5,976
Location
Wisconsin
Moonside is good, but I'm not sure if I'd put that above Magicant or Empire Pork Building. Definitely more interesting than Saturn Valley however.




What if a person is flipping hot, wants to write, stick things to things, and carry their gaming stuff?

... YOU MONSTER!

But a biog pack together of a couple things might be cool if I can afford it, I might have to have less packages of stuff but it'd be a though, maybe let people pick what they want... Hmm...
 
Status
Not open for further replies.
Top Bottom