In case you missed.
Also Sakurai could had meant previous Smash games as a whole not just each one.
This is sort of a response to the whole number of characters thing as a whole, less specifically you. You were just the last one discussing this subject and I want to sort of put my definitive thoughts on the topic.
If we're relating past game additions to this one, with this leak it surpasses every game in the franchise. If we're going to count Melee's clones as full newcomers, Echo fighters also need to be considered appropriately as such considering how similar most of them were to their original counterparts back in Melee. Dr. Mario, Roy, and Ganondorf were the closest clones at that time (Before they got substantial differentiation in later games) that were in effect Echoes and the remaining Pichu, Young Link, and Falco were very close as well. When we count Dark Pit and Lucina as well, we have to be fair in counting Echo fighters for Smash Ultimate. I think it's also fair to say that any re-introductions have to be counted as characters since they effectively are developmental newcomers. I also don't think we're allowed to say anything of the DLC fighters since they are their own thing at this point.
So we have three different scenarios in which we can consider characters.
Scenario I - All Fighters Not in the Previous Game Count for the Base (Newcomer + Returning)
Melee -
= 14
Brawl -
= 18
Smash 4 -
+
= 18
Smash Ultimate -
+
= 16
Scenario II - Only Newcomers Counting Echoes/Clones
Melee -
= 14
Brawl -
= 18
Smash 4 -
= 17
Smash Ultimate -
= 9
Scenario III - Newcomer Excluding Clones and Echoes
Melee -
= 8
Brawl* -
= 15
Smash 4 -
= 15
Smash Ultimate* -
= 4
*I do want to make note of the fact I'm choosing not to include semi-clones in this part of the analysis. That's just to be completely fair in treating them all equally and not allowing for debate as to which clones count and which ones don't. I know that Wolf, Lucas, and Isabelle fall into this category of being more deserving, but again, I'm trying to be fair all around.
The Overall Additions to the Franchise - The Overall Additions Game to Game Considering All Characters and Cuts
(C.T. = Character Total for the Series Up Until this Point)
Smash 64 -
= 12 Characters
Melee -
= +14 Characters = 26 Characters
Brawl -
= +18 New Characters - 5 Cut Characters (
) = + 13 Additions Overall = 39 Characters on the Roster (C.T. = 44)
Smash 4 -
= +17 New Characters - 6 Cut Characters(
) + 1 Returning Character (
) = +12 Additions = 51 Characters on the Roster (C.T.= 60)
Smash 4 DLC (For the Sake of Demonstration) =
= + 4 + 3 Returning Characters (
) = +7 = 58 Characters on the Roster (C.T. = 65)
Smash Ultimate -
= +9 New Characters +7 Returning Characters (
) = +16 Additions= 74 Characters on the Roster (C.T. = 74)
Conclusion:
Depending on how you approach the additions from game to game, you can get quite different indications of just what has been added from game to game. When you consider the pure act of what has been added from game to game, Ultimate starts to look a lot more favorably as a game that adds a lot. Since Ultimate cuts no veterans, it actually has the highest number of additions to the series of any single game. Without factoring cuts, it's only two shy of additions for Ultimate and Brawl, and two above Melee.
It's only once clone characters and those additions start being treated differently that Ultimate starts to look a little worse for wear. It is completely dwarfed by Brawl and Smash 4 in unique newcomers, and still healthily passed by Melee. Counting Echoes improves the situation, but only marginally.
The interesting thing to note, for me at least, is that Smash Ultimate's newcomers are still coming and incomplete. That speaks to just how much work has gone into making Ultimate. It already has more additions than past games, and even more will continue to extend that gap. If the Grinch leak is true, these additions get expanded from the current 16 to an amazing 22, which is approaching double the past two games.
This is all to say, Ultimate is an amazing game. This analysis does nothing to factor in the changes of characters between games or the effort involved in bringing back old characters, which are amazing feats that involve lots of development as well. I've wanted to do this analysis for a long time, and I'm a little surprised by the results. I think it's good to have this in mind when people bring up the newcomer situation of this game in line with Sakurai's comments. We certainly have a below average of unique newcomers as is, and a couple won't necessarily change that situation all too much. There is a phenomenal amount of effort and development already on display in Smash.
With the Grinch leak (And this part of the post independently exists in comparison to the analysis), things seem amazing in terms of additions. Sakurai's comments on the focus of the game being on returning veterans and not expecting newcomers makes so much sense to me as an earnest statement. There's a lot of development time in the game already, and one does have to wonder where the limits of a development process are. Five more unique newcomers sounds insane to me at this point, which is one of the reasons I've been so reluctant to accept the Grinch leak. I can't reconcile how this leak would fit into all of Sakurai's comments and the current state of things as is, and I likely never will if the leak turns out to be true. No one has to listen to me, and feel free to use the above analysis as you wish, but this is me conveying my opinion and understanding of the roster situation as is. Each analysis provides context for an opinion if your consistent in how you're treating characters and clones. I hope it's helpful beyond this context, and I hope it clears up a little of why I have such a hard time making sense of the leak with relation to Sakurai's personal comments.
Again, this is all to say,
Ultimate is an incredible achievement for the Smash series and if the Grinch leak is true,
a game like Smash Ultimate is doubtful to ever be topped.